aboutsummaryrefslogtreecommitdiff
path: root/src/treegen.cpp
blob: 5c95b250e1bf854af8e6c2d517be271a7c2556c6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>,
			  2012-2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "irr_v3d.h"
#include <stack>
#include "util/pointer.h"
#include "util/numeric.h"
#include "util/mathconstants.h"
#include "map.h"
#include "environment.h"
#include "nodedef.h"
#include "treegen.h"

namespace treegen
{

void make_tree(MMVManip &vmanip, v3s16 p0,
		bool is_apple_tree, INodeDefManager *ndef, int seed)
{
	/*
		NOTE: Tree-placing code is currently duplicated in the engine
		and in games that have saplings; both are deprecated but not
		replaced yet
	*/
	MapNode treenode(ndef->getId("mapgen_tree"));
	MapNode leavesnode(ndef->getId("mapgen_leaves"));
	MapNode applenode(ndef->getId("mapgen_apple"));

	PseudoRandom pr(seed);
	s16 trunk_h = pr.range(4, 5);
	v3s16 p1 = p0;
	for(s16 ii=0; ii<trunk_h; ii++)
	{
		if(vmanip.m_area.contains(p1))
			if(ii == 0 || vmanip.getNodeNoExNoEmerge(p1).getContent() == CONTENT_AIR)
				vmanip.m_data[vmanip.m_area.index(p1)] = treenode;
		p1.Y++;
	}

	// p1 is now the last piece of the trunk
	p1.Y -= 1;

	VoxelArea leaves_a(v3s16(-2,-1,-2), v3s16(2,2,2));
	//SharedPtr<u8> leaves_d(new u8[leaves_a.getVolume()]);
	Buffer<u8> leaves_d(leaves_a.getVolume());
	for(s32 i=0; i<leaves_a.getVolume(); i++)
		leaves_d[i] = 0;

	// Force leaves at near the end of the trunk
	{
		s16 d = 1;
		for(s16 z=-d; z<=d; z++)
		for(s16 y=-d; y<=d; y++)
		for(s16 x=-d; x<=d; x++)
		{
			leaves_d[leaves_a.index(v3s16(x,y,z))] = 1;
		}
	}

	// Add leaves randomly
	for(u32 iii=0; iii<7; iii++)
	{
		s16 d = 1;

		v3s16 p(
			pr.range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X-d),
			pr.range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y-d),
			pr.range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z-d)
		);

		for(s16 z=0; z<=d; z++)
		for(s16 y=0; y<=d; y++)
		for(s16 x=0; x<=d; x++)
		{
			leaves_d[leaves_a.index(p+v3s16(x,y,z))] = 1;
		}
	}

	// Blit leaves to vmanip
	for(s16 z=leaves_a.MinEdge.Z; z<=leaves_a.MaxEdge.Z; z++)
	for(s16 y=leaves_a.MinEdge.Y; y<=leaves_a.MaxEdge.Y; y++)
	for(s16 x=leaves_a.MinEdge.X; x<=leaves_a.MaxEdge.X; x++)
	{
		v3s16 p(x,y,z);
		p += p1;
		if(vmanip.m_area.contains(p) == false)
			continue;
		u32 vi = vmanip.m_area.index(p);
		if(vmanip.m_data[vi].getContent() != CONTENT_AIR
				&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
			continue;
		u32 i = leaves_a.index(x,y,z);
		if(leaves_d[i] == 1) {
			bool is_apple = pr.range(0,99) < 10;
			if(is_apple_tree && is_apple) {
				vmanip.m_data[vi] = applenode;
			} else {
				vmanip.m_data[vi] = leavesnode;
			}
		}
	}
}

// L-System tree LUA spawner
treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition)
{
	ServerMap *map = &env->getServerMap();
	std::map<v3s16, MapBlock*> modified_blocks;
	MMVManip vmanip(map);
	v3s16 tree_blockp = getNodeBlockPos(p0);
	treegen::error e;

	vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,3,1));
	e = make_ltree (vmanip, p0, ndef, tree_definition);
	if (e != SUCCESS)
		return e;

	vmanip.blitBackAll(&modified_blocks);

