-- advtrains_signals_muc_ubahn -- Signals modeled after the Munich U-Bahn signalling system -- It reuses the original historic wall signal mesh, but extends it to 4 signal lamps and supports the new signal API only. -- For a reference of the signals (in German) see: https://www.u-bahn-muenchen.de/betrieb/zugsicherung/signale/ -- Hp4 and Hp5 are not implemented because they do not make sense. -- Also the speed signals are not yet added (they will be added later) local all_sigs = { hp0 = { asp = { main = 0 }, crea = true }, -- halt hp1 = { asp = { main = -1, proceed_as_main = true } }, -- free full speed hp2 = { asp = { main = 12, proceed_as_main = true } }, -- slow speed hp3 = { asp = { main = 0, shunt = true } }, -- shunting vr0 = { asp = { dst = 0 }, distant = true, crea = true }, -- distant halt/slow vr1 = { asp = { dst = -1 }, distant = true }, -- distant free } local mainaspects = { { name = "hp1", description = "Hp1: Full speed" }, { name = "hp2", description = "Hp2: Reduced Speed" }, { name = "hp3", description = "Hp3: Shunt" }, } local function applyaspect_main(loc) return function(pos, node, main_aspect, rem_aspect, rem_aspinfo) local ma_node = main_aspect.name if all_sigs[ma_node] and not all_sigs[ma_node].distant then -- ma_node is fine elseif main_aspect.halt then ma_node = "hp0" -- default halt aspect else ma_node = "hp1" -- default free aspect end advtrains.ndb.swap_node(pos, {name = "advtrains_signals_muc_ubahn:signal_wall_"..loc.."_"..ma_node, param2 = node.param2}) end end local function applyaspect_distant(loc) return function(pos, node, main_aspect, rem_aspect, rem_aspinfo) local ma_node = "vr0" -- show expect stop by default if not main_aspect.halt and rem_aspinfo and (not rem_aspinfo.main or rem_aspinfo.main>12 or rem_aspinfo.main==-1) then ma_node = "vr1" -- show free when dst is at least 12 end advtrains.ndb.swap_node(pos, {name = "advtrains_signals_muc_ubahn:signal_wall_"..loc.."_"..ma_node, param2 = node.param2}) end end for r,f in pairs(all_sigs) do for loc, sbox in pairs({l={-1/2, -1/2, -1/4, 0, 1/2, 1/4}, r={0, -1/2, -1/4, 1/2, 1/2, 1/4}, t={-1/2, 0, -1/4, 1/2, 1/2, 1/4}}) do minetest.register_node("advtrains_signals_muc_ubahn:signal_wall_"..loc.."_"..r, { drawtype = "mesh", paramtype="light", paramtype2="facedir", walkable = false, selection_box = { type = "fixed", fixed = sbox, }, mesh = "advtrains_signals_muc_ubahn_wsig_"..loc..".obj", tiles = {"advtrains_signals_muc_ubahn_"..r..".png"}, drop = f.distant and "advtrains_signals_muc_ubahn:signal_wall_"..loc.."_vr0" or "advtrains_signals_muc_ubahn:signal_wall_"..loc.."_hp0", description = f.distant and attrans("Munich U-Bahn Distant Signal ("..loc..")") or attrans("Munich U-Bahn Main Signal ("..loc..")"), groups = { cracky=3, not_blocking_trains=1, save_in_at_nodedb=1, advtrains_signal = 2, not_in_creative_inventory = f.crea and 0 or 1 }, light_source = 1, sunlight_propagates=true, on_rightclick = advtrains.interlocking.signal.on_rightclick, can_dig = advtrains.interlocking.signal.can_dig, after_dig_node = advtrains.interlocking.signal.after_dig, -- new signal API advtrains = { main_aspects = not f.distant and mainaspects, -- main aspects only for main apply_aspect = f.distant and applyaspect_distant(loc) or applyaspect_main(loc), get_aspect_info = function() return f.asp end, route_role = f.distant and "distant" or "main" }, }) end end