From d65c4916ceaeed6eec5fe3f344d4e71b3c96a80b Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Wed, 20 Sep 2017 17:05:04 +0100 Subject: Remove zip release files, move mod to root, exclude assets from Makefile (#92) --- advtrains_train_industrial/init.lua | 84 +++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 advtrains_train_industrial/init.lua (limited to 'advtrains_train_industrial/init.lua') diff --git a/advtrains_train_industrial/init.lua b/advtrains_train_industrial/init.lua new file mode 100644 index 0000000..ebf8d65 --- /dev/null +++ b/advtrains_train_industrial/init.lua @@ -0,0 +1,84 @@ +-- Boilerplate to support localized strings if intllib mod is installed. +local S +if minetest.get_modpath("intllib") then + S = intllib.Getter() +else + S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end +end + +advtrains.register_wagon("engine_industrial", { + mesh="advtrains_engine_industrial.b3d", + textures = {"advtrains_engine_industrial.png"}, + drives_on={default=true}, + max_speed=20, + seats = { + { + name=S("Driver Stand (left)"), + attach_offset={x=-5, y=10, z=-10}, + view_offset={x=0, y=10, z=0}, + driving_ctrl_access=true, + group = "dstand", + }, + { + name=S("Driver Stand (right)"), + attach_offset={x=5, y=10, z=-10}, + view_offset={x=0, y=10, z=0}, + driving_ctrl_access=true, + group = "dstand", + }, + }, + seat_groups = { + dstand={ + name = "Driver Stand", + access_to = {}, + }, + }, + assign_to_seat_group = {"dstand"}, + visual_size = {x=1, y=1}, + wagon_span=2.6, + is_locomotive=true, + collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, + drops={"default:steelblock 4"}, +}, S("Industrial Train Engine"), "advtrains_engine_industrial_inv.png") +advtrains.register_wagon("wagon_tank", { + mesh="advtrains_wagon_tank.b3d", + textures = {"advtrains_wagon_tank.png"}, + seats = {}, + drives_on={default=true}, + max_speed=20, + visual_size = {x=1, y=1}, + wagon_span=2.2, + collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, + drops={"default:steelblock 4"}, + has_inventory = true, + get_inventory_formspec = function(self) + return "size[8,11]".. + "list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,3;]".. + "list[current_player;main;0,5;8,4;]".. + "listring[]" + end, + inventory_list_sizes = { + box=8*3, + }, +}, S("Industrial tank wagon"), "advtrains_wagon_tank_inv.png") +advtrains.register_wagon("wagon_wood", { + mesh="advtrains_wagon_wood.b3d", + textures = {"advtrains_wagon_wood.png"}, + seats = {}, + drives_on={default=true}, + max_speed=20, + visual_size = {x=1, y=1}, + wagon_span=1.8, + collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, + drops={"default:steelblock 4"}, + has_inventory = true, + get_inventory_formspec = function(self) + return "size[8,11]".. + "list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,3;]".. + "list[current_player;main;0,5;8,4;]".. + "listring[]" + end, + inventory_list_sizes = { + box=8*3, + }, +}, S("Industrial wood wagon"), "advtrains_wagon_wood_inv.png") -- cgit v1.2.3