diff options
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 26 |
1 files changed, 15 insertions, 11 deletions
@@ -1,4 +1,8 @@ +-- intllib +local MP = minetest.get_modpath(minetest.get_current_modname()) +local S, NS = dofile(MP .. "/intllib.lua") + -- rideable horse mobs:register_mob("mob_horse:horse", { @@ -141,7 +145,7 @@ mobs:spawn({ day_toggle = true, }) -mobs:register_egg("mob_horse:horse", "Horse", "wool_brown.png", 1) +mobs:register_egg("mob_horse:horse", S("Horse"), "wool_brown.png", 1) -- horseshoe helper function @@ -164,21 +168,21 @@ local apply_shoes = function(name, itemstack, obj, shoes, speed, jump, reverse) ent.accel = speed ent.shoed = shoes - minetest.chat_send_player(name, "Horse shoes fitted -" - .. " speed: " .. speed - .. " , jump height: " .. jump - .. " , stop speed: " .. reverse) + minetest.chat_send_player(name, S("Horse shoes fitted -") + .. S(" speed: ") .. speed + .. S(" , jump height: ") .. jump + .. S(" , stop speed: ") .. reverse) itemstack:take_item() ; return itemstack else - minetest.chat_send_player(name, "Horse shoes only work on horses!") + minetest.chat_send_player(name, S("Horse shoes only work on horses!")) end end -- steel horseshoes minetest.register_craftitem(":mobs:horseshoe_steel", { - description = "Steel HorseShoes (use on horse to apply)", + description = S("Steel HorseShoes (use on horse to apply)"), inventory_image = "mobs_horseshoe_steel.png", on_use = function(itemstack, user, pointed_thing) return apply_shoes(user:get_player_name(), itemstack, pointed_thing, @@ -197,7 +201,7 @@ minetest.register_craft({ -- bronze horseshoes minetest.register_craftitem(":mobs:horseshoe_bronze", { - description = "Bronze HorseShoes (use on horse to apply)", + description = S("Bronze HorseShoes (use on horse to apply)"), inventory_image = "mobs_horseshoe_bronze.png", on_use = function(itemstack, user, pointed_thing) return apply_shoes(user:get_player_name(), itemstack, pointed_thing, @@ -216,7 +220,7 @@ minetest.register_craft({ -- mese horseshoes minetest.register_craftitem(":mobs:horseshoe_mese", { - description = "Mese HorseShoes (use on horse to apply)", + description = S("Mese HorseShoes (use on horse to apply)"), inventory_image = "mobs_horseshoe_mese.png", on_use = function(itemstack, user, pointed_thing) return apply_shoes(user:get_player_name(), itemstack, pointed_thing, @@ -235,7 +239,7 @@ minetest.register_craft({ -- diamond horseshoes minetest.register_craftitem(":mobs:horseshoe_diamond", { - description = "Diamond HorseShoes (use on horse to apply)", + description = S("Diamond HorseShoes (use on horse to apply)"), inventory_image = "mobs_horseshoe_diamond.png", on_use = function(itemstack, user, pointed_thing) return apply_shoes(user:get_player_name(), itemstack, pointed_thing, @@ -262,4 +266,4 @@ lucky_block:add_blocks({ {"dro", {"mobs:horseshoe_diamond"}}, }) -end
\ No newline at end of file +end |