summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Merge pull request #13 from AntumDeluge/craft_guideVanessa Ezekowitz2017-05-18
|\ | | | | Add cornernote's 'craft_guide' as optional dependency:
| * Add cornernote's 'craft_guide' as optional dependency:AntumDeluge2017-05-11
|/ | | http://cornernote.github.io/minetest-craft_guide/
* Merge pull request #11 from MinetestForFun/masterVanessa Ezekowitz2017-03-05
|\ | | | | Fix unplaceable signs on blocks w/ on_rightclick when sneaking
| * Fix unplaceable signs on blocks w/ on_rightclick when sneakingDorian Wouters2017-03-05
|/
* pass pointed_thing to on_rightclickVanessa Ezekowitz2017-01-28
|
* Merge pull request #7 from xisd/patch-1Vanessa Ezekowitz2016-10-04
|\ | | | | make colored metal signs optional (default to enabled)
| * colored metal signs optional and display sizexisd2016-10-04
|/ | | | | | That a small change but for someone who try to prevent having one craft guide page per item (and multiples variants) it make all the difference :) This mod is great but it would be even greater if it was easier to configure like an option use_big_font_size that would change CHARS_PERLINE from 30 to 12 and NUMBER_OF_LINES from 6 to 3 (I tried to do that but I failed)
* minor API change: defaultcolor -> default_colorVanessa Ezekowitz2016-09-15
|
* infinite stacks only depend on creative mode nowVanessa Ezekowitz2016-09-15
| | | | (don't care of unified inventory is installed)
* add default steel sign to restore-entities LBMVanessa Ezekowitz2016-09-15
|
* allow custom nodes to define the text entity's sizeVanessa Ezekowitz2016-09-15
| | | | | | | | in your node def, add: text_size = {x=foo, y=bar}, Size defaults to x=0.8 and y=0.5, respectively.
* removed metal sign -> locked wooden sign recipeVanessa Ezekowitz2016-09-09
| | | | (makes no sense in practice)
* Allow setting default text color in sign node defVanessa Ezekowitz2016-09-09
| | | | | | | | | | Caveat: signs used to reset the text color to black at the start of each line. Now, they reset to the node's default text color, after which users' "#x" color codes are applied. This means some signs will change to a new color where the user didn't explicitly set it. This will only be visible on green, red w/white border, white w/red border, blue, and brown metal signs, as these have either white or red as the new default color. All other signs will render in black, as usual.
* added option to specify text position when making a custom sign nodeVanessa Ezekowitz2016-09-09
|
* remove debug stuffVanessa Ezekowitz2016-09-09
|
* add support for visible text on default steel signsVanessa Ezekowitz2016-09-09
| | | | (if defined by subgame)
* Use minetest_game steel sign to craft the various colored metal signsVanessa Ezekowitz2016-09-09
| | | | | | | instead of using steel ingots. Reduced yield to one per craft. (the "sheet metal" recipes still exist for users of "steel" mod, yield there is unchanged)
* adjusted positions of all signs' entitiesVanessa Ezekowitz2016-09-09
| | | | | | | to move them to approx. 1 pixels in front of the surface (trying to workaround an apparent irrlicht/Minetest precision glitch on entity reload)
* Clarify comment/reason for LBMVanessa Ezekowitz2016-09-09
|
* Merge pull request #6 from cheapie/masterVanessa Ezekowitz2016-09-03
|\ | | | | Use LBM instead of ABM to restore sign text
| * Use LBM instead of ABM to restore sign textCarter Kolwey2016-09-03
|/
* "debug" is not a valid log level.Auke Kok2016-04-23
|
* Add screenshot.pngAuke Kok2016-03-27
|
* Adding standard mod filesAuke Kok2016-03-27
|
* Support renamed default wooden sign.Diego Martinez2016-03-14
|
* First commit.Diego Martinez2016-03-14
Split from [homedecor](https://github.com/VanessaE/homedecor_modpack). See the homedecor repository's commit log for full history. Additionally, removed extra fonts. These will be distributed separately to avoid bloating the repo too much.