msgid "" msgstr "" "Project-Id-Version: Dutch (Minetest)\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2020-01-18 20:21+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: Dutch \n" "Language: nl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 3.9-dev\n" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "Respawn" msgstr "Herboren worden" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "You died" msgstr "Je stierf" #: builtin/fstk/ui.lua #, fuzzy msgid "An error occurred in a Lua script:" msgstr "Er is een fout opgetreden in een Lua script, zoals dat van een mod:" #: builtin/fstk/ui.lua #, fuzzy msgid "An error occurred:" msgstr "Er is een fout opgetreden:" #: builtin/fstk/ui.lua msgid "Main menu" msgstr "Hoofdmenu" #: builtin/fstk/ui.lua msgid "Ok" msgstr "Oké" #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "Opnieuw verbinding maken" #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "De server heeft gevraagd opnieuw verbinding te maken:" #: builtin/mainmenu/common.lua src/client/game.cpp msgid "Loading..." msgstr "Laden..." #: builtin/mainmenu/common.lua msgid "Protocol version mismatch. " msgstr "Protocol versie stemt niet overeen. " #: builtin/mainmenu/common.lua msgid "Server enforces protocol version $1. " msgstr "De server vereist protocol versie $1. " #: builtin/mainmenu/common.lua msgid "Server supports protocol versions between $1 and $2. " msgstr "De server ondersteunt protocol versies tussen $1 en $2. " #: builtin/mainmenu/common.lua msgid "Try reenabling public serverlist and check your internet connection." msgstr "" "Probeer de publieke serverlijst opnieuw in te schakelen en controleer de " "internet verbinding." #: builtin/mainmenu/common.lua msgid "We only support protocol version $1." msgstr "Wij ondersteunen enkel protocol versie $1." #: builtin/mainmenu/common.lua msgid "We support protocol versions between version $1 and $2." msgstr "Wij ondersteunen protocol versies $1 tot en met $2." #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua #: builtin/mainmenu/dlg_rename_modpack.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/client/keycode.cpp #: src/gui/guiConfirmRegistration.cpp src/gui/guiKeyChangeMenu.cpp #: src/gui/guiPasswordChange.cpp msgid "Cancel" msgstr "Annuleer" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Dependencies:" msgstr "Afhankelijkheden:" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable all" msgstr "Allemaal uitschakelen" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "Modpack uitschakelen" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "Alles aanzetten" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable modpack" msgstr "Modpack inschakelen" #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "characters [a-z0-9_] are allowed." msgstr "" "Mod \"$1\" kan niet gebruikt worden: de naam bevat ongeldige karakters. " "Enkel [a-z0-9_] zijn toegestaan." #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "Mod:" #: builtin/mainmenu/dlg_config_world.lua #, fuzzy msgid "No (optional) dependencies" msgstr "Optionele afhankelijkheden:" #: builtin/mainmenu/dlg_config_world.lua msgid "No game description provided." msgstr "Geen mod-beschrijving aanwezig." #: builtin/mainmenu/dlg_config_world.lua #, fuzzy msgid "No hard dependencies" msgstr "Geen afhankelijkheden." #: builtin/mainmenu/dlg_config_world.lua msgid "No modpack description provided." msgstr "Geen mod-beschrijving aanwezig." #: builtin/mainmenu/dlg_config_world.lua #, fuzzy msgid "No optional dependencies" msgstr "Optionele afhankelijkheden:" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "Optionele afhankelijkheden:" #: builtin/mainmenu/dlg_config_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua src/gui/guiKeyChangeMenu.cpp msgid "Save" msgstr "Opslaan" #: builtin/mainmenu/dlg_config_world.lua msgid "World:" msgstr "Wereld:" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "aangeschakeld" #: builtin/mainmenu/dlg_contentstore.lua msgid "All packages" msgstr "Alle pakketten" #: builtin/mainmenu/dlg_contentstore.lua msgid "Back" msgstr "Terug" #: builtin/mainmenu/dlg_contentstore.lua msgid "Back to Main Menu" msgstr "Terug naar hoofdmenu" #: builtin/mainmenu/dlg_contentstore.lua msgid "Downloading and installing $1, please wait..." msgstr "$1 wordt gedownload, een ogenblik geduld alstublieft..." #: builtin/mainmenu/dlg_contentstore.lua msgid "Failed to download $1" msgstr "Installeren van mod $1 is mislukt" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Games" msgstr "Spellen" #: builtin/mainmenu/dlg_contentstore.lua msgid "Install" msgstr "Installeren" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Mods" msgstr "Mods" #: builtin/mainmenu/dlg_contentstore.lua msgid "No packages could be retrieved" msgstr "Er konden geen pakketten geladen worden" #: builtin/mainmenu/dlg_contentstore.lua msgid "No results" msgstr "Geen resultaten" #: builtin/mainmenu/dlg_contentstore.lua #: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua msgid "Search" msgstr "Zoeken" #: builtin/mainmenu/dlg_contentstore.lua msgid "Texture packs" msgstr "Textuur verzamelingen" #: builtin/mainmenu/dlg_contentstore.lua msgid "Uninstall" msgstr "Verwijder" #: builtin/mainmenu/dlg_contentstore.lua msgid "Update" msgstr "Update" #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Een wereld met de naam \"$1\" bestaat al" #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "Maak aan" #: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "Download een subspel, zoals Minetest Game, van minetest.net" #: builtin/mainmenu/dlg_create_world.lua msgid "Download one from minetest.net" msgstr "Laad er een van minetest.net" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "Spel" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "Wereldgenerator" #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "Geen spel geselecteerd" #: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Seed" msgstr "Kiemgetal" #: builtin/mainmenu/dlg_create_world.lua msgid "Warning: The minimal development test is meant for developers." msgstr "" "Waarschuwing: Het minimale ontwikkellaars-test-spel is bedoeld voor " "ontwikkelaars." #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "Wereld naam" #: builtin/mainmenu/dlg_create_world.lua msgid "You have no games installed." msgstr "Je hebt geen spellen geïnstalleerd." #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "Weet je zeker dat je \"$1\" wilt verwijderen?" #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua #: src/client/keycode.cpp msgid "Delete" msgstr "Verwijderen" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: failed to delete \"$1\"" msgstr "pkgmgr: kan mod \"$1\" niet verwijderen" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: invalid path \"$1\"" msgstr "pkgmgr: ongeldig pad voor mod \"$1\"" #: builtin/mainmenu/dlg_delete_world.lua msgid "Delete World \"$1\"?" msgstr "Verwijder wereld \"$1\"?" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Accept" msgstr "Accepteren" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Rename Modpack:" msgstr "Modverzameling hernoemen:" #: builtin/mainmenu/dlg_rename_modpack.lua #, fuzzy msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" "Deze modverzameling heeft een andere naam in modpack.conf wat hernoemen hier " "zal overschrijven." #: builtin/mainmenu/dlg_settings_advanced.lua msgid "(No description of setting given)" msgstr "(Er is geen beschrijving van deze instelling beschikbaar)" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "2D Noise" msgstr "2D Ruis" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "< Back to Settings page" msgstr "< Terug naar instellingen" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Browse" msgstr "Bladeren" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Disabled" msgstr "Uitgeschakeld" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Edit" msgstr "Aanpassen" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Enabled" msgstr "Ingeschakeld" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Lacunarity" msgstr "Lacunaritie" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Octaves" msgstr "Octaven" #: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp msgid "Offset" msgstr "afstand" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Persistance" msgstr "Persistentie" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid integer." msgstr "Voer een geldig geheel getal in." #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Please enter a valid number." msgstr "Voer een geldig getal in." #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Restore Default" msgstr "Herstel de Standaardwaarde" #: builtin/mainmenu/dlg_settings_advanced.lua src/settings_translation_file.cpp msgid "Scale" msgstr "Schaal" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select directory" msgstr "Selecteer folder" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Select file" msgstr "Selecteer bestand" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Show technical names" msgstr "Technische namen weergeven" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must be at least $1." msgstr "De waarde moet tenminste $1 zijn." #: builtin/mainmenu/dlg_settings_advanced.lua msgid "The value must not be larger than $1." msgstr "De waarde mag niet groter zijn dan $1." #: builtin/mainmenu/dlg_settings_advanced.lua msgid "X" msgstr "X" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "X spread" msgstr "X spreiding" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Y" msgstr "Y" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Y spread" msgstr "Y spreiding" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Z" msgstr "Z" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Z spread" msgstr "Z spreiding" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "absvalue" msgstr "" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "defaults" msgstr "Standaard" #: builtin/mainmenu/dlg_settings_advanced.lua msgid "eased" msgstr "makkelijker" #: builtin/mainmenu/pkgmgr.lua #, fuzzy msgid "$1 (Enabled)" msgstr "Ingeschakeld" #: builtin/mainmenu/pkgmgr.lua #, fuzzy msgid "$1 mods" msgstr "3D modus" #: builtin/mainmenu/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "Installeren van mod $1 in $2 is mislukt" #: builtin/mainmenu/pkgmgr.lua #, fuzzy msgid "Install Mod: Unable to find real mod name for: $1" msgstr "Mod installeren: kan de echte modnaam niet vinden voor: $1" #: builtin/mainmenu/pkgmgr.lua #, fuzzy msgid "Install Mod: Unable to find suitable folder name for modpack $1" msgstr "" "Mod installeren: kan geen geschikte map-naam vinden voor modverzameling $1" #: builtin/mainmenu/pkgmgr.lua msgid "Install: Unsupported file type \"$1\" or broken archive" msgstr "Installeren: niet