From 5874a6d3f4e8668ac790d7882b5fe85fd20125a0 Mon Sep 17 00:00:00 2001 From: orwell96 Date: Mon, 12 Nov 2018 22:24:56 +0100 Subject: Fix protection regarding tracks (track_builder and railway_operator) and documentation on privileges --- privilege_guide.txt | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'privilege_guide.txt') diff --git a/privilege_guide.txt b/privilege_guide.txt index 7c4952f..cb282d0 100644 --- a/privilege_guide.txt +++ b/privilege_guide.txt @@ -2,6 +2,7 @@ ### Advtrains Privilege Guide All privileges are automatically granted to singleplayer, but for multiplayer servers this might be interesting. +In this document, "protected from" means the player does NOT have access to the area, while "protected by" means the player has (semi-)exclusive access to the area. There are 3 groups of privileges introduced by advtrains: ## Trains @@ -17,10 +18,10 @@ destroy any train. The area 1 node around and 4 nodes up from each track node is protected. Players that don't have the 'track_builder' privilege can not build or dig (or modify) anything inside this area. -If any player tries to modify anything that is in the area of a track -node and this track node is protected from him, he also can not do this. +If a player has this privilege and tries to modify anything that is in the area of a track node which is protected from him, he also can not do this. (that said, while checking protection, the area around a track is treated as the track node itself) +Note that having 'protection_bypass' automatically implies 'track_builder' due to internal engine mechanics. (see comments in source code) ## Turnouts and Signals* Players without the 'railway_operator' privilege can not operate signals @@ -31,3 +32,12 @@ an exception applies to players missing the required privileges when they are in a protected area that they have access to. Whether the area is protected from others is checked by checking for protection against a dummy player called '*dummy*' + +## Privileges of extensions: + +* atlatc: +This privilege allows to create and modify LUA code in LuaATC rails added by the advtrains_luaautomation mod, as well as to create and manage code environments. + +* interlocking: +This privilege allows to build, set up, configure and control all sorts of interlocking equipment. +Players without this privilege are still allowed to set and cancel routes (under the condition that they have train_operator). \ No newline at end of file -- cgit v1.2.3