diff options
-rw-r--r-- | crafting.lua | 15 | ||||
-rw-r--r-- | nodes.lua | 26 | ||||
-rw-r--r-- | textures/moreblocks_dim_glow_glass.png | bin | 0 -> 270 bytes | |||
-rw-r--r-- | textures/moreblocks_low_glow_glass.png | bin | 0 -> 164 bytes |
4 files changed, 40 insertions, 1 deletions
diff --git a/crafting.lua b/crafting.lua index 6053e58..99d02c2 100644 --- a/crafting.lua +++ b/crafting.lua @@ -413,6 +413,19 @@ minetest.register_craft({ recipe = {"default:torch", "moreblocks:glow_glass"}, }) +minetest.register_craft({ + output = "moreblocks:dim_glow_glass", + type = "shapeless", + recipe = {"default:glass", "default:glass", "default:glass", + "default:torch", "dye:white"}, +}) + +minetest.register_craft({ + output = "moreblocks:low_glow_glass", + type = "shapeless", + recipe = {"default:glass", "default:glass", "default:torch"}, +}) + minetest.register_craft({ output = "moreblocks:trap_super_glow_glass", @@ -575,7 +588,7 @@ minetest.register_craft({ -- cooktime = 45, -- 5*9 -- output = "default:stone 81", -- recipe = "moreblocks:cobble_condensed" - }) +-- }) -- minetest.register_craft({ -- type = "grinding", @@ -444,6 +444,32 @@ local nodes = { groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, + ["dim_glow_glass"] = { + description = S("Dim Glow Glass"), + drawtype = "glasslike_framed_optional", + tiles = {"moreblocks_dim_glow_glass.png"}, + -- tiles = {"default_glass.png^[colorize:#FFFF78"}, + one_texture = true, + use_texture_alpha = true, + paramtype = "light", + sunlight_propagates = true, + light_source = 4, + groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, + sounds = sound_glass, + }, + ["low_glow_glass"] = { + description = S("Dim Glow Glass"), + drawtype = "glasslike_framed_optional", + tiles = {"moreblocks_low_glow_glass.png"}, + -- tiles = {"default_glass.png^[colorize:#FFFF78"}, + one_texture = true, + use_texture_alpha = true, + paramtype = "light", + sunlight_propagates = true, + light_source = 8, + groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, + sounds = sound_glass, + }, ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed_optional", diff --git a/textures/moreblocks_dim_glow_glass.png b/textures/moreblocks_dim_glow_glass.png Binary files differnew file mode 100644 index 0000000..89ce300 --- /dev/null +++ b/textures/moreblocks_dim_glow_glass.png diff --git a/textures/moreblocks_low_glow_glass.png b/textures/moreblocks_low_glow_glass.png Binary files differnew file mode 100644 index 0000000..a972bd9 --- /dev/null +++ b/textures/moreblocks_low_glow_glass.png |