	// update lighting
	std::map<v3s16, MapBlock*> lighting_modified_blocks;
	lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
	map->updateLighting(lighting_modified_blocks, modified_blocks);
	// Send a MEET_OTHER event
	MapEditEvent event;
	event.type = MEET_OTHER;
	for(std::map<v3s16, MapBlock*>::iterator
		i = modified_blocks.begin();
		i != modified_blocks.end(); ++i)
	{
		event.modified_blocks.insert(i->first);
	}
	map->dispatchEvent(&event);
	return SUCCESS;
}

//L-System tree generator
treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
		TreeDef tree_definition)
{
	MapNode dirtnode(ndef->getId("mapgen_dirt"));
	int seed;
	if (tree_definition.explicit_seed)
	{
		seed = tree_definition.seed+14002;
	}
	else
	{
		seed = p0.X*2 + p0.Y*4 + p0.Z;      // use the tree position to seed PRNG
	}
	PseudoRandom ps(seed);

	// chance of inserting abcd rules
	double prop_a = 9;
	double prop_b = 8;
	double prop_c = 7;
	double prop_d = 6;

	//randomize tree growth level, minimum=2
	s16 iterations = tree_definition.iterations;
	if (tree_definition.iterations_random_level>0)
		iterations -= ps.range(0,tree_definition.iterations_random_level);
	if (iterations<2)
		iterations=2;

	s16 MAX_ANGLE_OFFSET = 5;
	double angle_in_radians = (double)tree_definition.angle*M_PI/180;
	double angleOffset_in_radians = (s16)(ps.range(0,1)%MAX_ANGLE_OFFSET)*M_PI/180;

	//initialize rotation matrix, position and stacks for branches
	core::matrix4 rotation;
	rotation = setRotationAxisRadians(rotation, M_PI/2,v3f(0,0,1));
	v3f position;
	position.X = p0.X;
	position.Y = p0.Y;
	position.Z = p0.Z;
	std::stack <core::matrix4> stack_orientation;
	std::stack <v3f> stack_position;

	//generate axiom
	std::string axiom = tree_definition.initial_axiom;
	for(s16 i=0; i<iterations; i++)
	{
		std::string temp = "";
		for(s16 j=0; j<(s16)axiom.size(); j++)
		{
			char axiom_char = axiom.at(j);
			switch (axiom_char)
			{
			case 'A':
				temp+=tree_definition.rules_a;
				break;
			case 'B':
				temp+=tree_definition.rules_b;
				break;
			case 'C':
				temp+=tree_definition.rules_c;
				break;
			case 'D':
				temp+=tree_definition.rules_d;
				break;
			case 'a':
				if (prop_a >= ps.range(1,10))
					temp+=tree_definition.rules_a;
				break;
			case 'b':
				if (prop_b >= ps.range(1,10))
					temp+=tree_definition.rules_b;
				break;
			case 'c':
				if (prop_c >= ps.range(1,10))
					temp+=tree_definition.rules_c;
				break;
			case 'd':
				if (prop_d >= ps.range(1,10))
					temp+=tree_definition.rules_d;
				break;
			default:
				temp+=axiom_char;
				break;
			}
		}
		axiom=temp;
	}

	//make sure tree is not floating in the air
	if (tree_definition.trunk_type == "double")
	{
		tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
		tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
		tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z+1),dirtnode);
	}
	else if (tree_definition.trunk_type == "crossed")
	{
		tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
		tree_node_placement(vmanip,v3f(position.X-1,position.Y-1,position.Z),dirtnode);
		tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
		tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z-1),dirtnode);
	}

