-- lzb.lua -- Enforced and/or automatic train override control, providing the on_train_approach callback --[[ Documentation of train.lzb table train.lzb = { trav = Current index that the traverser has advanced so far oncoming = table containing oncoming signals, in order of appearance on the path { pos = position of the point idx = where this is on the path spd = speed allowed to pass fun = function(pos, id, train, index, speed, lzbdata) -- Function that determines what to do on the train in the moment it drives over that point. } } each step, for every item in "oncoming", we need to determine the location to start braking (+ some safety margin) and, if we passed this point for at least one of the items, initiate brake. When speed has dropped below, say 3, decrease the margin to zero, so that trains actually stop at the signal IP. The spd variable and travsht need to be updated on every aspect change. it's probably best to reset everything when any aspect changes ]] local params = { BRAKE_SPACE = 10, AWARE_ZONE = 50, ADD_STAND = 2.5, ADD_SLOW = 1.5, ADD_FAST = 7, ZONE_ROLL = 2, ZONE_HOLD = 5, -- added on top of ZONE_ROLL ZONE_VSLOW = 3, -- When speed is <2, still allow accelerating DST_FACTOR = 1.5, SHUNT_SPEED_MAX = advtrains.SHUNT_SPEED_MAX, } function advtrains.set_lzb_param(par, val) if params[par] and tonumber(val) then params[par] = tonumber(val) else error("Inexistant param or not a number") end end local function look_ahead(id, train) local acc = advtrains.get_acceleration(train, 1) local vel = train.velocity local brakedst = ( -(vel*vel) / (2*acc) ) * params.DST_FACTOR local brake_i = advtrains.path_get_index_by_offset(train, train.index, brakedst + params.BRAKE_SPACE) --local aware_i = advtrains.path_get_index_by_offset(train, brake_i, AWARE_ZONE) local lzb = train.lzb local trav = lzb.trav --train.debug = lspd while trav <= brake_i do trav = trav + 1 local pos = advtrains.path_get(train, trav) -- check offtrack if trav > train.path_trk_f then table.insert(lzb.oncoming, { pos = pos, idx = trav-1, spd = 0, }) else -- run callbacks -- Note: those callbacks are defined in trainlogic.lua for consistency with the other node callbacks advtrains.tnc_call_approach_callback(pos, id, train, trav, lzb.data) end end lzb.trav = trav end --[[ Distance needed to accelerate for t (time) starting from v0 with acc. a: at² s = v0 * t + --- 2 ]] function advtrains.lzb_get_limit_zone(train, lzb, lever, vel) local lvr = lever or train.lever local v0 = vel or train.velocity local v1 = lzb.spd local s = (v1*v1-v0*v0)/2/advtrains.get_acceleration(train, 1) if v0 > 3 then s = s + params.ADD_FAST elseif v0 <= 0 then s = s + params.ADD_STAND else s = s + params.ADD_SLOW end if v0 >= params.ZONE_VSLOW then if lvr >= 2 then s = s + params.ZONE_HOLD end if lvr >= 3 then s = s + params.ZONE_ROLL end end return advtrains.path_get_index_by_offset(train, lzb.idx, -s) end function advtrains.lzb_get_limit_by_entry(train, lzb, dtime) if not (type(lzb)=="table") then return nil end local getacc = advtrains.get_acceleration local v0 = train.velocity local v1 = lzb.spd local t = dtime or 0.2 local i = advtrains.lzb_get_limit_zone(train, lzb, 4, v0 + getacc(train,4)) if train.index + v0*t + getacc(train,4)*t*t/2 <= i then return 4 end i = advtrains.lzb_get_limit_zone(train, lzb, 3, v0) if train.index + v0*t <= i then return 3 end i = advtrains.path_get_index_by_offset(train, i, params.ZONE_HOLD) if train.index + v0*t + getacc(train,2)*t*t/2 <= i then return 2 end i = advtrains.path_get_index_by_offset(train, i, params.ZONE_ROLL) if train.index + v0*t + getacc(train,1)*t*t/2 <= i then return 1 end return 0 end -- Get next LZB restriction with the lowest speed restriction -- The return values include the LZB entry and the speed limit function advtrains.lzb_get_next(train,dtime) if lever == 4 then return nil end local lzb = train.lzb local i = 1 local ret local a = advtrains.get_acceleration(train, 3) -- Acceleration local v0 = train.velocity -- Remove LZB entries that are no longer valid while i <= #lzb.oncoming do if lzb.oncoming[i].idx < train.index then local ent = lzb.oncoming[i] if ent.fun then ent.fun(ent.pos, id, train, ent.idx, ent.spd, lzb.data) end table.remove(lzb.oncoming, i) else i = i + 1 end end -- Now run through all the LZB entries and find the one with the lowest -- speed requirement for _, it in ipairs(lzb.oncoming) do local v1 = it.spd if v1 and v1 <= v0 then if not ret then ret = it else local retlimit = advtrains.lzb_get_limit_by_entry(train,ret,dtime) local curlimit = advtrains.lzb_get_limit_by_entry(train,ret,dtime) if retlimit and retlimit > curlimit then ret=it elseif retlimit == curlimit and it.idx < ret.idx then ret=it end end end end return ret,advtrains.lzb_get_limit_by_entry(train, ret,dtime) end local function invalidate(train) train.lzb = { trav = atfloor(train.index), data = {}, oncoming = {}, } end function advtrains.lzb_invalidate(train) invalidate(train) end -- Add LZB control point -- udata: User-defined additional data function advtrains.lzb_add_checkpoint(train, index, speed, callback, udata) local lzb = train.lzb local pos = advtrains.path_get(train, index) table.insert(lzb.oncoming, { pos = pos, idx = index, spd = speed, fun = callback, udata = udata, }) end advtrains.te_register_on_new_path(function(id, train) invalidate(train) look_ahead(id, train) end) advtrains.te_register_on_update(function(id, train) if not train.path or not train.lzb then atprint("LZB run: no path on train, skip step") return end look_ahead(id, train) end, true)