summaryrefslogtreecommitdiff
path: root/src/tile.cpp
blob: 18a2f155ab77d8090ee7ce1401905f6ed793deac (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "tile.h"
#include "porting.h"
// For IrrlichtWrapper
#include "main.h"
#include <string>

/*
	These can either be real paths or generated names of preloaded
	textures (like "mud.png_sidegrass")
*/
std::string g_tile_texture_paths[TILES_COUNT];

const char * tile_texture_path_get(u32 i)
{
	assert(i < TILES_COUNT);

	//return g_tile_texture_paths[i];
	return g_tile_texture_paths[i].c_str();
}

// A mapping from tiles to materials
// Initialized at run-time.
video::SMaterial g_tile_materials[TILES_COUNT];

enum TileTextureModID
{
	TTMID_NONE,
	TTMID_SIDEGRASS,
};

struct TileTextureSpec
{
	const char *filename;
	enum TileTextureModID mod;
};

/*
	Initializes g_tile_texture_paths with paths of textures,
	generates generated textures and creates the tile material array.
*/
void init_tile_textures()
{
	TileTextureSpec tile_texture_specs[TILES_COUNT] =
	{
		{NULL, TTMID_NONE},
		{"stone.png", TTMID_NONE},
		{"water.png", TTMID_NONE},
		{"grass.png", TTMID_NONE},
		{"tree.png", TTMID_NONE},
		{"leaves.png", TTMID_NONE},
		{"grass_footsteps.png", TTMID_NONE},
		{"mese.png", TTMID_NONE},
		{"mud.png", TTMID_NONE},
		{"tree_top.png", TTMID_NONE},
		{"mud.png", TTMID_SIDEGRASS},
		{"cloud.png", TTMID_NONE},
		{"coalstone.png", TTMID_NONE},
		{"wood.png", TTMID_NONE},
	};
	
	for(s32 i=0; i<TILES_COUNT; i++)
	{
		const char *filename = tile_texture_specs[i].filename;
		enum TileTextureModID mod_id = tile_texture_specs[i].mod;

		if(filename != NULL && std::string("") != filename)
		{
			std::string path = porting::getDataPath(filename);
			std::string mod_postfix = "";
			if(mod_id == TTMID_SIDEGRASS)
			{
				mod_postfix = "_sidegrass";
				// Generate texture
				TextureMod *mod = new SideGrassTextureMod();
				g_irrlicht->getTexture(TextureSpec(path + mod_postfix,
						path, mod));
			}
			g_tile_texture_paths[i] = path + mod_postfix;
		}
	}

	for(s32 i=0; i<TILES_COUNT; i++)
	{
		const char *path = tile_texture_path_get(i);

		video::ITexture *t = NULL;

		if(path != NULL && std::string("") != path)
		{
			t = g_irrlicht->getTexture(path);
			assert(t != NULL);
		}

		g_tile_materials[i].Lighting = false;
		g_tile_materials[i].BackfaceCulling = false;
		g_tile_materials[i].setFlag(video::EMF_BILINEAR_FILTER, false);
		g_tile_materials[i].setFlag(video::EMF_ANTI_ALIASING, video::EAAM_OFF);
		//if(i != TILE_WATER)
		g_tile_materials[i].setFlag(video::EMF_FOG_ENABLE, true);
		
		//g_tile_materials[i].setFlag(video::EMF_TEXTURE_WRAP, video::ETC_REPEAT);
		//g_tile_materials[i].setFlag(video::EMF_ANISOTROPIC_FILTER, false);

		g_tile_materials[i].setTexture(0, t);
	}

	g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
	//g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_ADD_COLOR;
}

video::SMaterial & tile_material_get(u32 i)
{
	assert(i < TILES_COUNT);

	return g_tile_materials[i];
}