From 3f382974b85c99fdd9b985cba20b19dded42dd6b Mon Sep 17 00:00:00 2001 From: orwell96 Date: Thu, 9 Feb 2017 00:11:28 +0100 Subject: Proper implementation for getting on by walking into train, rework damage and player controls in train, fix death and join bugs, do not spawn bones on death --- advtrains/advtrains_train_japan/init.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'advtrains/advtrains_train_japan') diff --git a/advtrains/advtrains_train_japan/init.lua b/advtrains/advtrains_train_japan/init.lua index ffe169f..8816db3 100644 --- a/advtrains/advtrains_train_japan/init.lua +++ b/advtrains/advtrains_train_japan/init.lua @@ -66,6 +66,7 @@ advtrains.register_wagon("engine_japan", { [1]={frames={x=60, y=80}, time=1} } }, + door_entry={-1}, visual_size = {x=1, y=1}, wagon_span=2.5, is_locomotive=true, @@ -134,6 +135,7 @@ advtrains.register_wagon("wagon_japan", { [1]={frames={x=60, y=80}, time=1} } }, + door_entry={-1, 1}, visual_size = {x=1, y=1}, wagon_span=2.3, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, -- cgit v1.2.3