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<title>advtrains.git/advtrains/spec, branch tracy</title>
<subtitle>Advtrains mod for minetest.</subtitle>
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<updated>2024-08-08T20:48:23+00:00</updated>
<entry>
<title>Rework graphical train HUD code</title>
<updated>2024-08-08T20:48:23+00:00</updated>
<author>
<name>Y. Wang</name>
<email>yw05@forksworld.de</email>
</author>
<published>2023-06-02T11:30:54+00:00</published>
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- A basic texture manipulation API is added; currently this is only a
  (selected) subset of texture modifiers provided by MT; the goal is to
  avoid writing (potentially incorrect) texture strings by hand;
- The graphical HUD code is cleaned up; in particular, most code used
  for generating texture patterns are moved to texture.lua so that the
  code can be used outside of the HUD;
- Inactive elements are given the darkslategray background.

A basic unittest is added; however, it needs to be expanded for better
coverage.

Reported-by: Lars Müller &lt;appgurulars@gmx.de&gt;
</content>
</entry>
<entry>
<title>Add more unit tests, fix broken unit test</title>
<updated>2021-11-09T20:56:41+00:00</updated>
<author>
<name>Gabriel Pérez-Cerezo</name>
<email>gabriel@gpcf.eu</email>
</author>
<published>2021-11-09T20:56:41+00:00</published>
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</entry>
<entry>
<title>Support different types of speed restrictions; add documentation</title>
<updated>2021-11-07T12:49:01+00:00</updated>
<author>
<name>ywang</name>
<email>yw05@forksworld.de</email>
</author>
<published>2021-11-03T17:55:31+00:00</published>
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