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local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
local bed = 'wool:white'
if minetest.get_modpath("beds") then
bed = 'beds:bed'
end
local door = 'default:steel_ingot'
if minetest.get_modpath("doors") then
door = 'doors:door_steel'
end
advtrains.register_wagon("moretrains_nightline_couchette", {
mesh="moretrains_nightline_couchette.b3d",
textures = {"moretrains_nightline_couchette.png"},
drives_on={default=true},
max_speed=20,
seats = {
{
name="1",
attach_offset={x=0, y=-2, z=17},
view_offset={x=0, y=-2, z=0},
group="pass",
},
{
name="2",
attach_offset={x=0, y=-2, z=6},
view_offset={x=0, y=-2, z=0},
group="pass",
},
{
name="3",
attach_offset={x=0, y=-2, z=-6},
view_offset={x=0, y=-2, z=0},
group="pass",
},
{
name="4",
attach_offset={x=0, y=-2, z=-17},
view_offset={x=0, y=-2, z=0},
group="pass",
},
},
seat_groups = {
pass={
name = "Passenger area",
access_to = {},
require_doors_open=true,
},
},
doors={
open={
[-1]={frames={x=21, y=30}, time=1},
[1]={frames={x=1, y=10}, time=1}
},
close={
[-1]={frames={x=30, y=41}, time=1},
[1]={frames={x=10, y=20}, time=1}
}
},
door_entry={-2, 2},
assign_to_seat_group = {"pass"},
visual_size = {x=1, y=1},
wagon_span=3,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock"},
}, S("Night Line Couchette Wagon"), "moretrains_nightline_couchette_inv.png")
minetest.register_craft({
output = 'advtrains:moretrains_nightline_couchette',
recipe = {
{'default:steelblock', 'dye:blue', 'default:steelblock'},
{'default:glass', bed, door},
{'advtrains:wheel', 'default:steelblock', 'advtrains:wheel'},
},
})
advtrains.register_wagon("moretrains_nightline_seat_car", {
mesh="moretrains_nightline_seat_car.b3d",
textures = {"moretrains_nightline_seat_car.png"},
drives_on={default=true},
max_speed=20,
seats = {
{
name="1",
attach_offset={x=0, y=-2, z=17},
view_offset={x=0, y=-2, z=0},
group="pass",
},
{
name="2",
attach_offset={x=0, y=-2, z=6},
view_offset={x=0, y=-2, z=0},
group="pass",
},
{
name="3",
attach_offset={x=0, y=-2, z=-6},
view_offset={x=0, y=-2, z=0},
group="pass",
},
{
name="4",
attach_offset={x=0, y=-2, z=-17},
view_offset={x=0, y=-2, z=0},
group="pass",
},
},
seat_groups = {
pass={
name = "Passenger area",
access_to = {},
require_doors_open=true,
},
},
doors={
open={
[-1]={frames={x=21, y=30}, time=1},
[1]={frames={x=1, y=10}, time=1}
},
close={
[-1]={frames={x=30, y=41}, time=1},
[1]={frames={x=10, y=20}, time=1}
}
},
door_entry={-2, 2},
assign_to_seat_group = {"pass"},
visual_size = {x=1, y=1},
wagon_span=3,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock"},
}, S("Night Line Seat Wagon"), "moretrains_nightline_seat_car_inv.png")
minetest.register_craft({
output = 'advtrains:moretrains_nightline_seat_car',
recipe = {
{'default:steelblock', 'dye:blue', 'default:steelblock'},
{'default:glass', 'wool:blue', door},
{'advtrains:wheel', 'default:steelblock', 'advtrains:wheel'},
},
})
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