-- tool.lua -- Interlocking tool local ilrs = advtrains.interlocking.route local function node_right_click(pos, pname, player) if advtrains.is_passive(pos) then local form = "size[7,5]label[0.5,0.5;Route lock inspector]" local pts = advtrains.encode_pos(pos) local rtl = ilrs.has_route_lock(pts) if rtl then form = form.."label[0.5,1;Route locks currently put:\n"..rtl.."]" form = form.."button_exit[0.5,3.5; 5,1;clear;Clear]" else form = form.."label[0.5,1;No route locks set]" form = form.."button_exit[0.5,3.5; 5,1;emplace;Emplace manual lock]" end minetest.show_formspec(pname, "at_il_rtool_"..pts, form) return end -- If not a turnout, check the track section and show a form local node_ok, conns, rail_y=advtrains.get_rail_info_at(pos) if not node_ok then minetest.chat_send_player(pname, "Node is not a track!") return end if advtrains.interlocking.db.get_tcb(pos) then advtrains.interlocking.show_tcb_form(pos, pname) return end local ts_id = advtrains.interlocking.db.check_and_repair_ts_at_pos(pos, nil, pname) if ts_id then advtrains.interlocking.show_ts_form(ts_id, pname) else minetest.chat_send_player(pname, "No track section at this location!") end end local function node_left_click(pos, pname, player) local node_ok, conns, rail_y=advtrains.get_rail_info_at(pos) if not node_ok then minetest.chat_send_player(pname, "Node is not a track!") return end if advtrains.interlocking.db.get_tcb(pos) then advtrains.interlocking.show_tcb_marker(pos) return end -- create track section if aux1 button down local pc = player:get_player_control() local force_create = pc.aux1 local ts_id = advtrains.interlocking.db.check_and_repair_ts_at_pos(pos, nil, pname, force_create) if ts_id then advtrains.interlocking.db.update_rs_cache(ts_id) advtrains.interlocking.highlight_track_section(pos) else minetest.chat_send_player(pname, "No track section at this location!") end end minetest.register_craftitem("advtrains_interlocking:tool",{ description = "Interlocking tool\nPunch: Highlight track section\nPlace: check route locks/show track section info", groups = {cracky=1}, -- key=name, value=rating; rating=1..3. inventory_image = "at_il_tool.png", wield_image = "at_il_tool.png", stack_max = 1, on_place = function(itemstack, player, pointed_thing) local pname = player:get_player_name() if not pname then return end if not minetest.check_player_privs(pname, {interlocking=true}) then minetest.chat_send_player(pname, "Insufficient privileges to use this!") return end if pointed_thing.type=="node" then local pos=pointed_thing.under node_right_click(pos, pname, player) end end, on_use = function(itemstack, player, pointed_thing) local pname = player:get_player_name() if not pname then return end if not minetest.check_player_privs(pname, {interlocking=true}) then minetest.chat_send_player(pname, "Insufficient privileges to use this!") return end if pointed_thing.type=="node" then local pos=pointed_thing.under node_left_click(pos, pname, player) end end }) minetest.register_on_player_receive_fields(function(player, formname, fields) local pname = player:get_player_name() if not minetest.check_player_privs(pname, "interlocking") then return end local pos local pts = string.match(formname, "^at_il_rtool_(.+)$") if pts then pos = advtrains.decode_pos(pts) end if pos then if advtrains.is_passive(pos) then if fields.clear then ilrs.remove_route_locks(pts) end if fields.emplace then ilrs.add_manual_route_lock(pts, "Manual lock ("..pname..")") end end end end)