1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
|
/*
Minetest
Copyright (C) 2015 est31 <mtest31@outlook.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "irr_v3d.h"
#include "noise.h" // for PcgRandom
#include <map>
#include <list>
#include <vector>
#include <istream>
#include "util/container.h"
#include "util/numeric.h"
#ifndef ANDROID
#include "cmake_config.h"
#endif
#if USE_SPATIAL
#include <spatialindex/SpatialIndex.h>
#include "util/serialize.h"
#endif
struct Area {
Area(u32 area_id) : id(area_id) {}
Area(const v3s16 &mine, const v3s16 &maxe, u32 area_id = U32_MAX) :
id(area_id), minedge(mine), maxedge(maxe)
{
sortBoxVerticies(minedge, maxedge);
}
u32 id;
v3s16 minedge, maxedge;
std::string data;
};
class AreaStore {
public:
AreaStore() :
m_res_cache(1000, &cacheMiss, this)
{}
virtual ~AreaStore() = default;
static AreaStore *getOptimalImplementation();
virtual void reserve(size_t count) {};
size_t size() const { return areas_map.size(); }
/// Add an area to the store.
/// Updates the area's ID if it hasn't already been set.
/// @return Whether the area insertion was successful.
virtual bool insertArea(Area *a) = 0;
/// Removes an area from the store by ID.
/// @return Whether the area was in the store and removed.
virtual bool removeArea(u32 id) = 0;
/// Finds areas that the passed position is contained in.
/// Stores output in passed vector.
void getAreasForPos(std::vector<Area *> *result, v3s16 pos);
/// Finds areas that are completely contained inside the area defined
/// by the passed edges. If @p accept_overlap is true this finds any
/// areas that intersect with the passed area at any point.
virtual void getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap) = 0;
/// Sets cache parameters.
void setCacheParams(bool enabled, u8 block_radius, size_t limit);
/// Returns a pointer to the area coresponding to the passed ID,
/// or NULL if it doesn't exist.
const Area *getArea(u32 id) const;
/// Serializes the store's areas to a binary ostream.
void serialize(std::ostream &is) const;
/// Deserializes the Areas from a binary istream.
/// This does not currently clear the AreaStore before adding the
/// areas, making it possible to deserialize multiple serialized
/// AreaStores.
void deserialize(std::istream &is);
protected:
/// Invalidates the getAreasForPos cache.
/// Call after adding or removing an area.
void invalidateCache();
/// Implementation of getAreasForPos.
/// getAreasForPos calls this if the cache is disabled.
virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos) = 0;
/// Returns the next area ID and increments it.
u32 getNextId() const;
// Note: This can't be an unordered_map, since all
// references would be invalidated on rehash.
typedef std::map<u32, Area> AreaMap;
AreaMap areas_map;
private:
/// Called by the cache when a value isn't found in the cache.
static void cacheMiss(void *data, const v3s16 &mpos, std::vector<Area *> *dest);
bool m_cache_enabled = true;
/// Range, in nodes, of the getAreasForPos cache.
/// If you modify this, call invalidateCache()
u8 m_cacheblock_radius = 64;
LRUCache<v3s16, std::vector<Area *> > m_res_cache;
};
class VectorAreaStore : public AreaStore {
public:
virtual void reserve(size_t count) { m_areas.reserve(count); }
virtual bool insertArea(Area *a);
virtual bool removeArea(u32 id);
virtual void getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap);
protected:
virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
private:
std::vector<Area *> m_areas;
};
#if USE_SPATIAL
class SpatialAreaStore : public AreaStore {
public:
SpatialAreaStore();
virtual ~SpatialAreaStore();
virtual bool insertArea(Area *a);
virtual bool removeArea(u32 id);
virtual void getAreasInArea(std::vector<Area *> *result,
v3s16 minedge, v3s16 maxedge, bool accept_overlap);
protected:
virtual void getAreasForPosImpl(std::vector<Area *> *result, v3s16 pos);
private:
SpatialIndex::ISpatialIndex *m_tree = nullptr;
SpatialIndex::IStorageManager *m_storagemanager = nullptr;
class VectorResultVisitor : public SpatialIndex::IVisitor {
public:
VectorResultVisitor(std::vector<Area *> *result, SpatialAreaStore *store) :
m_store(store),
m_result(result)
{}
~VectorResultVisitor() {}
virtual void visitNode(const SpatialIndex::INode &in) {}
virtual void visitData(const SpatialIndex::IData &in)
{
u32 id = in.getIdentifier();
std::map<u32, Area>::iterator itr = m_store->areas_map.find(id);
assert(itr != m_store->areas_map.end());
m_result->push_back(&itr->second);
}
virtual void visitData(std::vector<const SpatialIndex::IData *> &v)
{
for (size_t i = 0; i < v.size(); i++)
visitData(*(v[i]));
}
private:
SpatialAreaStore *m_store = nullptr;
std::vector<Area *> *m_result = nullptr;
};
};
#endif // USE_SPATIAL
|