--[[ More Blocks: registrations Copyright (c) 2011-2017 Hugo Locurcio and contributors. Licensed under the zlib license. See LICENSE.md for more information. --]] local default_nodes = { -- Default stairs/slabs/panels/microblocks: "stone", "stone_block", "cobble", "mossycobble", "brick", "sandstone", "steelblock", "goldblock", "copperblock", "bronzeblock", "diamondblock", "tinblock", "desert_stone", "desert_stone_block", "desert_cobble", "meselamp", "glass", "tree", "wood", "jungletree", "junglewood", "pine_tree", "pine_wood", "acacia_tree", "acacia_wood", "aspen_tree", "aspen_wood", "obsidian", "obsidian_block", "obsidianbrick", "obsidian_glass", "stonebrick", "desert_stonebrick", "sandstonebrick", "silver_sandstone", "silver_sandstone_brick", "silver_sandstone_block", "desert_sandstone", "desert_sandstone_brick", "desert_sandstone_block", "sandstone_block", "coral_skeleton", "farming:straw" } if minetest.get_modpath("ehlphabet") then table.insert(default_nodes,"ehlphabet:block") end if minetest.get_modpath("moreores") then table.insert(default_nodes,"moreores:mithril_block") -- added 2021-03-30 table.insert(default_nodes,"moreores:silver_block") end for _, name in pairs(default_nodes) do local nodename = "default:"..name local a,b = string.find(name, ":") if b then nodename = name name = string.sub(name, b+1) end local ndef = minetest.registered_nodes[nodename] if ndef then local drop if type(ndef.drop) == "string" then drop = ndef.drop:sub((b or 8)+1) end local tiles = ndef.tiles if #ndef.tiles > 1 and ndef.drawtype:find("glass") then tiles = { ndef.tiles[1] } end stairsplus:register_all("moreblocks", name, nodename, { description = ndef.description, drop = drop, groups = ndef.groups, sounds = ndef.sounds, tiles = tiles, sunlight_propagates = true, light_source = ndef.light_source, use_texture_alpha = ndef.use_texture_alpha }) end end -- wool registrations if minetest.get_modpath("wool") then local colorlist = { {"white", "White Wool"}, {"grey", "Grey Wool"}, {"black", "Black Wool"}, {"red", "Red Wool"}, {"yellow", "Yellow Wool"}, {"green", "Green Wool"}, {"cyan", "Cyan Wool"}, {"blue", "Blue Wool"}, {"magenta", "Magenta Wool"}, {"orange", "Orange Wool"}, {"violet", "Violet Wool"}, {"brown", "Brown Wool"}, {"pink", "Pink Wool"}, {"dark_grey", "Dark Grey Wool"}, {"dark_green", "Dark Green Wool"}, } for i in ipairs(colorlist) do local color = colorlist[i][1] local colordesc = colorlist[i][2] stairsplus:register_all("wool", color, "wool:"..color, { description = colordesc, tiles = {"wool_"..color..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3, flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), sunlight_propagates = true, }) end end