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<title>advtrains.git/assets, branch release-2.5.0</title>
<subtitle>Advtrains mod for minetest.</subtitle>
<id>https://git.bananach.space/advtrains.git/atom?h=release-2.5.0</id>
<link rel='self' href='https://git.bananach.space/advtrains.git/atom?h=release-2.5.0'/>
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<updated>2024-11-25T21:32:11+00:00</updated>
<entry>
<title>Assets: add interesting BVG subway texture</title>
<updated>2024-11-25T21:32:11+00:00</updated>
<author>
<name>orwell</name>
<email>orwell@bleipb.de</email>
</author>
<published>2024-11-25T21:32:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bananach.space/advtrains.git/commit/?id=7b090057503fa413c0a20b12423b856c3120ace1'/>
<id>urn:sha1:7b090057503fa413c0a20b12423b856c3120ace1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Wall signals: make them a bit bigger again</title>
<updated>2024-07-20T19:21:55+00:00</updated>
<author>
<name>orwell</name>
<email>orwell@bleipb.de</email>
</author>
<published>2024-07-20T19:21:55+00:00</published>
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<id>urn:sha1:29180f0f60871f92889f686fe666c029ac07861a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add new signal set Munich U-Bahn signals as drop-in replacement for the old wallsignals</title>
<updated>2024-05-23T20:38:41+00:00</updated>
<author>
<name>orwell</name>
<email>orwell@bleipb.de</email>
</author>
<published>2024-05-23T20:38:41+00:00</published>
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<id>urn:sha1:eb029711534006f73624a64c30f7a8597209ceec</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Re-add Zs 3(v) indicators; swap green and yellow lights for realism</title>
<updated>2021-11-05T19:28:38+00:00</updated>
<author>
<name>ywang</name>
<email>yw05@forksworld.de</email>
</author>
<published>2021-05-28T15:47:17+00:00</published>
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<id>urn:sha1:44119ecbf51715e715695e86c1d00ada284d9eda</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use realistic Ra 10 signal sign</title>
<updated>2021-11-05T19:28:38+00:00</updated>
<author>
<name>ywang</name>
<email>yw05@forksworld.de</email>
</author>
<published>2021-05-27T12:20:24+00:00</published>
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<id>urn:sha1:e683401450164c205db736ddd2bdd7331f1d5ed8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Replace deprecated depends.txt's by mod.conf and organize dependencies consistently, add modpack.conf</title>
<updated>2021-03-13T10:13:13+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2021-03-13T10:11:12+00:00</published>
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<id>urn:sha1:682ff59906218a78f0fa7408ab05ed5746d732e2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make the models for Y and three-way turnouts</title>
<updated>2020-09-10T18:24:36+00:00</updated>
<author>
<name>Blockhead</name>
<email>jbis1337@hotmail.com</email>
</author>
<published>2020-08-19T12:22:26+00:00</published>
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<id>urn:sha1:7879a0a215547b0e40f5c1469b72547e7633aca7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add models for all diamond crossing varieties to .blend</title>
<updated>2020-08-21T14:02:02+00:00</updated>
<author>
<name>Blockhead</name>
<email>jbis1337@hotmail.com</email>
</author>
<published>2020-07-08T14:19:40+00:00</published>
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<id>urn:sha1:b75752a3e08a02664a077892ff32e653589b9166</id>
<content type='text'>
This was actually 34 individual commits over the course of a month but
is best to leave as one commit. It is also now a compressed .blend file
(an option available inside blender).
</content>
</entry>
<entry>
<title>Add perpendicular and 45/90 degree crossing rails</title>
<updated>2020-07-06T15:32:22+00:00</updated>
<author>
<name>Blockhead</name>
<email>jbis1337@hotmail.com</email>
</author>
<published>2020-07-06T06:57:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.bananach.space/advtrains.git/commit/?id=96236c04dc790cbcd4d8cb52aee5563f54e736aa'/>
<id>urn:sha1:96236c04dc790cbcd4d8cb52aee5563f54e736aa</id>
<content type='text'>
Add a set of new models for crossings to make some new track
arrangements possible. This commit adds perpendicular crossigns that can
be rotated at any angle: 30/45/60/90 and 45/90 degree crossings in two
rotations. In future, further crossing types can be added to the blender
file.

Add the blender file in rail_crossings.blend that is the source of these
files and which refers to the texture inside advtrains_train_track.

Add a set of prototypes for rail crossings to advtrains/tracks.lua and
register the new crossings in advtrains_train_track.
</content>
</entry>
<entry>
<title>Update interlocking manual</title>
<updated>2019-01-15T20:09:48+00:00</updated>
<author>
<name>orwell96</name>
<email>orwell@bleipb.de</email>
</author>
<published>2019-01-15T20:09:48+00:00</published>
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<id>urn:sha1:8a33e7b93803803ca84e1cbc8f4bfac8a8c4c409</id>
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</content>
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