ch_core.open_submod("plaster", {}) local colors = { -- black = { -- color = "222222", -- description = "černá omítka", -- }, blue = { color = "476092", description = "modrá omítka", }, cyan = { color = "77B39A", description = "tyrkysová omítka", }, dark_green = { color = "367342", description = "tmavozelená omítka", }, dark_grey = { color = "59534E", description = "tmavě šedá omítka", }, grey = { color = "ADACAA", description = "šedá omítka", }, medium_amber_s50 = { color = "BAA882", description = "okrová omítka", }, orange = { color = "FED2A3", description = "oranžová omítka", }, pink = { color = "FAC4B5", description = "růžová omítka", }, red = { color = "DD7156", description = "červená omítka", }, green = { -- color = "83E783", color = "8FCE8D", description = "zelená omítka", }, white = { color = "FFFFFF", description = "bílá omítka", }, yellow = { color = "D9CD82", description = "žlutá omítka", }, } for dye, data in pairs(colors) do local def = { description = data.description, tiles = {"ch_core_clay.png^[multiply:#"..data.color}, is_ground_content = false, paramtype2 = "facedir", groups = {cracky = 1, plaster = 1}, sounds = default.node_sound_stone_defaults(), } core.register_node("ch_core:plaster_"..dye, def) core.register_craft({output = "ch_core:plaster_"..dye, type = "shapeless", recipe = {"group:plaster", "dye:"..dye}}) end core.register_craft({ output = "ch_core:plaster_grey 4", type = "shapeless", recipe = {"group:sand", "basic_materials:wet_cement", "default:clay", "default:clay"}}) ch_core.close_submod("plaster", {})