From 1f26781b6a79135159205231f580beb06e789d4d Mon Sep 17 00:00:00 2001 From: orwell96 Date: Sun, 7 Jan 2018 20:41:48 +0100 Subject: Change controls for trains (again) --- advtrains/trainhud.lua | 74 ++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 65 insertions(+), 9 deletions(-) (limited to 'advtrains/trainhud.lua') diff --git a/advtrains/trainhud.lua b/advtrains/trainhud.lua index 78c7624..9b7b9e8 100644 --- a/advtrains/trainhud.lua +++ b/advtrains/trainhud.lua @@ -1,9 +1,11 @@ --trainhud.lua: holds all the code for train controlling advtrains.hud = {} +advtrains.hhud = {} minetest.register_on_leaveplayer(function(player) advtrains.hud[player:get_player_name()] = nil +advtrains.hhud[player:get_player_name()] = nil end) local mletter={[1]="F", [-1]="R", [0]="N"} @@ -40,12 +42,23 @@ function advtrains.on_control_change(pc, train, flip) end --shift+use:see wagons.lua else + local act=false if pc.up then - train.tarvelocity = math.min(train.tarvelocity + 1, maxspeed) + train.lever=4 + act=true + end + if pc.jump then + train.lever = 1 + act=true end if pc.down then if train.velocity>0 then - train.tarvelocity = math.max(train.tarvelocity - 1, 0) + if pc.jump then + train.lever = 0 + else + train.lever = 2 + end + act=true else train.movedir = -train.movedir end @@ -64,12 +77,7 @@ function advtrains.on_control_change(pc, train, flip) train.door_open = train.movedir end end - if train.brake_hold_state~=2 then - train.brake = false - end - if pc.jump then - train.brake = true - end + train.active_control = act if pc.aux1 then --horn end @@ -109,6 +117,44 @@ function advtrains.set_trainhud(name, text) hud.oldText=text end end +function advtrains.set_help_hud(name, text) + local hud = advtrains.hhud[name] + local player=minetest.get_player_by_name(name) + if not player then + return + end + if not hud then + hud = {} + advtrains.hhud[name] = hud + hud.id = player:hud_add({ + hud_elem_type = "text", + name = "ADVTRAINS_HELP", + number = 0xFFFFFF, + position = {x=1, y=0.3}, + offset = {x=0, y=0}, + text = text, + scale = {x=200, y=60}, + alignment = {x=1, y=0}, + }) + hud.oldText=text + return + elseif hud.oldText ~= text then + player:hud_change(hud.id, "text", text) + hud.oldText=text + end +end + +--train.lever: +--Speed control lever in train, for new train control system. +--[[ +Value Disp Control Meaning +0 BB S+Space Emergency Brake +1 B Space Normal Brake +2 - S Roll +3 o Stay at speed +4 + W Accelerate +]] + function advtrains.hud_train_format(train, flip) local fct=flip and -1 or 1 if not train then return "" end @@ -118,9 +164,19 @@ function advtrains.hud_train_format(train, flip) local tvel=advtrains.abs_ceil(train.tarvelocity) local vel_kmh=advtrains.abs_ceil(advtrains.ms_to_kmh(train.velocity)) local tvel_kmh=advtrains.abs_ceil(advtrains.ms_to_kmh(train.tarvelocity)) + + local levers = "B - o +" + local tlev=train.lever + if train.velocity==0 and not train.active_control then tlev=1 end + if tlev == 0 then levers = ">BB< - o +" end + if tlev == 1 then levers = ">B< - o +" end + if tlev == 2 then levers = "B >-< o +" end + if tlev == 3 then levers = "B - >o< +" end + if tlev == 4 then levers = "B - o >+<" end + local topLine, firstLine, secondLine - topLine=" ["..mletter[fct*train.movedir].."] "..doorstr[(train.door_open or 0) * train.movedir].." "..(train.brake and "="..( train.brake_hold_state==2 and "^" or "" ).."B=" or "") + topLine=" ["..mletter[fct*train.movedir].."] {"..levers.."} "..doorstr[(train.door_open or 0) * train.movedir] firstLine=attrans("Speed:").." |"..string.rep("+", vel)..string.rep("_", max-vel).."> "..vel_kmh.." km/h" secondLine=attrans("Target:").." |"..string.rep("+", tvel)..string.rep("_", max-tvel).."> "..tvel_kmh.." km/h" -- cgit v1.2.3