ondersteund bestandstype \"$1\" of defect archief" #: builtin/mainmenu/pkgmgr.lua msgid "Install: file: \"$1\"" msgstr "Installeer: bestand: \"$1\"" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to find a valid mod or modpack" msgstr "Niet mogelijk om geschikte map-naam vinden voor modverzameling $1" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a $1 as a texture pack" msgstr "Niet mogelijk om een $1 als textuuren pakket te installeren" #: builtin/mainmenu/pkgmgr.lua msgid "Unable to install a game as a $1" msgstr "Installeren van een spel als $1 mislukt" #: builtin/mainmenu/pkgmgr.lua #, fuzzy msgid "Unable to install a mod as a $1" msgstr "Installeren van mod $1 in $2 is mislukt" #: builtin/mainmenu/pkgmgr.lua #, fuzzy msgid "Unable to install a modpack as a $1" msgstr "Installeren van mod $1 in $2 is mislukt" #: builtin/mainmenu/tab_content.lua msgid "Browse online content" msgstr "Content op internet bekijken" #: builtin/mainmenu/tab_content.lua msgid "Content" msgstr "Inhoud" #: builtin/mainmenu/tab_content.lua #, fuzzy msgid "Disable Texture Pack" msgstr "Selecteer textuurverzameling:" #: builtin/mainmenu/tab_content.lua msgid "Information:" msgstr "Informatie:" #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "Geïnstalleerde pakketen:" #: builtin/mainmenu/tab_content.lua msgid "No dependencies." msgstr "Geen afhankelijkheden." #: builtin/mainmenu/tab_content.lua #, fuzzy msgid "No package description available" msgstr "Geen mod-beschrijving aanwezig" #: builtin/mainmenu/tab_content.lua msgid "Rename" msgstr "Hernoemen" #: builtin/mainmenu/tab_content.lua #, fuzzy msgid "Uninstall Package" msgstr "Geselecteerde mod deïnstalleren" #: builtin/mainmenu/tab_content.lua #, fuzzy msgid "Use Texture Pack" msgstr "Textuurverzamelingen" #: builtin/mainmenu/tab_credits.lua msgid "Active Contributors" msgstr "Andere actieve ontwikkelaars" #: builtin/mainmenu/tab_credits.lua msgid "Core Developers" msgstr "Hoofdontwikkelaars" #: builtin/mainmenu/tab_credits.lua msgid "Credits" msgstr "Credits" #: builtin/mainmenu/tab_credits.lua msgid "Previous Contributors" msgstr "Vroegere ontwikkelaars" #: builtin/mainmenu/tab_credits.lua msgid "Previous Core Developers" msgstr "Vroegere hoofdontwikkelaars" #: builtin/mainmenu/tab_local.lua msgid "Announce Server" msgstr "Server aanmelden bij de server-lijst" #: builtin/mainmenu/tab_local.lua msgid "Bind Address" msgstr "Lokaal server-adres" #: builtin/mainmenu/tab_local.lua msgid "Configure" msgstr "Instellingen" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative Mode" msgstr "Creatieve modus" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua msgid "Enable Damage" msgstr "Verwondingen inschakelen" #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "Spel Hosten" #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "Server Hosten" #: builtin/mainmenu/tab_local.lua msgid "Name/Password" msgstr "Naam / Wachtwoord" #: builtin/mainmenu/tab_local.lua msgid "New" msgstr "Nieuw" #: builtin/mainmenu/tab_local.lua msgid "No world created or selected!" msgstr "Geen wereldnaam opgegeven of geen wereld aangemaakt!" #: builtin/mainmenu/tab_local.lua #, fuzzy msgid "Play Game" msgstr "Spel Spelen" #: builtin/mainmenu/tab_local.lua msgid "Port" msgstr "Poort" #: builtin/mainmenu/tab_local.lua msgid "Select World:" msgstr "Selecteer Wereld:" #: builtin/mainmenu/tab_local.lua #, fuzzy msgid "Server Port" msgstr "Server-poort" #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "Start spel" #: builtin/mainmenu/tab_online.lua msgid "Address / Port" msgstr "Server adres / Poort" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Connect" msgstr "Verbinden" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Creative mode" msgstr "Creatieve modus" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Damage enabled" msgstr "Verwondingen aangeschakeld" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Del. Favorite" msgstr "Verwijder Favoriete" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Favorite" msgstr "Favorieten" #: builtin/mainmenu/tab_online.lua #, fuzzy msgid "Join Game" msgstr "Spel Hosten" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Name / Password" msgstr "Naam / Wachtwoord" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "Ping" msgstr "Ping" #: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua msgid "PvP enabled" msgstr "Spelergevechten aangeschakeld" #: builtin/mainmenu/tab_settings.lua msgid "2x" msgstr "2x" #: builtin/mainmenu/tab_settings.lua msgid "3D Clouds" msgstr "3D wolken" #: builtin/mainmenu/tab_settings.lua msgid "4x" msgstr "4x" #: builtin/mainmenu/tab_settings.lua msgid "8x" msgstr "8x" #: builtin/mainmenu/tab_settings.lua #, fuzzy msgid "All Settings" msgstr "Instellingen" #: builtin/mainmenu/tab_settings.lua msgid "Antialiasing:" msgstr "Antialiasing:" #: builtin/mainmenu/tab_settings.lua msgid "Are you sure to reset your singleplayer world?" msgstr "Weet je zeker dat je je wereld wilt resetten?" #: builtin/mainmenu/tab_settings.lua #, fuzzy msgid "Autosave Screen Size" msgstr "Scherm afmetingen automatisch bewaren" #: builtin/mainmenu/tab_settings.lua msgid "Bilinear Filter" msgstr "Bilineaire Filtering" #: builtin/mainmenu/tab_settings.lua msgid "Bump Mapping" msgstr "Bumpmapping" #: builtin/mainmenu/tab_settings.lua src/client/game.cpp msgid "Change Keys" msgstr "Toetsen aanpassen" #: builtin/mainmenu/tab_settings.lua msgid "Connected Glass" msgstr "Verbonden Glas" #: builtin/mainmenu/tab_settings.lua msgid "Fancy Leaves" msgstr "Mooie bladeren" #: builtin/mainmenu/tab_settings.lua #, fuzzy msgid "Generate Normal Maps" msgstr "Genereer normaalmappen" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap" msgstr "Mipmap" #: builtin/mainmenu/tab_settings.lua msgid "Mipmap + Aniso. Filter" msgstr "Mipmap + Anisotropisch filteren" #: builtin/mainmenu/tab_settings.lua msgid "No" msgstr "Nee" #: builtin/mainmenu/tab_settings.lua msgid "No Filter" msgstr "Geen Filter" #: builtin/mainmenu/tab_settings.lua msgid "No Mipmap" msgstr "Geen Mipmap" #: builtin/mainmenu/tab_settings.lua msgid "Node Highlighting" msgstr "Node licht op" #: builtin/mainmenu/tab_settings.lua msgid "Node Outlining" msgstr "Node is omlijnd" #: builtin/mainmenu/tab_settings.lua msgid "None" msgstr "Geen" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Leaves" msgstr "Ondoorzichtige bladeren" #: builtin/mainmenu/tab_settings.lua msgid "Opaque Water" msgstr "Ondoorzichtig water" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Parallax Occlusion" msgstr "Parallax occlusie" #: builtin/mainmenu/tab_settings.lua msgid "Particles" msgstr "Effectdeeltjes" #: builtin/mainmenu/tab_settings.lua msgid "Reset singleplayer world" msgstr "Reset Singleplayer wereld" #: builtin/mainmenu/tab_settings.lua msgid "Screen:" msgstr "Schermafbeelding:" #: builtin/mainmenu/tab_settings.lua msgid "Settings" msgstr "Instellingen" #: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp msgid "Shaders" msgstr "Shaders" #: builtin/mainmenu/tab_settings.lua msgid "Shaders (unavailable)" msgstr "" #: builtin/mainmenu/tab_settin nodename_prefix="advtrains:dtrack_xing4590", texture_prefix="advtrains_dtrack_xing4590", models_prefix="advtrains_dtrack_xing4590", models_suffix=".obj", shared_texture="advtrains_dtrack_shared.png", description=attrans("45/90 Degree Diamond Crossing Track"), formats = {} }, advtrains.ap.t_9045crossing) minetest.register_craft({ output = 'advtrains:dtrack_xing4590_placer 2', recipe = { {'advtrains:dtrack_placer', '', ''}, {'advtrains:dtrack_placer', 'advtrains:dtrack_placer', 'advtrains:dtrack_placer'}, {'', '', 'advtrains:dtrack_placer'} } }) --slopes advtrains.register_tracks("default", { nodename_prefix="advtrains:dtrack", texture_prefix="advtrains_dtrack", models_prefix="advtrains_dtrack", models_suffix=".obj", shared_texture="advtrains_dtrack_shared.png", second_texture="default_gravel.png", description=attrans("Track"), formats={vst1={true, false, true}, vst2={true, false, true}, vst31={true}, vst32={true}, vst33={true}}, }, advtrains.ap.t_30deg_slope) minetest.register_craft({ type = "shapeless", output = 'advtrains:dtrack_slopeplacer 2', recipe = { "advtrains:dtrack_placer", "advtrains:dtrack_placer", "default:gravel", }, }) --bumpers advtrains.register_tracks("default", { nodename_prefix="advtrains:dtrack_bumper", texture_prefix="advtrains_dtrack_bumper", models_prefix="advtrains_dtrack_bumper", models_suffix=".b3d", shared_texture="advtrains_dtrack_rail.png", --bumpers still use the old texture until the models are redone. description=attrans("Bumper"), formats={}, }, advtrains.ap.t_30deg_straightonly) minetest.register_craft({ output = 'advtrains:dtrack_bumper_placer 2', recipe = { {'group:wood', 'dye:red'}, {'default:steel_ingot', 'default:steel_ingot'}, {'advtrains:dtrack_placer', 'advtrains:dtrack_placer'}, }, }) --legacy bumpers for _,rot in ipairs({"", "_30", "_45", "_60"}) do minetest.register_alias("advtrains:dtrack_bumper"..rot, "advtrains:dtrack_bumper_st"..rot) end -- atc track advtrains.register_tracks("default", { nodename_prefix="advtrains:dtrack_atc", texture_prefix="advtrains_dtrack_atc", models_prefix="advtrains_dtrack", models_suffix=".b3d", shared_texture="advtrains_dtrack_shared_atc.png", description=attrans("ATC controller"), formats={}, get_additional_definiton = advtrains.atc_function }, advtrains.trackpresets.t_30deg_straightonly) -- Tracks for loading and unloading trains -- Copyright (C) 2017 Gabriel Pérez-Cerezo <gabriel@gpcf.eu> local function get_far_node(pos) local node = minetest.get_node(pos) if node.name == "ignore" then minetest.get_voxel_manip():read_from_map(pos, pos) node = minetest.get_node(pos) end return node end local function train_load(pos, train_id, unload) local train=advtrains.trains[train_id] local below = get_far_node({x=pos.x, y=pos.y-1, z=pos.z}) if not string.match(below.name, "chest") then atprint("this is not a chest! at "..minetest.pos_to_string(pos)) return end local inv = minetest.get_inventory({type="node", pos={x=pos.x, y=pos.y-1, z=pos.z}}) if inv and train.velocity < 2 then for k, v in ipairs(train.trainparts) do local i=minetest.get_inventory({type="detached", name="advtrains_wgn_"..v}) if i then if not unload then for _, item in ipairs(inv:get_list("main")) do if i:get_list("box") and i:room_for_item("box", item) then i:add_item("box", item) inv:remove_item("main", item) end end else for _, item in ipairs(i:get_list("box")) do if inv:get_list("main") and inv:room_for_item("main", item) then i:remove_item("box", item) inv:add_item("main", item) end end end end end end end advtrains.register_tracks("default", { nodename_prefix="advtrains:dtrack_unload", texture_prefix="advtrains_dtrack_unload", models_prefix="advtrains_dtrack", models_suffix=".b3d", shared_texture="advtrains_dtrack_shared_unload.png", description=attrans("Unloading Track"), formats={}, get_additional_definiton = function(def, preset, suffix, rotation) return { after_dig_node=function(pos) advtrains.invalidate_all_paths() advtrains.ndb.clear(pos) end, advtrains = { on_train_enter = function(pos, train_id) train_load(pos, train_id, true) end, }, } end }, advtrains.trackpresets.t_30deg_straightonly) advtrains.register_tracks("default", { nodename_prefix="advtrains:dtrack_load", texture_prefix="advtrains_dtrack_load", models_prefix="advtrains_dtrack", models_suffix=".b3d", shared_texture="advtrains_dtrack_shared_load.png", description=attrans("Loading Track"), formats={}, get_additional_definiton = function(def, preset, suffix, rotation) return { after_dig_node=function(pos) advtrains.invalidate_all_paths() advtrains.ndb.clear(pos) end, advtrains = { on_train_enter = function(pos, train_id) train_load(pos, train_id, false) end, }, } end }, advtrains.trackpresets.t_30deg_straightonly) if mesecon then advtrains.register_tracks("default", { nodename_prefix="advtrains:dtrack_detector_off", texture_prefix="advtrains_dtrack_detector", models_prefix="advtrains_dtrack", models_suffix=".b3d", shared_texture="advtrains_dtrack_shared_detector_off.png", description=attrans("Detector Rail"), formats={}, get_additional_definiton = function(def, preset, suffix, rotation) return { mesecons = { receptor = { state = mesecon.state.off, rules = advtrains.meseconrules } }, advtrains = { on_train_enter=function(pos, train_id) advtrains.ndb.swap_node(pos, {name="advtrains:dtrack_detector_on".."