	/* build tree out of generated axiom

	Key for Special L-System Symbols used in Axioms

    G  - move forward one unit with the pen up
    F  - move forward one unit with the pen down drawing trunks and branches
    f  - move forward one unit with the pen down drawing leaves (100% chance)
    T  - move forward one unit with the pen down drawing trunks only
    R  - move forward one unit with the pen down placing fruit
    A  - replace with rules set A
    B  - replace with rules set B
    C  - replace with rules set C
    D  - replace with rules set D
    a  - replace with rules set A, chance 90%
    b  - replace with rules set B, chance 80%
    c  - replace with rules set C, chance 70%
    d  - replace with rules set D, chance 60%
    +  - yaw the turtle right by angle degrees
    -  - yaw the turtle left by angle degrees
    &  - pitch the turtle down by angle degrees
    ^  - pitch the turtle up by angle degrees
    /  - roll the turtle to the right by angle degrees
    *  - roll the turtle to the left by angle degrees
    [  - save in stack current state info
    ]  - recover from stack state info

    */

	s16 x,y,z;
	for(s16 i=0; i<(s16)axiom.size(); i++)
	{
		char axiom_char = axiom.at(i);
		core::matrix4 temp_rotation;
		temp_rotation.makeIdentity();
		v3f dir;
		switch (axiom_char)
		{
		case 'G':
			dir = v3f(1,0,0);
			dir = transposeMatrix(rotation,dir);
			position+=dir;
			break;
		case 'T':
			tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
			if (tree_definition.trunk_type == "double" && !tree_definition.thin_branches)
			{
				tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
			}
			else if (tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches)
			{
				tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
			}
			dir = v3f(1,0,0);
			dir = transposeMatrix(rotation,dir);
			position+=dir;
			break;
		case 'F':
			tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
			if ((stack_orientation.empty() && tree_definition.trunk_type == "double") ||
				(!stack_orientation.empty() && tree_definition.trunk_type == "double" && !tree_definition.thin_branches))
			{
				tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
			}
			else if ((stack_orientation.empty() && tree_definition.trunk_type == "crossed") ||
				(!stack_orientation.empty() && tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches))
			{
				tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
				tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
			}
			if (stack_orientation.empty() == false)
			{
				s16 size = 1;
				for(x=-size; x<=size; x++)
					for(y=-size; y<=size; y++)
						for(z=-size; z<=size; z++)
							if (abs(x) == size && abs(y) == size && abs(z) == size)
							{
								tree_leaves_placement(vmanip,v3f(position.X+x+1,position.Y+y,position.Z+z),ps.next(), tree_definition);
								tree_leaves_placement(vmanip,v3f(position.X+x-1,position.Y+y,position.Z+z),ps.next(), tree_definition);
								tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z+1),ps.next(), tree_definition);
								tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z-1),ps.next(), tree_definition);
							}
			}
			dir = v3f(1,0,0);
			dir = transposeMatrix(rotation,dir);
			position+=dir;
			break;
		case 'f':
			tree_single_leaves_placement(vmanip,v3f(position.X,position.Y,position.Z),ps.next() ,tree_definition);
			dir = v3f(1,0,0);
			dir = transposeMatrix(rotation,dir);
			position+=dir;
			break;
		case 'R':
			tree_fruit_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
			dir = v3f(1,0,0);
			dir = transposeMatrix(rotation,dir);
			position+=dir;
			break;

		// turtle orientation commands
		case '[':
			stack_orientation.push(rotation);
			stack_position.push(position);
			break;
		case ']':
			if (stack_orientation.empty())
				return UNBALANCED_BRACKETS;
			rotation=stack_orientation.top();
			stack_orientation.pop();
			position=stack_position.top();
			stack_position.pop();
			break;
		case '+':
			temp_rotation.makeIdentity();
			temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,0,1));
			rotation*=temp_rotation;
			break;
		case '-':
			temp_rotation.makeIdentity();
			temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,0,-1));
			rotation*=temp_rotation;
			break;
		case '&':
			temp_rotation.makeIdentity();
			temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,1,0));
			rotation*=temp_rotation;
			break;
		case '^':
			temp_rotation.makeIdentity();
			temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,-1,0));
			rotation*=temp_rotation;
			break;
		case '*':
			temp_rotation.makeIdentity();
			temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians,v3f(1,0,0));
			rotation*=temp_rotation;
			break;
		case '/':
			temp_rotation.makeIdentity();
			temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians,v3f(-1,0,0));
			rotation*=temp_rotation;
			break;
		default:
			break;
		}
	}

