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path: root/util/minetestmapper.py
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#!/usr/bin/python2
# -*- coding: windows-1252 -*-

# This program is free software. It comes without any warranty, to
# the extent permitted by applicable law. You can redistribute it
# and/or modify it under the terms of the Do What The Fuck You Want
# To Public License, Version 2, as published by Sam Hocevar. See
# COPYING for more details.

# Made by Jogge, modified by celeron55
# 2011-05-29: j0gge: initial release
# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed 
# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
#                        to make it easily executable on Linux
# 2011-07-30: WF: Support for content types extension, refactoring

# Requires Python Imaging Library: http://www.pythonware.com/products/pil/

# Some speed-up: ...lol, actually it slows it down.
#import psyco ; psyco.full() 
#from psyco.classes import *

import zlib
import Image, ImageDraw, ImageFont, ImageColor
import os
import string
import time
import getopt
import sys
import array

CONTENT_WATER = [2, 9]

TRANSLATION_TABLE = {
	1: 0x800, # CONTENT_GRASS
	4: 0x801, # CONTENT_TREE
	5: 0x802, # CONTENT_LEAVES
	6: 0x803, # CONTENT_GRASS_FOOTSTEPS
	7: 0x804, # CONTENT_MESE
	8: 0x805, # CONTENT_MUD
	10: 0x806, # CONTENT_CLOUD
	11: 0x807, # CONTENT_COALSTONE
	12: 0x808, # CONTENT_WOOD
	13: 0x809, # CONTENT_SAND
	18: 0x80a, # CONTENT_COBBLE
	19: 0x80b, # CONTENT_STEEL
	20: 0x80c, # CONTENT_GLASS
	22: 0x80d, # CONTENT_MOSSYCOBBLE
	23: 0x80e, # CONTENT_GRAVEL
	24: 0x80f, #CONTENT_SANDSTONE
	25: 0x810, #CONTENT_CACTUS
	26: 0x811, #CONTENT_BRICK
	27: 0x812, #CONTENT_CLAY
	28: 0x813, #CONTENT_PAPYRUS
	29: 0x814 #CONTENT_BOOKSHELF
}

def hex_to_int(h):
	i = int(h, 16)
	if(i > 2047):
		i -= 4096
	return i

def hex4_to_int(h):
	i = int(h, 16)
	if(i > 32767):
		i -= 65536
	return i

def int_to_hex3(i):
	if(i < 0):
		return "%03X" % (i + 4096)
	else:
		return "%03X" % i

def int_to_hex4(i):
	if(i < 0):
		return "%04X" % (i + 65536)
	else:
		return "%04X" % i

def limit(i, l, h):
	if(i > h):
		i = h
	if(i < l):
		i = l
	return i

def usage():
	print "TODO: Help"
try:
	opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=", "output=", "bgcolor=", "scalecolor=", "origincolor=", "playercolor=", "draworigin", "drawplayers", "drawscale"])
except getopt.GetoptError, err:
	# print help information and exit:
	print str(err) # will print something like "option -a not recognized"
	usage()
	sys.exit(2)

path = "../world/"
output = "map.png"
border = 0
scalecolor = "black"
bgcolor = "white"
origincolor = "red"
playercolor = "red"
drawscale = False
drawplayers = False
draworigin = False

sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16

for o, a in opts:
	if o in ("-h", "--help"):
		usage()
		sys.exit()
	elif o in ("-i", "--input"):
		path = a
	elif o in ("-o", "--output"):
		output = a
	elif o == "--bgcolor":
		bgcolor = ImageColor.getrgb(a)
	elif o == "--scalecolor":
		scalecolor = ImageColor.getrgb(a)
	elif o == "--playercolor":
		playercolor = ImageColor.getrgb(a)
	elif o == "--origincolor":
		origincolor = ImageColor.getrgb(a)
	elif o == "--drawscale":
		drawscale = True
		border = 40
	elif o == "--drawplayers":
		drawplayers = True
	elif o == "--draworigin":
		draworigin = True
	else:
		assert False, "unhandled option"
	
if path[-1:]!="/" and path[-1:]!="\\":
	path = path + "/"

# Load color information for the blocks.
colors = {}
f = file("colors.txt")
for line in f:
	values = string.split(line)
	colors[int(values[0], 16)] = (int(values[1]), int(values[2]), int(values[3]))
f.close()

xlist = []
zlist = []