_"..suffix..rotation, param2=advtrains.ndb.get_node(pos).param2}) mesecon.receptor_on(pos, advtrains.meseconrules) end } } end }, advtrains.ap.t_30deg_straightonly) advtrains.register_tracks("default", { nodename_prefix="advtrains:dtrack_detector_on", texture_prefix="advtrains_dtrack", models_prefix="advtrains_dtrack", models_suffix=".b3d", shared_texture="advtrains_dtrack_shared_detector_on.png", description="Detector(on)(you hacker you)", formats={}, get_additional_definiton = function(def, preset, suffix, rotation) return { mesecons = { receptor = { state = mesecon.state.on, rules = advtrains.meseconrules } }, advtrains = { on_train_leave=function(pos, train_id) advtrains.ndb.swap_node(pos, {name="advtrains:dtrack_detector_off".."_"..suffix..rotation, param2=advtrains.ndb.get_node(pos).param2}) mesecon.receptor_off(pos, advtrains.meseconrules) end } } end }, advtrains.ap.t_30deg_straightonly_noplacer) minetest.register_craft({ type="shapeless", output = 'advtrains:dtrack_detector_off_placer', recipe = { "advtrains:dtrack_placer", "mesecons:wire_00000000_off" }, }) end --TODO legacy --I know lbms are better for this purpose for name,rep in pairs({swl_st="swlst", swr_st="swrst", swl_cr="swlcr", swr_cr="swrcr", }) do minetest.register_abm({ -- In the following two fields, also group:groupname will work. nodenames = {"advtrains:track_"..name}, interval = 1.0, -- Operation interval in seconds chance = 1, -- Chance of trigger per-node per-interval is 1.0 / this action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:track_"..rep, param2=node.param2}) end, }) minetest.register_abm({ -- In the following two fields, also group:groupname will work. nodenames = {"advtrains:track_"..name.."_45"}, interval = 1.0, -- Operation interval in seconds chance = 1, -- Chance of trigger per-node per-interval is 1.0 / this action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:track_"..rep.."_45", param2=node.param2}) end, }) end if advtrains.register_replacement_lbms then minetest.register_lbm({ name = "advtrains:ramp_replacement_1", -- In the following two fields, also group:groupname will work. nodenames = {"advtrains:track_vert1"}, action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:dtrack_vst1", param2=(node.param2+2)%4}) end, }) minetest.register_lbm({ name = "advtrains:ramp_replacement_1", -- -- In the following two fields, also group:groupname will work. nodenames = {"advtrains:track_vert2"}, action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:dtrack_vst2", param2=(node.param2+2)%4}) end, }) minetest.register_abm({ name = "advtrains:st_rep_1", -- In the following two fields, also group:groupname will work. nodenames = {"advtrains:track_st"}, interval=1, chance=1, action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:dtrack_st", param2=node.param2}) end, }) minetest.register_lbm({ name = "advtrains:st_rep_1", -- -- In the following two fields, also group:groupname will work. nodenames = {"advtrains:track_st_45"}, action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:dtrack_st_45", param2=node.param2}) end, }) end lation_file.cpp msgid "Crash message" msgstr "Crash boodschap" #: src/settings_translation_file.cpp msgid "Creative" msgstr "Creatief" #: src/settings_translation_file.cpp msgid "Crosshair alpha" msgstr "Draadkruis-alphawaarde" #: src/settings_translation_file.cpp msgid "Crosshair alpha (opaqueness, between 0 and 255)." msgstr "Draadkruis-alphawaarde. (ondoorzichtigheid; tussen 0 en 255)." #: src/settings_translation_file.cpp msgid "Crosshair color" msgstr "Draadkruis-kleur" #: src/settings_translation_file.cpp msgid "Crosshair color (R,G,B)." msgstr "Draadkruis-kleur (R,G,B)." #: src/settings_translation_file.cpp msgid "DPI" msgstr "Scherm DPI" #: src/settings_translation_file.cpp msgid "Damage" msgstr "Verwondingen" #: src/settings_translation_file.cpp msgid "Debug info toggle key" msgstr "Toets voor aan/uitzetten debug informatie" #: src/settings_translation_file.cpp #, fuzzy msgid "Debug log file size threshold" msgstr "Woestijn ruis drempelwaarde" #: src/settings_translation_file.cpp msgid "Debug log level" msgstr "Debug logniveau" #: src/settings_translation_file.cpp #, fuzzy msgid "Dec. volume key" msgstr "Volume verlagen toets" #: src/settings_translation_file.cpp msgid "Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp msgid "Dedicated server step" msgstr "Tijdsstaplengte van de server" #: src/settings_translation_file.cpp msgid "Default acceleration" msgstr "Standaardversnelling" #: src/settings_translation_file.cpp msgid "Default game" msgstr "Standaardspel" #: src/settings_translation_file.cpp msgid "" "Default game when creating a new world.\n" "This will be overridden when creating a world from the main menu." msgstr "" "Standaardspel bij het maken een nieuwe wereld.\n" "In het hoofdmenu kan een ander spel geselecteerd worden." #: src/settings_translation_file.cpp msgid "Default password" msgstr "Standaardwachtwoord" #: src/settings_translation_file.cpp msgid "Default privileges" msgstr "Standaard voorrechten" #: src/settings_translation_file.cpp msgid "Default report format" msgstr "Standaardformaat voor rapport-bestanden" #: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" "Only has an effect if compiled with cURL." msgstr "" "Standaard time-out voor cURL, in milliseconden.\n" "Wordt alleen gebruikt indien gecompileerd met cURL ingebouwd." #: src/settings_translation_file.cpp msgid "Defines areas where trees have apples." msgstr "Bepaalt gebieden met appels in de bomen." #: src/settings_translation_file.cpp msgid "Defines areas with sandy beaches." msgstr "Bepaalt gebieden met zandstranden." #: src/settings_translation_file.cpp #, fuzzy msgid "Defines distribution of higher terrain and steepness of cliffs." msgstr "" "Bepaalt gebieden van hoger (rotswand-top) terrein en de steilte van de " "rotswand." #: src/settings_translation_file.cpp #, fuzzy msgid "Defines distribution of higher terrain." msgstr "Bepaalt gebieden van 'terrain_higher' (rotswand-top terrein)." #: src/settings_translation_file.cpp msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" "Bepaalt de grootte van grotten, kleinere waarden geven grotere grotten." #: src/settings_translation_file.cpp msgid "Defines large-scale river channel structure." msgstr "Bepaalt de grootschalige rivierkanaal structuren." #: src/settings_translation_file.cpp msgid "Defines location and terrain of optional hills and lakes." msgstr "Bepaalt de plaats van bijkomende heuvels en vijvers." #: src/settings_translation_file.cpp msgid "" "Defines sampling step of texture.\n" "A higher value results in smoother normal maps." msgstr "" "Bemonsterings-interval voor texturen.\n" "Een hogere waarde geeft vloeiender normal maps." #: src/settings_translation_file.cpp #, fuzzy msgid "Defines the base ground level." msgstr "Bepaalt de gebieden met bomen en hun dichtheid." #: src/settings_translation_file.cpp #, fuzzy msgid "Defines the depth of the river channel." msgstr "Bepaalt de gebieden met bomen en hun dichtheid." #: src/settings_translation_file.cpp msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" "Maximale afstand (in blokken van 16 nodes) waarbinnen andere spelers " "zichtbaar zijn\n" "(0 = oneindig ver)." #: src/settings_translation_file.cpp #, fuzzy msgid "Defines the width of the river channel." msgstr "Bepaalt de grootschalige rivierkanaal structuren." #: src/settings_translation_file.cpp #, fuzzy msgid "Defines the width of the river valley." msgstr "Bepaalt gebieden met appels in de bomen." #: src/settings_translation_file.cpp msgid "Defines tree areas and tree density." msgstr "Bepaalt de gebieden met bomen en hun dichtheid." #: src/settings_translation_file.cpp msgid "" "Delay between mesh updates on the client in ms. Increasing this will slow\n" "down the rate of mesh updates, thus reducing jitter on slower clients." msgstr "" "Tussenpauze tussen bijwerkingen van de maas weergave bij de cliënt in ms.\n" "Dit verhogen zal de bijwerkingen vertragen wat flikkeringen op langzamere " "cliënten moet verminderen." #: src/settings_translation_file.cpp msgid "Delay in sending blocks after building" msgstr "Vertraging bij het versturen van blokken na het bouwen" #: src/settings_translation_file.cpp msgid "Delay showing tooltips, stated in milliseconds." msgstr "Vertraging bij het tonen van tooltips, in milliseconden." #: src/settings_translation_file.cpp msgid "Deprecated Lua API handling" msgstr "Gedrag bij gebruik van verouderde Lua API functies" #: src/settings_translation_file.cpp #, fuzzy msgid "Depth below which you'll find giant caverns." msgstr "Diepte waaronder je grote grotten vind." #: src/settings_translation_file.cpp msgid "Depth below which you'll find large caves." msgstr "Diepte waaronder je grote grotten vind." #: src/settings_translation_file.cpp msgid "" "Description of server, to be displayed when players join and in the " "serverlist." msgstr "" "Beschrijving van de server. Wordt getoond in de server-lijst, en wanneer " "spelers inloggen." #: src/settings_translation_file.cpp msgid "Desert noise threshold" msgstr "Woestijn ruis drempelwaarde" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Deserts occur when np_biome exceeds this value.