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#include "test.h"
#include "porting.h"
#include "gettext.h"
class TestGettext : public TestBase
{
public:
TestGettext() {
TestManager::registerTestModule(this);
}
const char *getName() { return "TestGettext"; }
void runTests(IGameDef *gamedef);
void testFmtgettext();
};
static TestGettext g_test_instance;
void TestGettext::runTests(IGameDef *gamedef)
{
TEST(testFmtgettext);
}
// Make sure updatepo.sh does not pick up the strings
#define dummyname fmtgettext
void TestGettext::testFmtgettext()
{
std::string buf = dummyname("sample text %d", 12);
UASSERTEQ(std::string, buf, "sample text 12");
std::string src, expect;
src = "You are about to join this server with the name \"%s\".\n";
expect = "You are about to join this server with the name \"foo\".\n";
for (int i = 0; i < 20; i++) {
src.append("loooong text");
expect.append("loooong text");
}
buf = dummyname(src.c_str(), "foo");
UASSERTEQ(const std::string &, buf, expect);
}
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