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/*
Minetest
Copyright (C) 2015, 2016 est31 <MTest31@outlook.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

/// Gets the base64 encoded legacy password db entry.
std::string translate_password(const std::string &name,
	const std::string &password);

/// Creates a verification key with given salt and password.
std::string generate_srp_verifier(const std::string &name,
	const std::string &password, const std::string &salt);

/// Creates a verification key and salt with given password.
void generate_srp_verifier_and_salt(const std::string &name,
	const std::string &password, std::string *verifier,
	std::string *salt);

/// Gets an SRP verifier, generating a salt,
/// and encodes it as DB-ready string.
std::string get_encoded_srp_verifier(const std::string &name,
	const std::string &password);

/// Converts the passed SRP verifier into a DB-ready format.
std::string encode_srp_verifier(const std::string &verifier,
	const std::string &salt);

/// Reads the DB-formatted SRP verifier and gets the verifier
/// and salt components.
bool decode_srp_verifier_and_salt(const std::string &encoded,
	std::string *verifier, std::string *salt);
n> class PlayerSAO; enum RemotePlayerChatResult { RPLAYER_CHATRESULT_OK, RPLAYER_CHATRESULT_FLOODING, RPLAYER_CHATRESULT_KICK, }; /* Player on the server */ class RemotePlayer : public Player { friend class PlayerDatabaseFiles; public: RemotePlayer(const char *name, IItemDefManager *idef); virtual ~RemotePlayer() = default; PlayerSAO *getPlayerSAO() { return m_sao; } void setPlayerSAO(PlayerSAO *sao) { m_sao = sao; } const RemotePlayerChatResult canSendChatMessage(); void setHotbarItemcount(s32 hotbar_itemcount) { hud_hotbar_itemcount = hotbar_itemcount; } s32 getHotbarItemcount() const { return hud_hotbar_itemcount; } void overrideDayNightRatio(bool do_override, float ratio) { m_day_night_ratio_do_override = do_override; m_day_night_ratio = ratio; } void getDayNightRatio(bool *do_override, float *ratio) { *do_override = m_day_night_ratio_do_override; *ratio = m_day_night_ratio; } void setHotbarImage(const std::string &name) { hud_hotbar_image = name; } const std::string &getHotbarImage() const { return hud_hotbar_image; } void setHotbarSelectedImage(const std::string &name) { hud_hotbar_selected_image = name; } const std::string &getHotbarSelectedImage() const { return hud_hotbar_selected_image; } void setSky(const SkyboxParams &skybox_params) { m_skybox_params = skybox_params; } const SkyboxParams &getSkyParams() const { return m_skybox_params; } void setSun(const SunParams &sun_params) { m_sun_params = sun_params; } const SunParams &getSunParams() const { return m_sun_params; } void setMoon(const MoonParams &moon_params) { m_moon_params = moon_params; } const MoonParams &getMoonParams() const { return m_moon_params; } void setStars(const StarParams &star_params) { m_star_params = star_params; } const StarParams &getStarParams() const { return m_star_params; } void setCloudParams(const CloudParams &cloud_params) { m_cloud_params = cloud_params; } const CloudParams &getCloudParams() const { return m_cloud_params; } bool checkModified() const { return m_dirty || inventory.checkModified(); } inline void setModified(const bool x) { m_dirty = x; } void setLocalAnimations(v2s32 frames[4], float frame_speed) { for (int i = 0; i < 4; i++) local_animations[i] = frames[i]; local_animation_speed = frame_speed; } void getLocalAnimations(v2s32 *frames, float *frame_speed) { for (int i = 0; i < 4; i++) frames[i] = local_animations[i]; *frame_speed = local_animation_speed; } void setDirty(bool dirty) { m_dirty = true; } u16 protocol_version = 0; // v1 for clients older than 5.1.0-dev u16 formspec_version = 1; session_t getPeerId() const { return m_peer_id; } void setPeerId(session_t peer_id) { m_peer_id = peer_id; } void onSuccessfulSave(); private: PlayerSAO *m_sao = nullptr; bool m_dirty = false; static bool m_setting_cache_loaded; static float m_setting_chat_message_limit_per_10sec; static u16 m_setting_chat_message_limit_trigger_kick; u32 m_last_chat_message_sent = std::time(0); float m_chat_message_allowance = 5.0f; u16 m_message_rate_overhead = 0; bool m_day_night_ratio_do_override = false; float m_day_night_ratio; std::string hud_hotbar_image = ""; std::string hud_hotbar_selected_image = ""; CloudParams m_cloud_params; SkyboxParams m_skybox_params; SunParams m_sun_params; MoonParams m_moon_params; StarParams m_star_params; session_t m_peer_id = PEER_ID_INEXISTENT; };