\n" "When the 'snowbiomes' flag is enabled, this is ignored." msgstr "" "Woestijnen ontstaan wanneer np_biome deze waarde overstijgt.\n" "Indien het nieuwe biome systeem is ingeschakeld wordt dit genegeerd." #: src/settings_translation_file.cpp msgid "Desynchronize block animation" msgstr "Textuur-animaties niet synchroniseren" #: src/settings_translation_file.cpp #, fuzzy msgid "Digging particles" msgstr "Graaf deeltjes" #: src/settings_translation_file.cpp msgid "Disable anticheat" msgstr "Valsspeelbescherming uitschakelen" #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "Lege wachtwoorden niet toestaan" #: src/settings_translation_file.cpp msgid "Domain name of server, to be displayed in the serverlist." msgstr "Domeinnaam van de server; wordt getoond in de serverlijst." #: src/settings_translation_file.cpp msgid "Double tap jump for fly" msgstr "2x \"springen\" om te vliegen" #: src/settings_translation_file.cpp msgid "Double-tapping the jump key toggles fly mode." msgstr "2x \"springen\" schakelt vlieg-modus aan/uit." #: src/settings_translation_file.cpp msgid "Drop item key" msgstr "Weggooi-toets" #: src/settings_translation_file.cpp #, fuzzy msgid "Dump the mapgen debug information." msgstr "Print wereldgenerator debug informatie." #: src/settings_translation_file.cpp msgid "Dungeon maximum Y" msgstr "" #: src/settings_translation_file.cpp msgid "Dungeon minimum Y" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Dungeon noise" msgstr "Bergen ruis" #: src/settings_translation_file.cpp msgid "" "Enable IPv6 support (for both client and server).\n" "Required for IPv6 connections to work at all." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable Lua modding support on client.\n" "This support is experimental and API can change." msgstr "" "Schakel Lua modding ondersteuning op cliënt in.\n" "Deze ondersteuning is experimenteel en de API kan wijzigen." #: src/settings_translation_file.cpp msgid "Enable console window" msgstr "Schakel het console venster in" #: src/settings_translation_file.cpp msgid "Enable creative mode for new created maps." msgstr "Schakel creatieve modus in voor nieuwe kaarten." #: src/settings_translation_file.cpp #, fuzzy msgid "Enable joysticks" msgstr "Joysticks aanzetten" #: src/settings_translation_file.cpp #, fuzzy msgid "Enable mod channels support." msgstr "Veilige modus voor mods aanzetten" #: src/settings_translation_file.cpp msgid "Enable mod security" msgstr "Veilige modus voor mods aanzetten" #: src/settings_translation_file.cpp msgid "Enable players getting damage and dying." msgstr "Schakel verwondingen en sterven van spelers aan." #: src/settings_translation_file.cpp msgid "Enable random user input (only used for testing)." msgstr "Schakel willkeurige invoer aan (enkel voor testen)." #: src/settings_translation_file.cpp msgid "Enable register confirmation" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable register confirmation when connecting to server.\n" "If disabled, new account will be registered automatically." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable smooth lighting with simple ambient occlusion.\n" "Disable for speed or for different looks." msgstr "" "Vloeiende verlichting met eenvoudige ambient occlusion aanschakelen.\n" "Schakel dit uit voor minder vertraging, of voor een ander visueel effect." #: src/settings_translation_file.cpp msgid "" "Enable to disallow old clients from connecting.\n" "Older clients are compatible in the sense that they will not crash when " "connecting\n" "to new servers, but they may not support all new features that you are " "expecting." msgstr "" "Zet dit aan om verbindingen van oudere cliënten te weigeren.\n" "Oudere cliënten zijn compatibel, in de zin dat ze niet crashen als ze " "verbinding \n" "maken met nieuwere servers, maar ze ondersteunen wellicht niet alle " "nieuwere\n" "mogelijkheden." #: src/settings_translation_file.cpp msgid "" "Enable usage of remote media server (if provided by server).\n" "Remote servers offer a significantly faster way to download media (e.g. " "textures)\n" "when connecting to the server." msgstr "" "Sta het gebruik van een externe media-server toe (indien opgegeven door de " "server).\n" "Het gebruik van externe media-servers versnelt het downloaden van media\n" "(bijv. texturen) aanzienlijk bij het maken van een verbinding met een server." #: src/settings_translation_file.cpp msgid "" "Enable vertex buffer objects.\n" "This should greatly improve graphics performance." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable view bobbing and amount of view bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" "Vermenigvuldigingsfactor van loopbeweging.\n" "Bijvoorbeeld:\n" "0 voor geen loopbeweging.\n" "1.0 voor normale loopbeweging.\n" "2.0 voor twee keer grotere loopbeweging." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Enable/disable running an IPv6 server.\n" "Ignored if bind_address is set.\n" "Needs enable_ipv6 to be enabled." msgstr "" "Schakel IPv6 in voor de server. Afhankelijk van de systeemconfiguratie\n" "kan dit tot gevolg hebben dat enkel IPv6 cliënten verbinding kunnen maken\n" "Deze instelling wordt genegeerd als een lokaal server-adres ingesteld is." #: src/settings_translation_file.cpp msgid "" "Enables Hable's 'Uncharted 2' filmic tone mapping.\n" "Simulates the tone curve of photographic film and how this approximates the\n" "appearance of high dynamic range images. Mid-range contrast is slightly\n" "enhanced, highlights and shadows are gradually compressed." msgstr "" #: src/settings_translation_file.cpp msgid "Enables animation of inventory items." msgstr "Schakelt animatie van inventaris items aan." #: src/settings_translation_file.cpp msgid "" "Enables bumpmapping for textures. Normalmaps need to be supplied by the " "texture pack\n" "or need to be auto-generated.\n" "Requires shaders to be enabled." msgstr "" "Bumpmapping aanzetten voor texturen. Normalmaps moeten al in de texture pack " "zitten\n" "of ze moeten automatisch gegenereerd worden.\n" "Schaduwen moeten aanstaan." #: src/settings_translation_file.cpp msgid "Enables caching of facedir rotated meshes." msgstr "Schakelt caching van facedir geroteerde meshes." #: src/settings_translation_file.cpp msgid "Enables minimap." msgstr "Schakelt de mini-kaart in." #: src/settings_translation_file.cpp msgid "" "Enables on the fly normalmap generation (Emboss effect).\n" "Requires bumpmapping to be enabled." msgstr "" "Schakelt het genereren van normal maps in (emboss effect).\n" "Dit vereist dat bumpmapping ook aan staat." #: src/settings_translation_file.cpp msgid "" "Enables parallax occlusion mapping.\n" "Requires shaders to be enabled." msgstr "" "Schakelt parallax occlusie mappen in.\n" "Dit vereist dat shaders ook aanstaan." #: src/settings_translation_file.cpp msgid "" "Enables the sound system.\n" "If disabled, this completely disables all sounds everywhere and the in-game\n" "sound controls will be non-functional.\n" "Changing this setting requires a restart." msgstr "" #: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "Profilergegevens print interval" #: src/settings_translation_file.cpp msgid "Entity methods" msgstr "Entiteit-functies" #: src/settings_translation_file.cpp msgid "" "Experimental option, might cause visible spaces between blocks\n" "when set to higher number than 0." msgstr "" "Experimentele optie. Kan bij een waarde groter dan 0 zichtbare\n" "ruimtes tussen blokken tot gevolg hebben." #: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS in het pauze-menu" #: src/settings_translation_file.cpp msgid "FSAA" msgstr "FSAA" #: src/settings_translation_file.cpp msgid "Factor noise" msgstr "Ruis factor" #: src/settings_translation_file.cpp #, fuzzy msgid "Fall bobbing factor" msgstr "Loopbeweging bij vallen" #: src/settings_translation_file.cpp #, fuzzy msgid "Fallback font path" msgstr "Terugval-font" #: src/settings_translation_file.cpp msgid "Fallback font shadow" msgstr "Terugval-font schaduw" #: src/settings_translation_file.cpp msgid "Fallback font shadow alpha" msgstr "Terugval-font schaduw alphawaarde" #: src/settings_translation_file.cpp msgid "Fallback font size" msgstr "Terugval-fontgrootte" #: src/settings_translation_file.cpp msgid "Fast key" msgstr "Snel toets" #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Versnelling in snelle modus" #: src/settings_translation_file.cpp msgid "Fast mode speed" msgstr "Snelheid in snelle modus" #: src/settings_translation_file.cpp msgid "Fast movement" msgstr "Snelle modus" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Fast movement (via the \"special\" key).\n" "This requires the \"fast\" privilege on the server." msgstr "" "Snelle beweging toestaan (met de \"gebruiken\" toets).\n" "Het \"fast\" voorrecht is vereist op de server." #: src/settings_translation_file.cpp msgid "Field of view" msgstr "Zichthoek" #: src/settings_translation_file.cpp msgid "Field of view in degrees." msgstr "Zichthoek in graden." #: src/settings_translation_file.cpp #, fuzzy msgid "" "File in client/serverlist/ that contains your favorite servers displayed in " "the\n" "Multiplayer Tab." msgstr "" "Bestand in de map 'client/serverlist/' met favoriete servers die getoond\n" "worden in de multiplayer tab." #: src/settings_translation_file.cpp #, fuzzy msgid "Filler depth" msgstr "Filler Diepte" #: src/settings_translation_file.cpp #, fuzzy msgid "Filler depth noise" msgstr "Filler Diepte" #: src/settings_translation_file.cpp msgid "Filmic tone mapping" msgstr "Filmisch tone-mapping" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Filtered textures can blend RGB values with fully-transparent neighbors,\n" "which PNG optimizers usually discard, sometimes resulting in a dark or\n" "light edge to transparent textures. Apply this filter to clean that up\n" "at texture load time." msgstr "" "Gefilterde texturen kunnen RGB-waarden vermengen met transparante buren,\n" "die door PNG-optimalisators vaak verwijderd worden. Dit kan donkere of " "lichte\n" "randen bij transparante texturen tot gevolg hebben.