From 96236c04dc790cbcd4d8cb52aee5563f54e736aa Mon Sep 17 00:00:00 2001
From: Blockhead <jbis1337@hotmail.com>
Date: Mon, 6 Jul 2020 16:57:48 +1000
Subject: Add perpendicular and 45/90 degree crossing rails

Add a set of new models for crossings to make some new track
arrangements possible. This commit adds perpendicular crossigns that can
be rotated at any angle: 30/45/60/90 and 45/90 degree crossings in two
rotations. In future, further crossing types can be added to the blender
file.

Add the blender file in rail_crossings.blend that is the source of these
files and which refers to the texture inside advtrains_train_track.

Add a set of prototypes for rail crossings to advtrains/tracks.lua and
register the new crossings in advtrains_train_track.
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 assets/blender/gleis/rail_crossings.blend | Bin 0 -> 1601388 bytes
 1 file changed, 0 insertions(+), 0 deletions(-)
 create mode 100644 assets/blender/gleis/rail_crossings.blend

(limited to 'assets')

diff --git a/assets/blender/gleis/rail_crossings.blend b/assets/blender/gleis/rail_crossings.blend
new file mode 100644
index 0000000..091b6fa
Binary files /dev/null and b/assets/blender/gleis/rail_crossings.blend differ
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