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* Stairs+ nodes let light pass through.Calinou2014-05-04
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* New recipes for Stairs+ nodes. Allows crafting most useful Stairs+ nodes. ↵Calinou2014-05-04
| | | | More accurate nodes still require the usage of the circular saw.
* Disable desert cobblestone Stairs+ nodes because it doesn't work with ↵Calinou2014-05-04
| | | | minetest_game.
* Added desert cobblestone Stairs+ nodes, circular saw cosmetic changes, ↵Calinou2014-05-03
| | | | remove obsolete code.
* Remove unused stairsplus_convert.lua, code cleanup.Calinou2014-05-02
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* Compressed textures, glass uses glasslike_framed drawtype, new texture for ↵Calinou2014-04-30
| | | | glow glass, added texture for trap glow glass and trap super glow glass.
* Merge ShadowNinja's rewrite.Calinou2014-03-09
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* Big update: new stair types, code looks better.Calinou2014-01-20
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* Rewrite slightly to use the new 6d facedir prediction code in builtin.Vanessa Ezekowitz2013-11-07
| | | | | | | | | | | | | Keeps the old behavior of sneak == force wall (rather than invert). Add protection/ownership checking. Can be phased out later after protection mods start taking advantage of the engine's built-in ownershi-checking functions. Got rid of the /st command, since it didn't work anyway. Minor re-arrangement of init.lua to put the mod's title block at the top where it belongs :-)
* Fix dropsCalinou2013-10-27
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* Added new aliases for screwdriver and circular saw, new microblocks/panels, ↵Calinou2013-10-27
| | | | circular saw now has 4 rows with 8 items each
* New slab types: 1/16, 1/8, 7/8, 15/16 slabs (suggested by VanessaE), ↵Calinou2013-10-26
| | | | reorganized circular saw
* Allow stair/slab crafting by default, can be disabled in _config.txtCalinou2013-09-15
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* More BlocksCalinou2013-07-11