From cac7753158531b17900bb71619bfb03b4e071d5f Mon Sep 17 00:00:00 2001 From: orwell96 Date: Wed, 25 Oct 2017 14:04:20 +0200 Subject: Punch non-player objects when they get overridden by a train. --- advtrains/trainlogic.lua | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'advtrains') diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua index 381e1a0..f76ec9d 100644 --- a/advtrains/trainlogic.lua +++ b/advtrains/trainlogic.lua @@ -595,6 +595,13 @@ function advtrains.train_step_b(id, train, dtime) end end end + --- 8c damage other objects --- + local objs = minetest.get_objects_inside_radius(rcollpos, 2) + for _,obj in ipairs(objs) do + if not obj:is_player() and not obj:get_armor_groups().immortal==1 then + obj:punch(nil, 1, { full_punch_interval = 1.0, damage_groups = {fleshy = 1000}, }, nil) + end + end end end end -- cgit v1.2.3