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<title>advtrains.git/advtrains_luaautomation, branch release-2.4.1</title>
<subtitle>Advtrains mod for minetest.</subtitle>
<id>https://git.bananach.space/advtrains.git/atom?h=release-2.4.1</id>
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<updated>2021-11-09T20:45:33+00:00</updated>
<entry>
<title>readme atc_set_ars_disable typo</title>
<updated>2021-11-09T20:45:33+00:00</updated>
<author>
<name>Maverick2797</name>
<email>git.maverick2797@gmail.com</email>
</author>
<published>2021-10-31T03:42:31+00:00</published>
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<id>urn:sha1:43c85ab8cf0b120b3ff137c5328f0128dc4d9a9e</id>
<content type='text'>
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</entry>
<entry>
<title>split_at_index where index=1</title>
<updated>2021-11-08T21:58:23+00:00</updated>
<author>
<name>Maverick2797</name>
<email>git.maverick2797@gmail.com</email>
</author>
<published>2021-11-08T12:36:01+00:00</published>
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<id>urn:sha1:4cf9e5283b8710c08e22fd4786d48f9264298d87</id>
<content type='text'>
Splitting at index=1 results in multiple empty trains being created.
Can be prevented by an atc_speed &gt; 0 check by the user, but easier just to return false and do nothing.
</content>
</entry>
<entry>
<title>LuaATC: remove accidental mesecons hard-dependency</title>
<updated>2021-11-04T19:10:55+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-11-04T19:10:55+00:00</published>
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</entry>
<entry>
<title>LuaATC: Fix position of error label, use consistent name "LuaATC" instead of "LuaAutomation"</title>
<updated>2021-11-02T22:22:30+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-11-02T22:22:30+00:00</published>
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</entry>
<entry>
<title>LuaATC: Add Mesecons LuaATC Controller (similar to Mesecons Luacontroller)</title>
<updated>2021-11-02T22:15:16+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-11-02T22:15:16+00:00</published>
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<id>urn:sha1:ae152bf5bba370c1ace3763054176e5a7d083ae9</id>
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</entry>
<entry>
<title>LuaATC PCNaming: Allow naming active components using the tool</title>
<updated>2021-11-02T22:14:28+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-11-02T22:14:28+00:00</published>
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<entry>
<title>Hopefully fix #177</title>
<updated>2021-04-25T19:59:02+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-04-25T19:59:02+00:00</published>
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<entry>
<title>Fix undeclared globals warnings (#176)</title>
<updated>2021-04-25T19:54:51+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-04-25T19:53:41+00:00</published>
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<id>urn:sha1:112e3ff2555f1380a5125a9b09ef0a7fc81b053a</id>
<content type='text'>
Reported by Vanessa Dannenberg
</content>
</entry>
<entry>
<title>Increase size of LuaATC code input forms to 15x12 units</title>
<updated>2021-03-22T10:23:42+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-03-22T10:23:42+00:00</published>
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<id>urn:sha1:5d372b1cf127733d9addd832f584f05d87437b29</id>
<content type='text'>
The current size of the code form is rather limiting as it fills only a small part of the screen.
Also adds global constant in init.lua so this can easily adapted in the future
</content>
</entry>
<entry>
<title>Remove "Last punched" from LuaATC init code fs</title>
<updated>2021-03-22T10:06:34+00:00</updated>
<author>
<name>hlqkj</name>
<email>kris88hl@gmail.com</email>
</author>
<published>2021-03-09T09:03:44+00:00</published>
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<id>urn:sha1:4fcc5527707d233535a9ed106cbd90892d95895c</id>
<content type='text'>
Also removed the now-dead last punch pos helper code.
Resized buttons accordinghly.
</content>
</entry>
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