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ss='sub'>modified minetest for gpcfs purposesgpcf
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/*
Minetest
Copyright (C) 2016 juhdanad, Daniel Juhasz <juhdanad@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "voxelalgorithms.h"
#include "util/pointedthing.h"

//! Sorts PointedThings based on their distance.
struct RaycastSort
{
	bool operator() (const PointedThing &pt1, const PointedThing &pt2) const;
};

//! Describes the state of a raycast.
class RaycastState
{
public:
	/*!
	 * Creates a raycast.
	 * @param objects_pointable if false, only nodes will be found
	 * @param liquids pointable if false, liquid nodes won't be found
	 */
	RaycastState(const core::line3d<f32> &shootline, bool objects_pointable,
		bool liquids_pointable);

	//! Shootline of the raycast.
	core::line3d<f32> m_shootline;
	//! Iterator to store the progress of the raycast.
	voxalgo::VoxelLineIterator m_iterator;
	//! Previous tested node during the raycast.
	v3s16 m_previous_node;

	/*!
	 * This priority queue stores the found pointed things
	 * waiting to be returned.