local F = advtrains.formspec function advtrains.interlocking.show_signal_form(pos, node, pname, aux_key) local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos) if sigd and not aux_key then advtrains.interlocking.show_signalling_form(sigd, pname) else if advtrains.interlocking.signal.get_signal_cap_level(pos) >= 2 then advtrains.interlocking.show_ip_sa_form(pos, pname) else advtrains.interlocking.show_ip_form(pos, pname) end end end local players_assign_ip = {} local players_assign_distant = {} local function ipmarker(ipos, connid) local node_ok, conns, rhe = advtrains.get_rail_info_at(ipos, advtrains.all_tracktypes) if not node_ok then return end local yaw = advtrains.dir_to_angle(conns[connid].c) -- using tcbmarker here local obj = minetest.add_entity(vector.add(ipos, {x=0, y=0.2, z=0}), "advtrains_interlocking:tcbmarker") if not obj then return end obj:set_yaw(yaw) obj:set_properties({ textures = { "at_il_signal_ip.png" }, }) end function advtrains.interlocking.make_ip_formspec_component(pos, x, y, w) advtrains.interlocking.db.check_for_duplicate_ip(pos) local pts, connid = advtrains.interlocking.db.get_ip_by_signalpos(pos) if pts then -- display marker local ipos = minetest.string_to_pos(pts) ipmarker(ipos, connid) return table.concat { F.S_label(x, y, "Influence point is set at @1.", string.format("%s/%s", pts, connid)), F.S_button_exit(x, y+0.5, w/2-0.125, "ip_set", "Modify"), F.S_button_exit(x+w/2+0.125, y+0.5, w/2-0.125, "ip_clear", "Clear"), } else return table.concat { F.S_label(x, y, "Influence point is not set."), F.S_button_exit(x, y+0.5, w, "ip_set", "Set influence point"), } end end -- shows small formspec to set the signal influence point -- only_notset: show only if it is not set yet (used by signal tcb assignment) function advtrains.interlocking.show_ip_form(pos, pname, only_notset) if not minetest.check_player_privs(pname, "interlocking") then return end local ipform = advtrains.interlocking.make_ip_formspec_component(pos, 0.5, 0.5, 7) local form = { "formspec_version[4]", "size[8,2.25]", ipform, } if not only_notset or not pts then minetest.show_formspec(pname, "at_il_ipsaform_"..minetest.pos_to_string(pos), table.concat(form)) end end -- shows larger formspec to set the signal influence point, main aspect and distant signal pos -- only_notset: show only if it is not set yet (used by signal tcb assignment) function advtrains.interlocking.show_ip_sa_form(pos, pname) if not minetest.check_player_privs(pname, "interlocking") then return end local ipform = advtrains.interlocking.make_ip_formspec_component(pos, 0.5, 0.5, 7) local ma, rpos = advtrains.interlocking.signal.get_aspect(pos) local form = { "formspec_version[4]", "size[8,4.5]", ipform, } -- Create Signal aspect formspec elements local ndef = advtrains.ndb.get_ndef(pos) if ndef and ndef.advtrains then -- main aspect list if ndef.advtrains.main_aspects then local entries = { "" } local sel = 1 for i, mae in ipairs(ndef.advtrains.main_aspects) do entries[i+1] = mae.description if ma and ma.name == mae.name then sel = i+1 end end form[#form+1] = F.dropdown(0.5, 2.5, 4, "sa_mainaspect", entries, sel, true) end -- distant signal assign (is shown either when main_aspect is not none, or when pure distant signal) if rpos then form[#form+1] = F.button_exit(0.5, 3.5, 4, "sa_undistant", "Dst: " .. minetest.pos_to_string(rpos)) elseif (ma and not ma.halt) or not ndef.advtrains.main_aspects then form[#form+1] = F.button_exit(0.5, 3.5, 4, "sa_distant", "") end end minetest.show_formspec(pname, "at_il_ipsaform_"..minetest.pos_to_string(pos), table.concat(form)) end function advtrains.interlocking.handle_ip_sa_formspec_fields(pname, pos, fields) if not (pos and minetest.check_player_privs(pname, {train_operator=true, interlocking=true})) then return end local ma, rpos = advtrains.interlocking.signal.get_aspect(pos) -- mainaspect dropdown if fields.sa_mainaspect then local idx = tonumber(fields.sa_mainaspect) local new_ma = nil if idx > 1 then local ndef = advtrains.ndb.get_ndef(pos) if ndef and ndef.advtrains and ndef.advtrains.main_aspects then new_ma = ndef.advtrains.main_aspects[idx - 1] end end if new_ma then advtrains.interlocking.signal.set_aspect(pos, new_ma.name, rpos) else -- reset everything advtrains.interlocking.signal.clear_aspect(pos) end end -- buttons if fields.ip_set then advtrains.interlocking.init_ip_assign(pos, pname) return elseif fields.ip_clear then advtrains.interlocking.db.clear_ip_by_signalpos(pos) return elseif fields.sa_distant then advtrains.interlocking.init_distant_assign(pos, pname) return elseif fields.sa_undistant then advtrains.interlocking.signal.set_aspect(pos, ma.name, nil) return end -- show the form again unless one of the buttons was clicked if not fields.quit then advtrains.interlocking.show_ip_sa_form(pos, pname) end end minetest.register_on_player_receive_fields(function(player, formname, fields) local pname = player:get_player_name() local pts = string.match(formname, "^at_il_ipsaform_([^_]+)$") local pos if pts then pos = minetest.string_to_pos(pts) end if pos then advtrains.interlocking.handle_ip_sa_formspec_fields(pname, pos, fields) end end) -- inits the signal IP assignment process function advtrains.interlocking.init_ip_assign(pos, pname) if not minetest.check_player_privs(pname, "interlocking") then minetest.chat_send_player(pname, "Insufficient privileges to use this!") return end --remove old IP --advtrains.interlocking.db.clear_ip_by_signalpos(pos) minetest.chat_send_player(pname, "Configuring Signal: Please look in train's driving direction and punch rail to set influence point.") players_assign_ip[pname] = pos end -- inits the distant signal assignment process function advtrains.interlocking.init_distant_assign(pos, pname) if not minetest.check_player_privs(pname, "interlocking") then minetest.chat_send_player(pname, "Insufficient privileges to use this!") return end minetest.chat_send_player(pname, "Set distant signal: Punch the main signal to assign!") players_assign_distant[pname] = pos end minetest.register_on_punchnode(function(pos, node, player, pointed_thing) local pname = player:get_player_name() if not minetest.check_player_privs(pname, "interlocking") then return end -- IP assignment local signalpos = players_assign_ip[pname] if signalpos then if vector.distance(pos, signalpos)<=50 then local node_ok, conns, rhe = advtrains.get_rail_info_at(pos, advtrains.all_tracktypes) if node_ok and #conns == 2 then local yaw = player:get_look_horizontal() local plconnid = advtrains.yawToClosestConn(yaw, conns) -- add assignment if not already present. local pts = advtrains.roundfloorpts(pos) if not advtrains.interlocking.db.get_ip_signal_asp(pts, plconnid) then advtrains.interlocking.db.set_ip_signal(pts, plconnid, signalpos) ipmarker(pos, plconnid) minetest.chat_send_player(pname, "Configuring Signal: Successfully set influence point") else minetest.chat_send_player(pname, "Configuring Signal: Influence point of another signal is already present!") end else minetest.chat_send_player(pname, "Configuring Signal: This is not a normal two-connection rail! Aborted.") end else minetest.chat_send_player(pname, "Configuring Signal: Node is too far away. Aborted.") end players_assign_ip[pname] = nil end -- DST assignment signalpos = players_assign_distant[pname] if signalpos then -- get current mainaspect local ma, rpos = advtrains.interlocking.signal.get_aspect(signalpos) -- if punched pos is valid signal then set it as the new remote, otherwise nil local nrpos if advtrains.interlocking.signal.get_signal_cap_level(pos) > 1 then nrpos = pos if not ma or ma.halt then -- make sure that dst is never set without a main aspect (esp. for pure distant signal case) ma = "_default" end advtrains.interlocking.signal.set_aspect(signalpos, ma, nrpos) end players_assign_distant[pname] = nil end end)