From b19033b224f4f8ec33f10ba40327f1d811c04fbb Mon Sep 17 00:00:00 2001 From: orwell96 Date: Thu, 2 Feb 2017 16:40:51 +0100 Subject: LuaAutomation - Basic component implementation Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components. Changes in advtrains code where neccessary. Supported passive components are light signals, switches and mesecon switches --- .../advtrains_luaautomation/p_mesecon_iface.lua | 60 ++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 advtrains/advtrains_luaautomation/p_mesecon_iface.lua (limited to 'advtrains/advtrains_luaautomation/p_mesecon_iface.lua') diff --git a/advtrains/advtrains_luaautomation/p_mesecon_iface.lua b/advtrains/advtrains_luaautomation/p_mesecon_iface.lua new file mode 100644 index 0000000..d7e1052 --- /dev/null +++ b/advtrains/advtrains_luaautomation/p_mesecon_iface.lua @@ -0,0 +1,60 @@ +-- p_mesecon_iface.lua +-- Mesecons interface by overriding the switch + +if not mesecon then return end + +minetest.override_item("mesecons_switch:mesecon_switch_off", { + groups = { + dig_immediate=2, + save_in_nodedb=1, + }, + on_rightclick = function (pos, node) + if(mesecon.flipstate(pos, node) == "on") then + mesecon.receptor_on(pos) + else + mesecon.receptor_off(pos) + end + minetest.sound_play("mesecons_switch", {pos=pos}) + advtrains.ndb.update(pos, node) + end, + on_updated_from_nodedb = function(pos, node) + mesecon.receptor_off(pos) + end, + luaautomation = { + getstate = "off", + setstate = function(pos, node, newstate) + if newstate=="on" then + advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_on", param2=node.param2}) + mesecon.receptor_on(pos) + end + end, + }, +}) + +minetest.override_item("mesecons_switch:mesecon_switch_on", { + groups = { + dig_immediate=2, + save_in_nodedb=1, + }, + on_rightclick = function (pos, node) + if(mesecon.flipstate(pos, node) == "on") then + mesecon.receptor_on(pos) + else + mesecon.receptor_off(pos) + end + minetest.sound_play("mesecons_switch", {pos=pos}) + advtrains.ndb.update(pos, node) + end, + on_updated_from_nodedb = function(pos, node) + mesecon.receptor_on(pos) + end, + luaautomation = { + getstate = "on", + setstate = function(pos, node, newstate) + if newstate=="off" then + advtrains.ndb.swap_node(pos, {name="mesecons_switch:mesecon_switch_off", param2=node.param2}) + mesecon.receptor_off(pos) + end + end, + }, +}) -- cgit v1.2.3