local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end end advtrains.register_wagon("subway_wagon", { mesh="advtrains_subway_wagon.b3d", textures = {"advtrains_subway_wagon.png"}, drives_on={default=true}, max_speed=15, seats = { { name="Default Seat (driver stand)", attach_offset={x=0, y=10, z=0}, view_offset={x=0, y=0, z=0}, driving_ctrl_access=true, }, }, doors={ open={ [-1]={frames={x=0, y=20}, time=1}, [1]={frames={x=40, y=60}, time=1} }, close={ [-1]={frames={x=20, y=40}, time=1}, [1]={frames={x=60, y=80}, time=1} } }, visual_size = {x=1, y=1}, wagon_span=2, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, is_locomotive=true, drops={"default:steelblock 4"}, --custom_on_activate = function(self, dtime_s) -- atprint("subway custom_on_activate") -- self.object:set_animation({x=1,y=80}, 15, 0, true) --end, }, S("Subway Passenger Wagon"), "advtrains_subway_wagon_inv.png") --wagons minetest.register_craft({ output = 'advtrains:subway_wagon', recipe = { {'default:steelblock', 'default:steelblock', 'default:steelblock'}, {'default:steelblock', 'dye:yellow', 'default:steelblock'}, {'default:steelblock', 'default:steelblock', 'default:steelblock'}, }, })