## ADVTRAINS ## realistic trains in Minetest! by orwell96 and contributors(see below) Until now are supported: - tracks and switches, based on angles of 30(!) degrees - wagons that drive on these rails and collide with nodes in the environment(they need 3x3x3 space) -> a steam engine -> a regular green wagon -> a subway train (NEW!) - coupling /discoupling of wagons/trains - trains can travel through unloaded map chunks - head-up display for train speed and nice controls when sitting in locomotive - signals and bumpers - switches and signals controllable by mesecons Planned features: - locomotives need coal to drive (and water...) - more types of trains and rails(electric, diesel, maglevs...) - better textures - physics for train collisions (conservation of momentum) - Automatic train control (ATC) via mesecons (only available on electric/subway trains, maybe allow for more features with digilines) - an API, because API's are cool. (I will probably split trains api and actual trains into two mods, to allow for extensions to be enabled individually) Manual: - Use the 'Default train track' item to place tracks. In most cases it will adjust rails in the direction you need them. - use the trackworker tool (doctor who sonic screwdriver) to rotate tracks(right-click) and to change normal rails into switches(left-click) - to overcome heights you need the ramped rails, place them and you will understand. - right-click switches to change direction, or power them with mesecons - place locomotives or wagons by picking the item and placing it on a track. - right-click a wagon or locomotive to sit onto it. - inside a locomotive, use W/S to accelerate/decelerate the train. This will fail if the train can't move in the desired direction. Shift stops the train, aux1 (default E) or right-click on wagon will let you off. - drive two trains together and they will connect by right-clicking that green icon that appears. - punch the red couple icon between wagons to discouple them License of code: LGPL 2.1 License of media: CC-BY-NC-SA 3.0 Contributions: Gravel Texture : from Minetest Game Initial rail model/texture : DS-minetest Models for signals/bumpers : mbb Steam engine / wagon texture: mbb