From 83df46d7865aa762afda2bdb6b786cd04bf9480d Mon Sep 17 00:00:00 2001 From: orwell96 Date: Wed, 29 Nov 2017 17:20:46 +0100 Subject: Change name of update_animation function I will use this for sounds, and so it needs to be changed to a more general name --- advtrains/api_doc.txt | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'advtrains/api_doc.txt') diff --git a/advtrains/api_doc.txt b/advtrains/api_doc.txt index 9ea3cb6..e86f16b 100644 --- a/advtrains/api_doc.txt +++ b/advtrains/api_doc.txt @@ -99,8 +99,9 @@ advtrains.register_wagon(name, prototype, description, inventory_image) ^- optional: Execute custom code on every step custom_on_activate = function(self, dtime_s) end ^- optional: Execute custom code on activate. Staticdata does not need to be saved and restored since all properties written in 'self' are preserved over unloads. - update_animation = function(self, velocity) end - ^- optional: Function that is called whenever the train's velocity changes or every 2 seconds. Used to call 'self.object:update_animation()' if needed. + custom_on_velocity_change = function(self, velocity, old_velocity) end + ^- optional: Function that is called whenever the train's velocity changes or every 2 seconds. Used to call 'self.object:update_animation()' if needed. + ^- for compatibility reasons the name 'update_animation' for this function is still supported. } @@ -164,4 +165,4 @@ minetest.register_node(nodename, { on_train_leave=function(pos, train_id) end ^- called when a train leaves the rail } -}) \ No newline at end of file +}) -- cgit v1.2.3