\n" "Gebruik dit filter om dat tijdens het laden van texturen te herstellen." #: src/settings_translation_file.cpp msgid "Filtering" msgstr "Filters" #: src/settings_translation_file.cpp #, fuzzy msgid "First of 4 2D noises that together define hill/mountain range height." msgstr "Eerste van 2 3D geluiden voor tunnels." #: src/settings_translation_file.cpp #, fuzzy msgid "First of two 3D noises that together define tunnels." msgstr "Eerste van 2 3D geluiden voor tunnels." #: src/settings_translation_file.cpp msgid "Fixed map seed" msgstr "Vast kiemgetal" #: src/settings_translation_file.cpp msgid "Fixed virtual joystick" msgstr "" #: src/settings_translation_file.cpp msgid "Fly key" msgstr "Vliegen toets" #: src/settings_translation_file.cpp msgid "Flying" msgstr "Vliegen" #: src/settings_translation_file.cpp msgid "Fog" msgstr "Mist" #: src/settings_translation_file.cpp #, fuzzy msgid "Fog start" msgstr "Nevel aanvang" #: src/settings_translation_file.cpp msgid "Fog toggle key" msgstr "Mist aan/uitschakelen toets" #: src/settings_translation_file.cpp msgid "Font bold by default" msgstr "" #: src/settings_translation_file.cpp msgid "Font italic by default" msgstr "" #: src/settings_translation_file.cpp msgid "Font shadow" msgstr "Fontschaduw" #: src/settings_translation_file.cpp msgid "Font shadow alpha" msgstr "Fontschaduw alphawaarde" #: src/settings_translation_file.cpp msgid "Font size" msgstr "Lettergrootte" #: src/settings_translation_file.cpp msgid "Font size of the default font in point (pt)." msgstr "" #: src/settings_translation_file.cpp msgid "Font size of the fallback font in point (pt)." msgstr "" #: src/settings_translation_file.cpp msgid "Font size of the monospace font in point (pt)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " "placeholders:\n" "@name, @message, @timestamp (optional)" msgstr "" #: src/settings_translation_file.cpp msgid "Format of screenshots." msgstr "Formaat van screenshots." #: src/settings_translation_file.cpp msgid "Formspec Default Background Color" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Default Background Opacity" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Color" msgstr "" #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Opacity" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Formspec default background color (R,G,B)." msgstr "Chat console achtergrondkleur (R,G,B)." #: src/settings_translation_file.cpp #, fuzzy msgid "Formspec default background opacity (between 0 and 255)." msgstr "" "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #: src/settings_translation_file.cpp #, fuzzy msgid "Formspec full-screen background color (R,G,B)." msgstr "Chat console achtergrondkleur (R,G,B)." #: src/settings_translation_file.cpp #, fuzzy msgid "Formspec full-screen background opacity (between 0 and 255)." msgstr "" "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #: src/settings_translation_file.cpp msgid "Forward key" msgstr "Vooruit toets" #: src/settings_translation_file.cpp #, fuzzy msgid "Fourth of 4 2D noises that together define hill/mountain range height." msgstr "Eerste van 2 3D geluiden voor tunnels." #: src/settings_translation_file.cpp msgid "Fractal type" msgstr "Fractaal type" #: src/settings_translation_file.cpp msgid "Fraction of the visible distance at which fog starts to be rendered" msgstr "Fractie van de zichtbare afstand vanaf waar de nevel wordt getoond" #: src/settings_translation_file.cpp #, fuzzy msgid "FreeType fonts" msgstr "Freetype lettertypes" #: src/settings_translation_file.cpp msgid "" "From how far blocks are generated for clients, stated in mapblocks (16 " "nodes)." msgstr "" "Tot welke afstand blokken gegenereerd worden voor cliënten. In mapblokken " "(16 nodes)." #: src/settings_translation_file.cpp msgid "" "From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" "Tot welke afstand blokken naar cliënten gestuurd worden. In mapblokken (16 " "nodes)." #: src/settings_translation_file.cpp msgid "" "From how far clients know about objects, stated in mapblocks (16 nodes).\n" "\n" "Setting this larger than active_block_range will also cause the server\n" "to maintain active objects up to this distance in the direction the\n" "player is looking. (This can avoid mobs suddenly disappearing from view)" msgstr "" #: src/settings_translation_file.cpp msgid "Full screen" msgstr "Volledig scherm" #: src/settings_translation_file.cpp msgid "Full screen BPP" msgstr "BPP bij volledig scherm" #: src/settings_translation_file.cpp msgid "Fullscreen mode." msgstr "Volledig scherm modus." #: src/settings_translation_file.cpp msgid "GUI scaling" msgstr "GUI schaalfactor" #: src/settings_translation_file.cpp msgid "GUI scaling filter" msgstr "GUI schalingsfilter" #: src/settings_translation_file.cpp msgid "GUI scaling filter txr2img" msgstr "GUI schalingsfilter: txr2img" #: src/settings_translation_file.cpp msgid "Generate normalmaps" msgstr "Genereer normaalmappen" #: src/settings_translation_file.cpp msgid "Global callbacks" msgstr "Algemene callbacks" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" "and junglegrass, in all other mapgens this flag controls all decorations." msgstr "" "Algemene wereldgenerator instellingen.\n" "De vlag 'decorations' bepaalt de aanwezigheid van alle decoraties, behalve\n" "bij generator v6,\n" "waar de aanwezigheid van bomen en oerwoud-gras er niet\n" "door beïnvloed wordt.\n" "Vlaggen die niet in de lijst van vlaggen staan, behouden hun standaard-" "waarde.\n" "Zet \"no\" voor een vlag om hem expliciet uit te zetten." #: src/settings_translation_file.cpp msgid "" "Gradient of light curve at maximum light level.\n" "Controls the contrast of the highest light levels." msgstr "" #: src/settings_translation_file.cpp msgid "" "Gradient of light curve at minimum light level.\n" "Controls the contrast of the lowest light levels." msgstr "" #: src/settings_translation_file.cpp msgid "Graphics" msgstr "Grafisch" #: src/settings_translation_file.cpp msgid "Gravity" msgstr "Zwaartekracht" #: src/settings_translation_file.cpp #, fuzzy msgid "Ground level" msgstr "Grondniveau" #: src/settings_translation_file.cpp #, fuzzy msgid "Ground noise" msgstr "Modder ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "HTTP mods" msgstr "HTTP Modules" #: src/settings_translation_file.cpp msgid "HUD scale factor" msgstr "HUD schaal factor" #: src/settings_translation_file.cpp msgid "HUD toggle key" msgstr "HUD aan/uitschakelen toets" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Handling for deprecated Lua API calls:\n" "- legacy: (try to) mimic old behaviour (default for release).\n" "- log: mimic and log backtrace of deprecated call (default for debug).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" "Behandeling van verouderde lua api aanroepen:\n" "- legacy: (probeer) het oude gedrag na te bootsen\n" " (standaard voor een 'release' versie).\n" "- log: boots het oude gedrag na, en log een backtrace van de aanroep\n" " (standaard voor een 'debug' versie).\n" "- error: stop de server bij gebruik van een verouderde aanroep\n" " (aanbevolen voor mod ontwikkelaars)." #: src/settings_translation_file.cpp msgid "" "Have the profiler instrument itself:\n" "* Instrument an empty function.\n" "This estimates the overhead, that instrumentation is adding (+1 function " "call).\n" "* Instrument the sampler being used to update the statistics." msgstr "" "Laat de profiler zichzelf profileren:\n" "* Profileer een lege functie.\n" " Dit geeft een schatting van de CPU-tijd die door de profiler zelf " "gebruikt wordt,\n" " ten koste van één extra functie-aanroep.\n" "* Profileer de code die de statistieken ververst." #: src/settings_translation_file.cpp #, fuzzy msgid "Heat blend noise" msgstr "Wereldgenerator landschapstemperatuurovergangen" #: src/settings_translation_file.cpp #, fuzzy msgid "Heat noise" msgstr "Grot ruispatroon #1" #: src/settings_translation_file.cpp msgid "Height component of the initial window size." msgstr "Aanvangshoogte van het venster." #: src/settings_translation_file.cpp #, fuzzy msgid "Height noise" msgstr "Rechter Windowstoets" #: src/settings_translation_file.cpp #, fuzzy msgid "Height select noise" msgstr "Hoogte-selectie ruisparameters" #: src/settings_translation_file.cpp msgid "High-precision FPU" msgstr "Hoge-nauwkeurigheid FPU" #: src/settings_translation_file.cpp #, fuzzy msgid "Hill steepness" msgstr "Steilheid van de heuvels" #: src/settings_translation_file.cpp #, fuzzy msgid "Hill threshold" msgstr "Heuvel-grenswaarde" #: src/settings_translation_file.cpp #, fuzzy msgid "Hilliness1 noise" msgstr "Steilte ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Hilliness2 noise" msgstr "Steilte ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Hilliness3 noise" msgstr "Steilte ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Hilliness4 noise" msgstr "Steilte ruis" #: src/settings_translation_file.cpp msgid "Homepage of server, to be displayed in the serverlist." msgstr "Home-pagina van de server. Wordt getoond in de serverlijst." #: src/settings_translation_file.cpp msgid "" "Horizontal acceleration in air when jumping or falling,\n" "in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "" "Horizontal and vertical acceleration in fast mode,\n" "in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "" "Horizontal and vertical acceleration on ground or when climbing,\n" "in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar next key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp msgid "Hotbar previous key" msgstr "Toets voor vorig gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 1 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 10 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 11 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 12 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 13 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 14 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 15 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 16 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 17 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 18 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 19 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 2 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 20 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 21 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 22 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 23 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 24 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 25 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 26 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 27 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 28 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 29 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 3 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 30 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 31 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 32 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 4 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 5 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 6 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 7 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 8 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "Hotbar slot 9 key" msgstr "Toets voor volgend gebruikte tool" #: src/settings_translation_file.cpp #, fuzzy msgid "How deep to make rivers." msgstr "Diepte van de rivieren" #: src/settings_translation_file.cpp msgid "" "How fast liquid waves will move. Higher = faster.