From 0dd40c2434fee15395496e87fff706b34c0964a7 Mon Sep 17 00:00:00 2001 From: orwell96 Date: Sat, 11 Mar 2017 22:19:01 +0100 Subject: Don't drop items in creative mode when player gets overrun by train --- advtrains/advtrains/trainlogic.lua | 30 ++++++++++++++++-------------- 1 file changed, 16 insertions(+), 14 deletions(-) diff --git a/advtrains/advtrains/trainlogic.lua b/advtrains/advtrains/trainlogic.lua index 6b9d1aa..d9edd6d 100644 --- a/advtrains/advtrains/trainlogic.lua +++ b/advtrains/advtrains/trainlogic.lua @@ -523,21 +523,23 @@ function advtrains.train_step_b(id, train, dtime) advtrains.collide_and_spawn_couple(id, testpos, advtrains.detector.on_node[testpts], train.movedir==-1) end --- 8b damage players --- - local player=advtrains.playersbypts[testpts] - if player and train.velocity>3 then - --instantly kill player - --drop inventory contents first, to not to spawn bones - local player_inv=player:get_inventory() - for i=1,player_inv:get_size("main") do - minetest.add_item(testpos, player_inv:get_stack("main", i)) + if not minetest.setting_getbool("creative_mode") then + local player=advtrains.playersbypts[testpts] + if player and train.velocity>3 then + --instantly kill player + --drop inventory contents first, to not to spawn bones + local player_inv=player:get_inventory() + for i=1,player_inv:get_size("main") do + minetest.add_item(testpos, player_inv:get_stack("main", i)) + end + for i=1,player_inv:get_size("craft") do + minetest.add_item(testpos, player_inv:get_stack("craft", i)) + end + -- empty lists main and craft + player_inv:set_list("main", {}) + player_inv:set_list("craft", {}) + player:set_hp(0) end - for i=1,player_inv:get_size("craft") do - minetest.add_item(testpos, player_inv:get_stack("craft", i)) - end - -- empty lists main and craft - player_inv:set_list("main", {}) - player_inv:set_list("craft", {}) - player:set_hp(0) end end end -- cgit v1.2.3