From 631636f75706659dba11afc3a9d8075d8278fe43 Mon Sep 17 00:00:00 2001 From: orwell96 Date: Mon, 5 Dec 2016 20:53:43 +0100 Subject: try to fix damage bug --- damage.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'damage.lua') diff --git a/damage.lua b/damage.lua index 3fc1d97..b39fe67 100644 --- a/damage.lua +++ b/damage.lua @@ -1,7 +1,7 @@ --damage.lua --a globalstep that damages players overrolled by trains. -advtrains.player_to_wagon_mapping={} +advtrains.player_to_train_mapping={} local tmr=0 minetest.register_globalstep(function(dtime) @@ -13,7 +13,7 @@ minetest.register_globalstep(function(dtime) for _, object in pairs(minetest.get_objects_inside_radius(pos, 1)) do local le=object:get_luaentity() if le and le.is_wagon and le.initialized and le:train() then - if (not advtrains.player_to_wagon_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_wagon_mapping[player:get_player_name()].train_id) and math.abs(le:train().velocity)>2 then + if (not advtrains.player_to_train_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_train_mapping[player:get_player_name()]) and math.abs(le:train().velocity)>2 then --player:punch(object, 1000, {damage={fleshy=3*math.abs(le:train().velocity)}}) player:set_hp(player:get_hp()-math.abs(le:train().velocity)-3) end -- cgit v1.2.3