\n" "If negative, liquid waves will move backwards.\n" "Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" "How much the server will wait before unloading unused mapblocks.\n" "Higher value is smoother, but will use more RAM." msgstr "" "De tijd die de server wacht voordat een ongebruikt mapblok vergeten wordt.\n" "Een hogere waarde zorgt voor een vloeiender spelervaring, maar kost meer " "geheugen." #: src/settings_translation_file.cpp #, fuzzy msgid "How wide to make rivers." msgstr "Breedte van rivieren" #: src/settings_translation_file.cpp msgid "Humidity blend noise" msgstr "Vochtigheid vermenging ruis" #: src/settings_translation_file.cpp msgid "Humidity noise" msgstr "Vochtigheid ruis" #: src/settings_translation_file.cpp msgid "Humidity variation for biomes." msgstr "Vochtigheidsvariatie voor biomen." #: src/settings_translation_file.cpp msgid "IPv6" msgstr "IPv6" #: src/settings_translation_file.cpp msgid "IPv6 server" msgstr "IPv6 server" #: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" "to not waste CPU power for no benefit." msgstr "" "Beperk de FPS tot maximaal deze waarde, zodat geen processor-\n" "kracht verspild wordt zonder dat het toegevoegde waarde heeft." #: src/settings_translation_file.cpp #, fuzzy msgid "" "If disabled, \"special\" key is used to fly fast if both fly and fast mode " "are\n" "enabled." msgstr "" "Indien uitgeschakeld, dan wordt met de \"gebruiken\" toets snel gevlogen " "wanneer\n" "de \"vliegen\" en de \"snel\" modus aanstaan." #: src/settings_translation_file.cpp msgid "" "If enabled the server will perform map block occlusion culling based on\n" "on the eye position of the player. This can reduce the number of blocks\n" "sent to the client 50-80%. The client will not longer receive most " "invisible\n" "so that the utility of noclip mode is reduced." msgstr "" "Indien aan zal de server achterliggende map blokken niet tonen afgaande\n" "op de oog positie van de speler. Dit kan de hoeveelheid blokken die naar de " "cliënt\n" "gestuurd worden met 50-80 % verminderen. De cliënt zal niet langer de " "meeste\n" "onzichtbare blokken ontvangen zodat noclip mode niet meer nodig is." #: src/settings_translation_file.cpp msgid "" "If enabled together with fly mode, player is able to fly through solid " "nodes.\n" "This requires the \"noclip\" privilege on the server." msgstr "" "Indien deze optie aanstaat, in combinatie met \"vliegen\" modus, dan kan de\n" "speler door vaste objecten heenvliegen.\n" "Dit vereist het \"noclip\" voorrecht op de server." #: src/settings_translation_file.cpp #, fuzzy msgid "" "If enabled, \"special\" key instead of \"sneak\" key is used for climbing " "down and\n" "descending." msgstr "" "Indien aangeschakeld, dan wordt de \"gebruiken\" toets gebruikt voor\n" "omlaagklimmen en dalen i.p.v. de \"sluipen\" toets." #: src/settings_translation_file.cpp msgid "" "If enabled, actions are recorded for rollback.\n" "This option is only read when server starts." msgstr "" "Indien aangeschakeld worden speleracties opgeslagen zodat ze teruggerold " "kunnen worden.\n" "Deze instelling wordt alleen bij het starten van de server gelezen." #: src/settings_translation_file.cpp msgid "If enabled, disable cheat prevention in multiplayer." msgstr "Valsspeelbescherming uitschakelen in multiplayer modus." #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" "Zorg dat de server niet stopt in geval van ongeldige wereld-data.\n" "Alleen aan te schakelen door spelers / server-beheerders die weten wat de " "consequenties zijn." #: src/settings_translation_file.cpp msgid "" "If enabled, makes move directions relative to the player's pitch when flying " "or swimming." msgstr "" #: src/settings_translation_file.cpp msgid "If enabled, new players cannot join with an empty password." msgstr "" "Spelers kunnen zich niet aanmelden zonder wachtwoord indien aangeschakeld." #: src/settings_translation_file.cpp msgid "" "If enabled, you can place blocks at the position (feet + eye level) where " "you stand.\n" "This is helpful when working with nodeboxes in small areas." msgstr "" "Indien aangeschakeld, kan een speler blokken plaatsen op de eigen positie\n" "(het niveau van de voeten en van de ogen).\n" "Dit vergemakkelijkt het werken in nauwe ruimtes." #: src/settings_translation_file.cpp msgid "" "If the CSM restriction for node range is enabled, get_node calls are " "limited\n" "to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp msgid "" "If the file size of debug.txt exceeds the number of megabytes specified in\n" "this setting when it is opened, the file is moved to debug.txt.1,\n" "deleting an older debug.txt.1 if it exists.\n" "debug.txt is only moved if this setting is positive." msgstr "" #: src/settings_translation_file.cpp msgid "If this is set, players will always (re)spawn at the given position." msgstr "" "Indien aangeschakeld, dan worden spelers altijd op deze locatie geboren." #: src/settings_translation_file.cpp msgid "Ignore world errors" msgstr "Wereldfouten negeren" #: src/settings_translation_file.cpp msgid "In-Game" msgstr "Spel" #: src/settings_translation_file.cpp msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #: src/settings_translation_file.cpp msgid "In-game chat console background color (R,G,B)." msgstr "Chat console achtergrondkleur (R,G,B)." #: src/settings_translation_file.cpp #, fuzzy msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." msgstr "" "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #: src/settings_translation_file.cpp #, fuzzy msgid "Inc. volume key" msgstr "Console-toets" #: src/settings_translation_file.cpp msgid "Initial vertical speed when jumping, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "" "Instrument builtin.\n" "This is usually only needed by core/builtin contributors" msgstr "" "Profileer 'builtin'.\n" "Dit is normaal enkel nuttig voor gebruik door ontwikkelaars van\n" "het 'builtin'-gedeelte van de server" #: src/settings_translation_file.cpp msgid "Instrument chatcommands on registration." msgstr "Profileer chat-commando's bij het registreren." #: src/settings_translation_file.cpp msgid "" "Instrument global callback functions on registration.\n" "(anything you pass to a minetest.register_*() function)" msgstr "" "Profileer algemene callback-functies bij het registreren.\n" "(alles dat mbv een van de minetest.register_*() functies geregistreerd wordt" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Active Block Modifiers on registration." msgstr "Profileer de acties van ABMs bij het registreren." #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Loading Block Modifiers on registration." msgstr "Profileer de acties van LBMs bij het registreren." #: src/settings_translation_file.cpp msgid "Instrument the methods of entities on registration." msgstr "Profileer de acties van objecten bij het registreren." #: src/settings_translation_file.cpp msgid "Instrumentation" msgstr "Per soort" #: src/settings_translation_file.cpp msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" "Interval voor het opslaan van belangrijke veranderingen in de wereld. In " "seconden." #: src/settings_translation_file.cpp msgid "Interval of sending time of day to clients." msgstr "Interval voor het sturen van de kloktijd naar cliënten." #: src/settings_translation_file.cpp msgid "Inventory items animations" msgstr "Inventaris items animaties" #: src/settings_translation_file.cpp msgid "Inventory key" msgstr "Rugzak toets" #: src/settings_translation_file.cpp msgid "Invert mouse" msgstr "Muisbeweging omkeren" #: src/settings_translation_file.cpp msgid "Invert vertical mouse movement." msgstr "Vertikale muisbeweging omkeren." #: src/settings_translation_file.cpp #, fuzzy msgid "Italic font path" msgstr "Vaste-breedte font pad" #: src/settings_translation_file.cpp #, fuzzy msgid "Italic monospace font path" msgstr "Vaste-breedte font pad" #: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "Bestaansduur van objecten" #: src/settings_translation_file.cpp #, fuzzy msgid "Iterations" msgstr "Per soort" #: src/settings_translation_file.cpp msgid "" "Iterations of the recursive function.\n" "Increasing this increases the amount of fine detail, but also\n" "increases processing load.\n" "At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp msgid "Joystick ID" msgstr "Stuurknuppel ID" #: src/settings_translation_file.cpp msgid "Joystick button repetition interval" msgstr "Joystick-knop herhalingsinterval" #: src/settings_translation_file.cpp msgid "Joystick frustum sensitivity" msgstr "Joystick frustrum gevoeligheid" #: src/settings_translation_file.cpp #, fuzzy msgid "Joystick type" msgstr "Stuurknuppel Type" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Julia set only.\n" "W component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" "Juliaverzameling: W-waarde van de 4D vorm. Heeft geen effect voor 3D-" "fractals.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Julia set only.\n" "X component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" "Juliaverzameling: X-waarde van de vorm.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Julia set only.\n" "Y component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" "Juliaverzameling: Y-waarde van de vorm.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Julia set only.\n" "Z component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" "Juliaverzameling: Z-waarde van de vorm.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp #, fuzzy msgid "Julia w" msgstr "Julia w" #: src/settings_translation_file.cpp #, fuzzy msgid "Julia x" msgstr "Julia x" #: src/settings_translation_file.cpp #, fuzzy msgid "Julia y" msgstr "Julia y" #: src/settings_translation_file.cpp #, fuzzy msgid "Julia z" msgstr "Julia z" #: src/settings_translation_file.cpp msgid "Jump key" msgstr "Springen toets" #: src/settings_translation_file.cpp msgid "Jumping speed" msgstr "Sprinsnelheid" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de zichtastand te verminderen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for decreasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volume te verlagen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for dropping the currently selected item.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets voor het weggooien van het geselecteerde object.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for increasing the viewing range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de zichtastand te vergroten.