	return SUCCESS;
}

void tree_node_placement(MMVManip &vmanip, v3f p0,
		MapNode node)
{
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
	if(vmanip.m_area.contains(p1) == false)
		return;
	u32 vi = vmanip.m_area.index(p1);
	if(vmanip.m_data[vi].getContent() != CONTENT_AIR
			&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
		return;
	vmanip.m_data[vmanip.m_area.index(p1)] = node;
}

void tree_trunk_placement(MMVManip &vmanip, v3f p0,
		TreeDef &tree_definition)
{
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
	if(vmanip.m_area.contains(p1) == false)
		return;
	u32 vi = vmanip.m_area.index(p1);
	if(vmanip.m_data[vi].getContent() != CONTENT_AIR
			&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
		return;
	vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.trunknode;
}

void tree_leaves_placement(MMVManip &vmanip, v3f p0,
		PseudoRandom ps ,TreeDef &tree_definition)
{
	MapNode leavesnode=tree_definition.leavesnode;
	if (ps.range(1,100) > 100-tree_definition.leaves2_chance)
		leavesnode=tree_definition.leaves2node;
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
	if(vmanip.m_area.contains(p1) == false)
		return;
	u32 vi = vmanip.m_area.index(p1);
	if(vmanip.m_data[vi].getContent() != CONTENT_AIR
			&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
		return;
	if (tree_definition.fruit_chance>0)
	{
		if (ps.range(1,100) > 100-tree_definition.fruit_chance)
			vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.fruitnode;
		else
			vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
	}
	else if (ps.range(1,100) > 20)
		vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
}

void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
		PseudoRandom ps, TreeDef &tree_definition)
{
	MapNode leavesnode=tree_definition.leavesnode;
	if (ps.range(1,100) > 100-tree_definition.leaves2_chance)
		leavesnode=tree_definition.leaves2node;
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
	if(vmanip.m_area.contains(p1) == false)
		return;
	u32 vi = vmanip.m_area.index(p1);
	if(vmanip.m_data[vi].getContent() != CONTENT_AIR
		&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
		return;
	vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
}

void tree_fruit_placement(MMVManip &vmanip, v3f p0,
		TreeDef &tree_definition)
{
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
	if(vmanip.m_area.contains(p1) == false)
		return;
	u32 vi = vmanip.m_area.index(p1);
	if(vmanip.m_data[vi].getContent() != CONTENT_AIR
		&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
		return;
	vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.fruitnode;
}

irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis)
{
	double c = cos(angle);
	double s = sin(angle);
	double t = 1.0 - c;

	double tx  = t * axis.X;
	double ty  = t * axis.Y;
	double tz  = t * axis.Z;
	double sx  = s * axis.X;
	double sy  = s * axis.Y;
	double sz  = s * axis.Z;

	M[0] = tx * axis.X + c;
	M[1] = tx * axis.Y + sz;
	M[2] = tx * axis.Z - sy;

	M[4] = ty * axis.X - sz;
	M[5] = ty * axis.Y + c;
	M[6] = ty * axis.Z + sx;

	M[8]  = tz * axis.X + sy;
	M[9]  = tz * axis.Y - sx;
	M[10] = tz * axis.Z + c;
	return M;
}

v3f transposeMatrix(irr::core::matrix4 M, v3f v)
{
	v3f translated;
	double x = M[0] * v.X + M[4] * v.Y + M[8]  * v.Z +M[12];
	double y = M[1] * v.X + M[5] * v.Y + M[9]  * v.Z +M[13];
	double z = M[2] * v.X + M[6] * v.Y + M[10] * v.Z +M[14];
	translated.X=x;
	translated.Y=y;
	translated.Z=z;
	return translated;
}

void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
		INodeDefManager *ndef, int seed)
{
	/*
		NOTE: Tree-placing code is currently duplicated in the engine
		and in games that have saplings; both are deprecated but not
		replaced yet
	*/
	content_t c_tree   = ndef->getId("mapgen_jungletree");
	content_t c_leaves = ndef->getId("mapgen_jungleleaves");
	if (c_tree == CONTENT_IGNORE)
		c_tree = ndef->getId("mapgen_tree");
	if (c_leaves == CONTENT_IGNORE)
		c_leaves = ndef->getId("mapgen_leaves");

