From d65c4916ceaeed6eec5fe3f344d4e71b3c96a80b Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Wed, 20 Sep 2017 17:05:04 +0100 Subject: Remove zip release files, move mod to root, exclude assets from Makefile (#92) --- advtrains/advtrains_luaautomation/pcnaming.lua | 74 -------------------------- 1 file changed, 74 deletions(-) delete mode 100644 advtrains/advtrains_luaautomation/pcnaming.lua (limited to 'advtrains/advtrains_luaautomation/pcnaming.lua') diff --git a/advtrains/advtrains_luaautomation/pcnaming.lua b/advtrains/advtrains_luaautomation/pcnaming.lua deleted file mode 100644 index 56ed2d6..0000000 --- a/advtrains/advtrains_luaautomation/pcnaming.lua +++ /dev/null @@ -1,74 +0,0 @@ ---pcnaming.lua ---a.k.a Passive component naming ---Allows to assign names to passive components, so they can be called like: ---setstate("iamasignal", "green") -atlatc.pcnaming={name_map={}} -function atlatc.pcnaming.load(stuff) - if type(stuff)=="table" then - atlatc.pcnaming.name_map=stuff - end -end -function atlatc.pcnaming.save() - return atlatc.pcnaming.name_map -end - -function atlatc.pcnaming.resolve_pos(posorname) - if type(posorname)=="table" then return posorname end - return atlatc.pcnaming.name_map[posorname] -end - -minetest.register_craftitem("advtrains_luaautomation:pcnaming",{ - description = attrans("Passive Component Naming Tool\n\nRight-click to name a passive component."), - groups = {cracky=1}, -- key=name, value=rating; rating=1..3. - inventory_image = "atlatc_pcnaming.png", - wield_image = "atlatc_pcnaming.png", - stack_max = 1, - on_place = function(itemstack, placer, pointed_thing) - local pname = placer:get_player_name() - if not pname then - return - end - if not minetest.check_player_privs(pname, {atlatc=true}) then - minetest.chat_send_player(pname, "Missing privilege: atlatc") - return - end - if pointed_thing.type=="node" then - local pos=pointed_thing.under - if advtrains.is_protected(pos, pname) then - minetest.record_protection_violation(pos, pname) - return - end - local node=minetest.get_node(pos) - local ndef=minetest.registered_nodes[node.name] - if ndef then - if ndef.luaautomation then - --look if this one already has a name - local pn="" - for name, npos in pairs(atlatc.pcnaming.name_map) do - if vector.equals(npos, pos) then - pn=name - end - end - minetest.show_formspec(pname, "atlatc_naming_"..minetest.pos_to_string(pos), "field[pn;Set name of component (empty to clear);"..pn.."]") - end - end - end - end, -}) -minetest.register_on_player_receive_fields(function(player, formname, fields) - local pts=string.match(formname, "^atlatc_naming_(.+)") - if pts then - local pos=minetest.string_to_pos(pts) - if fields.pn then - --first remove all occurences - for name, npos in pairs(atlatc.pcnaming.name_map) do - if vector.equals(npos, pos) then - atlatc.pcnaming.name_map[name]=nil - end - end - if fields.pn~="" then - atlatc.pcnaming.name_map[fields.pn]=pos - end - end - end -end) -- cgit v1.2.3