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for increasing the volume.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volume te verhogen.\n" "Zie\n" "http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for jumping.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets voor springen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for moving fast in fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om snel te bewegen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for moving the player backward.\n" "Will also disable autoforward, when active.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de speler achteruit te bewegen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for moving the player forward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de speler vooruit te bewegen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for moving the player left.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de speler naar links te bewegen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for moving the player right.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de speler naar rechts te bewegen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for muting the game.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de game te dempen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window to type commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het chat-window te openen om commando's te typen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for opening the chat window to type local commands.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het chat-window te openen om commando's te typen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for opening the chat window.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het chat-window te openen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for opening the inventory.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het rugzak-window te openen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 11th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 12th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 13th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 14th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 15th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 16th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 17th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 18th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 19th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 20th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 21st hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 22nd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 23rd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 24th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 25th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 26th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 27th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 28th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 29th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 30th hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 31st hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the 32nd hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the eighth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the fifth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the first hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the fourth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het vorige item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for selecting the next item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the ninth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for selecting the previous item in the hotbar.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het vorige item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the second hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the seventh hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the sixth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the tenth hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for selecting the third hotbar slot.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het volgende item in de hotbar te selecteren.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for sneaking.\n" "Also used for climbing down and descending in water if aux1_descends is " "disabled.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om te sluipen.\n" "Wordt ook gebruikt om naar beneden te klimmen en te dalen indien " "aux1_descends uitstaat.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for switching between first- and third-person camera.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om tussen 1e-persoon camera en 3e-persoon camera te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for taking screenshots.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om screenshots te maken.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for toggling autoforward.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om automatisch lopen aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling cinematic mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om cinematic modus aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling display of minimap.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de mini-kaart aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling fast mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om snelle modus aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling flying.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om vliegen aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling noclip mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om 'noclip' modus aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for toggling pitch move mode.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om 'noclip' modus aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling the camera update. Only used for development\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om camera-verversing aan/uit te schakelen. Enkel gebruikt voor " "ontwikkeling.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for toggling the display of chat.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het tonen van chatberichten aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of debug info.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om debug informatie aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for toggling the display of fog.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om mist aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the HUD.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om de HUD aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Key for toggling the display of the large chat console.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het tonen van chatberichten aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling the display of the profiler. Used for development.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om het tonen van de code-profiler aan/uit te schakelen. Gebruikt voor " "ontwikkeling.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key for toggling unlimited view range.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om oneindige zichtastand aan/uit te schakelen.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "" "Key to use view zoom when possible.\n" "See http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" msgstr "" "Toets om in te zoemen wanneer mogelijk.\n" "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." "html#a54da2a0e231901735e3da1b0edf72eb3" #: src/settings_translation_file.cpp msgid "Kick players who sent more than X messages per 10 seconds." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Lake steepness" msgstr "Steilheid Van de meren" #: src/settings_translation_file.cpp #, fuzzy msgid "Lake threshold" msgstr "Meren-grenswaarde" #: src/settings_translation_file.cpp msgid "Language" msgstr "Taal" #: src/settings_translation_file.cpp msgid "Large cave depth" msgstr "Diepte van grote grotten" #: src/settings_translation_file.cpp msgid "Large cave maximum number" msgstr "" #: src/settings_translation_file.cpp msgid "Large cave minimum number" msgstr "" #: src/settings_translation_file.cpp msgid "Large cave proportion flooded" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Large chat console key" msgstr "Console-toets" #: src/settings_translation_file.cpp msgid "Leaves style" msgstr "Type van bladeren" #: src/settings_translation_file.cpp msgid "" "Leaves style:\n" "- Fancy: all faces visible\n" "- Simple: only outer faces, if defined special_tiles are used\n" "- Opaque: disable transparency" msgstr "" "Type bladeren:\n" "- Fancy: alle zijden zichtbaar\n" "- Simple: enkel buitenzijden zichtbaar; special_tiles wordt gebruikt " "indien gedefiniëerd\n" "- Opaque: geen doorzichtige bladeren" #: src/settings_translation_file.cpp msgid "Left key" msgstr "Toets voor links" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Length of a server tick and the interval at which objects are generally " "updated over\n" "network." msgstr "" "Lengte van server stap, en interval waarin objecten via het netwerk ververst " "worden." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Length of liquid waves.\n" "Requires waving liquids to be enabled." msgstr "" "Bewegende bladeren staan aan indien 'true'.Dit vereist dat 'shaders' ook " "aanstaan." #: src/settings_translation_file.cpp #, fuzzy msgid "Length of time between Active Block Modifier (ABM) execution cycles" msgstr "" "Tijdsinterval waarmee actieve blokken wijzigers (ABMs) geactiveerd worden" #: src/settings_translation_file.cpp msgid "Length of time between NodeTimer execution cycles" msgstr "Tijdsinterval waarmee node timerd geactiveerd worden" #: src/settings_translation_file.cpp #, fuzzy msgid "Length of time between active block management cycles" msgstr "Tijd tussen ABM cycli" #: src/settings_translation_file.cpp msgid "" "Level of logging to be written to debug.txt:\n" "- (no logging)\n" "- none (messages with no level)\n" "- error\n" "- warning\n" "- action\n" "- info\n" "- verbose" msgstr "" "Hoeveelheid logging die geschreven wordt naar debug.txt:\n" "- (geen logging)\n" "- none (enkel berichten zonder gedefiniëerd niveau)\n" "- error (alles van minstens fout-niveau)\n" "- warning (alles van minstens waarschuwings-niveau)\n" "- action (alles van minstens actie-niveau)\n" "- info (alles van minstens informatie-niveau)\n" "- verbose (alles)" #: src/settings_translation_file.cpp msgid "Light curve boost" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve boost center" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve boost spread" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve gamma" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve high gradient" msgstr "" #: src/settings_translation_file.cpp msgid "Light curve low gradient" msgstr "" #: src/settings_translation_file.cpp msgid "Limit of emerge queues on disk" msgstr "Emerge-wachtrij voor lezen" #: src/settings_translation_file.cpp msgid "Limit of emerge queues to generate" msgstr "Emerge-wachtrij voor genereren" #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" "Only mapchunks completely within the mapgen limit are generated.