	MapNode treenode(c_tree);
	MapNode leavesnode(c_leaves);

	PseudoRandom pr(seed);
	for(s16 x=-1; x<=1; x++)
	for(s16 z=-1; z<=1; z++)
	{
		if(pr.range(0, 2) == 0)
			continue;
		v3s16 p1 = p0 + v3s16(x,0,z);
		v3s16 p2 = p0 + v3s16(x,-1,z);
		u32 vi1 = vmanip.m_area.index(p1);
		u32 vi2 = vmanip.m_area.index(p2);

		if (vmanip.m_area.contains(p2) &&
			vmanip.m_data[vi2].getContent() == CONTENT_AIR)
			vmanip.m_data[vi2] = treenode;
		else if (vmanip.m_area.contains(p1) &&
				vmanip.m_data[vi1].getContent() == CONTENT_AIR)
			vmanip.m_data[vi1] = treenode;
	}
	vmanip.m_data[vmanip.m_area.index(p0)] = treenode;

	s16 trunk_h = pr.range(8, 12);
	v3s16 p1 = p0;
	for (s16 ii=0; ii<trunk_h; ii++)
	{
		if (vmanip.m_area.contains(p1)) {
			u32 vi = vmanip.m_area.index(p1);
			if (vmanip.m_data[vi].getContent() == CONTENT_AIR)
				vmanip.m_data[vi] = treenode;
		}
		p1.Y++;
	}

	// p1 is now the last piece of the trunk
	p1.Y -= 1;

	VoxelArea leaves_a(v3s16(-3,-2,-3), v3s16(3,2,3));
	//SharedPtr<u8> leaves_d(new u8[leaves_a.getVolume()]);
	Buffer<u8> leaves_d(leaves_a.getVolume());
	for(s32 i=0; i<leaves_a.getVolume(); i++)
		leaves_d[i] = 0;

	// Force leaves at near the end of the trunk
	{
		s16 d = 1;
		for(s16 z=-d; z<=d; z++)
		for(s16 y=-d; y<=d; y++)
		for(s16 x=-d; x<=d; x++)
		{
			leaves_d[leaves_a.index(v3s16(x,y,z))] = 1;
		}
	}

	// Add leaves randomly
	for(u32 iii=0; iii<30; iii++)
	{
		s16 d = 1;

		v3s16 p(
			pr.range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X-d),
			pr.range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y-d),
			pr.range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z-d)
		);

		for(s16 z=0; z<=d; z++)
		for(s16 y=0; y<=d; y++)
		for(s16 x=0; x<=d; x++)
		{
			leaves_d[leaves_a.index(p+v3s16(x,y,z))] = 1;
		}
	}

	// Blit leaves to vmanip
	for(s16 z=leaves_a.MinEdge.Z; z<=leaves_a.MaxEdge.Z; z++)
	for(s16 y=leaves_a.MinEdge.Y; y<=leaves_a.MaxEdge.Y; y++)
	for(s16 x=leaves_a.MinEdge.X; x<=leaves_a.MaxEdge.X; x++)
	{
		v3s16 p(x,y,z);
		p += p1;
		if(vmanip.m_area.contains(p) == false)
			continue;
		u32 vi = vmanip.m_area.index(p);
		if (vmanip.m_data[vi].getContent() != CONTENT_AIR &&
			vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
			continue;
		u32 i = leaves_a.index(x,y,z);
		if(leaves_d[i] == 1)
			vmanip.m_data[vi] = leavesnode;
	}
}

}; // namespace treegen