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later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MG_ORE_HEADER #define MG_ORE_HEADER #include "util/string.h" #include "mapgen.h" struct NoiseParams; class Noise; class Mapgen; class MMVManip; /////////////////// Ore generation flags // Use absolute value of height to determine ore placement #define OREFLAG_ABSHEIGHT 0x01 #define OREFLAG_USE_NOISE 0x08 #define ORE_RANGE_ACTUAL 1 #define ORE_RANGE_MIRROR 2 enum OreType { ORE_TYPE_SCATTER, ORE_TYPE_SHEET, ORE_TYPE_BLOB, ORE_TYPE_VEIN, }; extern FlagDesc flagdesc_ore[]; class Ore : public GenElement, public NodeResolver { public: static const bool NEEDS_NOISE = false; content_t c_ore; // the node to place std::vector<content_t> c_wherein; // the nodes to be placed in u32 clust_scarcity; // ore cluster has a 1-in-clust_scarcity chance of appearing at a node s16 clust_num_ores; // how many ore nodes are in a chunk s16 clust_size; // how large (in nodes) a chunk of ore is s16 y_min; s16 y_max; u8 ore_param2; // to set node-specific attributes u32 flags; // attributes for this ore float nthresh; // threshhold for noise at which an ore is placed NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering) Noise *noise; Ore(); virtual ~Ore(); virtual void resolveNodeNames(NodeResolveInfo *nri); size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, v3s16 nmin, v3s16 nmax) = 0; }; class OreScatter : public Ore { public: static const bool NEEDS_NOISE = false; virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, v3s16 nmin, v3s16 nmax); }; class OreSheet : public Ore { public: static const bool NEEDS_NOISE = true; virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, v3s16 nmin, v3s16 nmax); };