# List all sectors to memory and calculate the width and heigth of the resulting picture.
if os.path.exists(path + "sectors2"):
	for filename in os.listdir(path + "sectors2"):
		for filename2 in os.listdir(path + "sectors2/" + filename):
			x = hex_to_int(filename)
			z = hex_to_int(filename2)
			if x < sector_xmin or x > sector_xmax:
				continue
			if z < sector_zmin or z > sector_zmax:
				continue
			xlist.append(x)
			zlist.append(z)

if os.path.exists(path + "sectors"):
	for filename in os.listdir(path + "sectors"):
		x = hex4_to_int(filename[:4])
		z = hex4_to_int(filename[-4:])
		if x < sector_xmin or x > sector_xmax:
			continue
		if z < sector_zmin or z > sector_zmax:
			continue
		xlist.append(x)
		zlist.append(z)

minx = min(xlist)
minz = min(zlist)
maxx = max(xlist)
maxz = max(zlist)

w = (maxx - minx) * 16 + 16
h = (maxz - minz) * 16 + 16

print "w="+str(w)+" h="+str(h)

im = Image.new("RGB", (w + border, h + border), bgcolor)
draw = ImageDraw.Draw(im)
impix = im.load()

stuff = {}

starttime = time.time()

def data_is_air(d):
	return d in [126, 127, 254]

def read_blocknum(mapdata, version, datapos):
	if version == 20:
		if mapdata[datapos] < 0x80:
			return mapdata[datapos]
		else:
			return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
	elif 16 <= version < 20:
		return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
	else:
		raise Exception("Unsupported map format: " + str(version))

def read_mapdata(f, version, pixellist, water):
	global stuff  # oh my :-)
	
	dec_o = zlib.decompressobj()
	try:
		mapdata = array.array("B", dec_o.decompress(f.read()))
	except:
		mapdata = []
		
	f.close()
	
	if(len(mapdata) < 4096):
		print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata))
	else:
		chunkxpos = xpos * 16
		chunkypos = ypos * 16
		chunkzpos = zpos * 16
		blocknum = 0
		datapos = 0
		for (x, z) in reversed(pixellist):
			for y in reversed(range(16)):
				datapos = x + y * 16 + z * 256
				blocknum = read_blocknum(mapdata, version, datapos)
				if not data_is_air(blocknum) and blocknum in colors:
					if blocknum in CONTENT_WATER:
						water[(x, z)] += 1
						# Add dummy stuff for drawing sea without seabed
						stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
					else:
						pixellist.remove((x, z))
						# Memorize information on the type and height of the block and for drawing the picture.
						stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
						break
				elif not data_is_air(blocknum) and blocknum not in colors:
					print "strange block: %s/%s/%s x: %d y: %d z: %d block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)

# Go through all sectors.
for n in range(len(xlist)):
	#if n > 500:
	#	break
	if n % 200 == 0:
		nowtime = time.time()
		dtime = nowtime - starttime
		try:
			n_per_second = 1.0 * n / dtime
		except ZeroDivisionError:
			n_per_second = 0
		if n_per_second != 0:
			seconds_per_n = 1.0 / n_per_second
			time_guess = seconds_per_n * len(xlist)
			remaining_s = time_guess - dtime
			remaining_minutes = int(remaining_s / 60)
			remaining_s -= remaining_minutes * 60;
			print("Processing sector "+str(n)+" of "+str(len(xlist))
					+" ("+str(round(100.0*n/len(xlist), 1))+"%)"
					+" (ETA: "+str(remaining_minutes)+"m "
					+str(int(remaining_s))+"s)")

	xpos = xlist[n]
	zpos = zlist[n]
	
	xhex = int_to_hex3(xpos)
	zhex = int_to_hex3(zpos)
	xhex4 = int_to_hex4(xpos)
	zhex4 = int_to_hex4(zpos)
	
	sector1 = xhex4.lower() + zhex4.lower()
	sector2 = xhex.lower() + "/" + zhex.lower()
	
	ylist = []
	
	sectortype = ""
	
	try:
		for filename in os.listdir(path + "sectors/" + sector1):
			if(filename != "meta"):
				pos = int(filename, 16)
				if(pos > 32767):
					pos -= 65536
				ylist.append(pos)
				sectortype = "old"
	except OSError:
		pass
	
	if sectortype != "old":
		try:
			for filename in os.listdir(path + "sectors2/" + sector2):
				if(filename != "meta"):
					pos = int(filename, 16)
					if(pos > 32767):
						pos -= 65536
					ylist.append(pos)
					sectortype = "new"
		except OSError:
			pass
	
	if sectortype == "":
		continue

	ylist.sort()
	
	
	# Make a list of pixels of the sector that are to be looked for.
	pixellist = []
	water = {}
	for x in range(16):
		for z in range(16):
			pixellist.append((x, z))
			water[(x, z)] = 0
	
