From 19509acf56aef4b6e5f45023ee5603e95822fe69 Mon Sep 17 00:00:00 2001 From: orwell96 Date: Sun, 12 Jul 2020 20:37:51 +0200 Subject: Add workaround to unload wagons that are too far away from players --- advtrains/init.lua | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'advtrains/init.lua') diff --git a/advtrains/init.lua b/advtrains/init.lua index 28e104e..84cfa38 100644 --- a/advtrains/init.lua +++ b/advtrains/init.lua @@ -39,6 +39,12 @@ AT_CMAX = 16 advtrains = {trains={}, player_to_train_mapping={}} +-- get wagon loading range +advtrains.wagon_load_range = tonumber(minetest.settings:get("advtrains_wagon_load_range")) +if not advtrains.wagon_load_range then + advtrains.wagon_load_range = tonumber(minetest.settings:get("active_block_range"))*16 +end + --pcall local no_action=false -- cgit v1.2.3