Commit message (Collapse) | Author | Age | |
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* | Make Stairs+ recipes mod-agnostic. | Calinou | 2014-07-28 |
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* | Code cleanup, new Stairs+ recipes. | Calinou | 2014-07-21 |
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* | New recipes, code cleanup. | Calinou | 2014-07-03 |
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* | Code cleanup. Add tar and more stone types. | Calinou | 2014-06-27 |
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* | New recipes for Stairs+ nodes. Allows crafting most useful Stairs+ nodes. ↵ | Calinou | 2014-05-04 |
| | | | | More accurate nodes still require the usage of the circular saw. | ||
* | Merge ShadowNinja's rewrite. | Calinou | 2014-03-09 |
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* | Big update: new stair types, code looks better. | Calinou | 2014-01-20 |
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* | Rewrite slightly to use the new 6d facedir prediction code in builtin. | Vanessa Ezekowitz | 2013-11-07 |
| | | | | | | | | | | | | | Keeps the old behavior of sneak == force wall (rather than invert). Add protection/ownership checking. Can be phased out later after protection mods start taking advantage of the engine's built-in ownershi-checking functions. Got rid of the /st command, since it didn't work anyway. Minor re-arrangement of init.lua to put the mod's title block at the top where it belongs :-) | ||
* | Fix drops | Calinou | 2013-10-27 |
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* | Added new aliases for screwdriver and circular saw, new microblocks/panels, ↵ | Calinou | 2013-10-27 |
| | | | | circular saw now has 4 rows with 8 items each | ||
* | More Blocks | Calinou | 2013-07-11 |