From 96236c04dc790cbcd4d8cb52aee5563f54e736aa Mon Sep 17 00:00:00 2001 From: Blockhead Date: Mon, 6 Jul 2020 16:57:48 +1000 Subject: Add perpendicular and 45/90 degree crossing rails Add a set of new models for crossings to make some new track arrangements possible. This commit adds perpendicular crossigns that can be rotated at any angle: 30/45/60/90 and 45/90 degree crossings in two rotations. In future, further crossing types can be added to the blender file. Add the blender file in rail_crossings.blend that is the source of these files and which refers to the texture inside advtrains_train_track. Add a set of prototypes for rail crossings to advtrains/tracks.lua and register the new crossings in advtrains_train_track. --- assets/blender/gleis/rail_crossings.blend | Bin 0 -> 1601388 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 assets/blender/gleis/rail_crossings.blend (limited to 'assets') diff --git a/assets/blender/gleis/rail_crossings.blend b/assets/blender/gleis/rail_crossings.blend new file mode 100644 index 0000000..091b6fa Binary files /dev/null and b/assets/blender/gleis/rail_crossings.blend differ -- cgit v1.2.3