	# Go through the Y axis from top to bottom.
	ylist2=[]
	for ypos in reversed(ylist):
		
		yhex = int_to_hex4(ypos)

		filename = ""
		if sectortype == "old":
			filename = path + "sectors/" + sector1 + "/" + yhex.lower()
		else:
			filename = path + "sectors2/" + sector2 + "/" + yhex.lower()

		f = file(filename, "rb")

		# Let's just memorize these even though it's not really necessary.
		version = ord(f.read(1))
		flags = f.read(1)
		
		# Checking day and night differs -flag
		if not ord(flags) & 2:
			ylist2.append((ypos,filename))
			f.close()
			continue

		read_mapdata(f, version, pixellist, water)
		
		# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
		if(len(pixellist) == 0):
			break
	
	if len(pixellist) > 0:
		for (ypos, filename) in ylist2:
			f = file(filename, "rb")

			version = ord(f.read(1))
			flags = f.read(1)
			
			read_mapdata(f, version, pixellist, water)
			
			# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
			if(len(pixellist) == 0):
				break

print "Drawing image"
# Drawing the picture
starttime = time.time()
n = 0
for (x, z) in stuff.iterkeys():
	if n % 500000 == 0:
		nowtime = time.time()
		dtime = nowtime - starttime
		try:
			n_per_second = 1.0 * n / dtime
		except ZeroDivisionError:
			n_per_second = 0
		if n_per_second != 0:
			listlen = len(stuff)
			seconds_per_n = 1.0 / n_per_second
			time_guess = seconds_per_n * listlen
			remaining_s = time_guess - dtime
			remaining_minutes = int(remaining_s / 60)
			remaining_s -= remaining_minutes * 60;
			print("Drawing pixel "+str(n)+" of "+str(listlen)
					+" ("+str(round(100.0*n/listlen, 1))+"%)"
					+" (ETA: "+str(remaining_minutes)+"m "
					+str(int(remaining_s))+"s)")
	n += 1

	(r, g, b) = colors[stuff[(x,z)][1]]
	# Comparing heights of a couple of adjacent blocks and changing brightness accordingly.
	try:
		c1 = stuff[(x - 1, z)][1]
		c2 = stuff[(x, z + 1)][1]
		c = stuff[(x, z)][1]
		if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and c not in CONTENT_WATER:
			y1 = stuff[(x - 1, z)][0]
			y2 = stuff[(x, z + 1)][0]
			y = stuff[(x, z)][0]
			
			d = ((y - y1) + (y - y2)) * 12
		else:
			d = 0
		
		if(d > 36):
			d = 36
			
		r = limit(r + d, 0, 255)
		g = limit(g + d, 0, 255)
		b = limit(b + d, 0, 255)
	except:
		pass
	
	# Water
	if(stuff[(x,z)][2] > 0):
		r=int(r * .15 + colors[2][0] * .85)
		g=int(g * .15 + colors[2][1] * .85)
		b=int(b * .15 + colors[2][2] * .85)
		
	impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)


if draworigin:
	draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border, minx * -16 + 5 + border, h - minz * -16 + 4 + border), outline = origincolor)

font = ImageFont.load_default()

if drawscale:
	draw.text((24, 0), "X", font = font, fill = scalecolor)
	draw.text((2, 24), "Z", font = font, fill = scalecolor)

	for n in range(int(minx / -4) * -4, maxx, 4):
		draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16), font = font, fill = scalecolor)
		draw.line((minx * -16 + n * 16 + border, 0, minx * -16 + n * 16 + border, border - 1), fill = scalecolor)

	for n in range(int(maxz / 4) * 4, minz, -4):
		draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16), font = font, fill = scalecolor)
		draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1, h - 1 - (n * 16 - minz * 16) + border), fill = scalecolor)

if drawplayers:
	try:
		for filename in os.listdir(path + "players"):
			f = file(path + "players/" + filename)
			lines = f.readlines()
			name=""
			position=[]
			for line in lines:
				p = string.split(line)
				if p[0] == "name":
					name = p[2]
					print filename + ": name = " + name
				if p[0] == "position":
					position = string.split(p[2][1:-1], ",")
					print filename + ": position = " + p[2]
			if len(name) > 0 and len(position) == 3:
				x=(int(float(position[0]) / 10 - minx * 16))
				z=int(h - (float(position[2]) / 10 - minz * 16))
				draw.ellipse((x - 2 + border, z - 2 + border, x + 2 + border, z + 2 + border), outline = playercolor)
				draw.text((x + 2 + border, z + 2 + border), name, font = font, fill = playercolor)
			f.close()
	except OSError:
		pass

print "Saving"
im.save(output)