\n" "Value is stored per-world." msgstr "" "Limiet van de landkaart generatie in aantal noden van (0,0,0) in alle 6 " "richtingen.\n" "Enkel mapchunks die volledig in de limiet vallen worden gegenereerd.\n" "Deze waarde wordt per wereld bewaard." #: src/settings_translation_file.cpp msgid "" "Limits number of parallel HTTP requests. Affects:\n" "- Media fetch if server uses remote_media setting.\n" "- Serverlist download and server announcement.\n" "- Downloads performed by main menu (e.g. mod manager).\n" "Only has an effect if compiled with cURL." msgstr "" "Beperking van het aantal parallele HTTP verzoeken. Van toepassing op:\n" "- Laden van media indien een externe media-server gebruikt wordt.\n" "- Laden van de serverlijst en server-aankondigingen.\n" "- Downloads vanuit het hoofdmens (bijv. mods).\n" "(Alleen van toepassing indien cURL meegecompileerd is)." #: src/settings_translation_file.cpp msgid "Liquid fluidity" msgstr "Vloeibaarheid van vloeistoffen" #: src/settings_translation_file.cpp msgid "Liquid fluidity smoothing" msgstr "Vloeistof viscositeit gladmaakfactor" #: src/settings_translation_file.cpp msgid "Liquid loop max" msgstr "Vloeistof-verspreiding per stap" #: src/settings_translation_file.cpp msgid "Liquid queue purge time" msgstr "Inkortingstijd vloeistof-wachtrij" #: src/settings_translation_file.cpp #, fuzzy msgid "Liquid sinking" msgstr "Zinksnelheid in vloeistof" #: src/settings_translation_file.cpp msgid "Liquid update interval in seconds." msgstr "Vloeistof verspreidingssnelheid in seconden." #: src/settings_translation_file.cpp msgid "Liquid update tick" msgstr "Vloeistof verspreidingssnelheid" #: src/settings_translation_file.cpp msgid "Load the game profiler" msgstr "Gebruik de spel-profiler" #: src/settings_translation_file.cpp msgid "" "Load the game profiler to collect game profiling data.\n" "Provides a /profiler command to access the compiled profile.\n" "Useful for mod developers and server operators." msgstr "" "Gebruik de spel-profiler om profileringsgegevens van het spel te " "verzamelen.\n" "Hierbij komt ook het server-commando '/profiler' beschikbaar.\n" "Nuttig voor mod-ontwikkelaars en server-beheerders." #: src/settings_translation_file.cpp msgid "Loading Block Modifiers" msgstr "Geladen blokken aanpassers (LBMs)" #: src/settings_translation_file.cpp msgid "Lower Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Hoofdmenu script" #: src/settings_translation_file.cpp #, fuzzy msgid "Main menu style" msgstr "Hoofdmenu script" #: src/settings_translation_file.cpp msgid "" "Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" "Mist en hemelkleur afhankelijk van tijd van de dag (zonsopkomst/ondergang) " "en kijkrichting." #: src/settings_translation_file.cpp msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." msgstr "" "Maakt dat DirectX werkt met LuaJIT. Schakel dit uit als het problemen geeft." #: src/settings_translation_file.cpp msgid "Makes all liquids opaque" msgstr "Maak alle vloeistoffen ondoorzichtig" #: src/settings_translation_file.cpp msgid "Map directory" msgstr "Wereld map" #: src/settings_translation_file.cpp msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Map generation attributes specific to Mapgen Flat.\n" "Occasional lakes and hills can be added to the flat world." msgstr "" "Wereldgenerator instellingen specifiek voor generator 'flat' (vlak).\n" "Verspreide meren en heuvels kunnen toegevoegd worden.\n" "Vlaggen die niet in de lijst van vlaggen staan, behouden hun standaard-" "waarde.\n" "Zet \"no\" voor een vlag om hem expliciet uit te zetten." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Map generation attributes specific to Mapgen Fractal.\n" "'terrain' enables the generation of non-fractal terrain:\n" "ocean, islands and underground." msgstr "" "Wereldgenerator instellingen specifiek voor generator 'flat' (vlak).\n" "Verspreide meren en heuvels kunnen toegevoegd worden.\n" "Vlaggen die niet in de lijst van vlaggen staan, behouden hun standaard-" "waarde.\n" "Zet \"no\" voor een vlag om hem expliciet uit te zetten." #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Valleys.\n" "'altitude_chill': Reduces heat with altitude.\n" "'humid_rivers': Increases humidity around rivers.\n" "'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" "to become shallower and occasionally dry.\n" "'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp msgid "Map generation attributes specific to Mapgen v5." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Map generation attributes specific to Mapgen v6.\n" "The 'snowbiomes' flag enables the new 5 biome system.\n" "When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" "the 'jungles' flag is ignored." msgstr "" "Wereldgenerator instellingen specifiek voor generator v6.\n" "Indien sneeuwgebieden aanstaan, dan worden oerwouden ook aangezet, en wordt\n" "de \"jungles\" vlag genegeerd.\n" "Vlaggen die niet in de lijst van vlaggen staan, behouden hun standaard-" "waarde.\n" "Zet \"no\" voor een vlag om hem expliciet uit te zetten." #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" "'ridges' enables the rivers." msgstr "" #: src/settings_translation_file.cpp msgid "Map generation limit" msgstr "Wereld-grens" #: src/settings_translation_file.cpp msgid "Map save interval" msgstr "Interval voor opslaan wereld" #: src/settings_translation_file.cpp msgid "Mapblock limit" msgstr "Max aantal wereldblokken" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapblock mesh generation delay" msgstr "Wereld-grens" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapblock mesh generator's MapBlock cache size in MB" msgstr "Mapblock maas generator's MapBlock cache grootte in MB" #: src/settings_translation_file.cpp msgid "Mapblock unload timeout" msgstr "Wereldblok vergeet-tijd" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen Carpathian" msgstr "Fractal wereldgenerator" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen Carpathian specific flags" msgstr "Vlaggen" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen Flat" msgstr "Vlakke Wereldgenerator" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen Flat specific flags" msgstr "Vlaggen" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen Fractal" msgstr "Fractal wereldgenerator" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen Fractal specific flags" msgstr "Vlaggen" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen V5" msgstr "Wereldgenerator v5" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen V5 specific flags" msgstr "Vlaggen" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen V6" msgstr "Wereldgenerator v6" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen V6 specific flags" msgstr "Mapgen v6 Vlaggen" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen V7" msgstr "Wereldgenerator v7" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen V7 specific flags" msgstr "Mapgen v7 vlaggen" #: src/settings_translation_file.cpp msgid "Mapgen Valleys" msgstr "Valleien Wereldgenerator" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapgen Valleys specific flags" msgstr "Vlaggen" #: src/settings_translation_file.cpp msgid "Mapgen debug" msgstr "Wereldgenerator debug" #: src/settings_translation_file.cpp msgid "Mapgen flags" msgstr "Wereldgenerator vlaggen" #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Wereldgenerator" #: src/settings_translation_file.cpp msgid "Max block generate distance" msgstr "Maximale afstand van te genereren blokken" #: src/settings_translation_file.cpp msgid "Max block send distance" msgstr "Maximale afstand voor te versturen blokken" #: src/settings_translation_file.cpp msgid "Max liquids processed per step." msgstr "" "Maximaal aantal vloeistof-nodes te verwerken (dwz verspreiden)\n" "per server-stap." #: src/settings_translation_file.cpp msgid "Max. clearobjects extra blocks" msgstr "Maximaal extra aantal blokken voor clearobjects" #: src/settings_translation_file.cpp msgid "Max. packets per iteration" msgstr "Maximaal aantal pakketten per iteratie" #: src/settings_translation_file.cpp msgid "Maximum FPS" msgstr "Maximum FPS" #: src/settings_translation_file.cpp msgid "Maximum FPS when game is paused." msgstr "Maximum FPS als het spel gepauzeerd is." #: src/settings_translation_file.cpp msgid "Maximum forceloaded blocks" msgstr "Maximaal aantal geforceerd geladen blokken" #: src/settings_translation_file.cpp msgid "Maximum hotbar width" msgstr "Maximale breedte van de 'hotbar'" #: src/settings_translation_file.cpp msgid "Maximum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum liquid resistance. Controls deceleration when entering liquid at\n" "high speed." msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks that are simultaneously sent per client.\n" "The maximum total count is calculated dynamically:\n" "max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that can be queued for loading." msgstr "Maximaal aantal blokken in de wachtrij voor laden/genereren." #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" "Set to blank for an appropriate amount to be chosen automatically." msgstr "" "Maximaal aantal blokken in de wachtrij om gegenereerd te worden.\n" "Laat leeg om een geschikt aantal automatisch te laten berekenen." #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" "Set to blank for an appropriate amount to be chosen automatically." msgstr "" "Maximaal aantal blokken in de wachtrij om van disk geladen te worden.\n" "Laat leeg om een geschikt aantal automatisch te laten berekenen." #: src/settings_translation_file.cpp msgid "Maximum number of forceloaded mapblocks." msgstr "Maximaal aantal geforceerd geladen blokken." #: src/settings_translation_file.cpp msgid "" "Maximum number of mapblocks for client to be kept in memory.\n" "Set to -1 for unlimited amount." msgstr "" "Maximaal aantal wereldblokken dat door de cliënt in het geheugen gehouden " "wordt.\n" "Gebruik -1 voor een onbeperkt aantal." #: src/settings_translation_file.cpp msgid "" "Maximum number of packets sent per send step, if you have a slow connection\n" "try reducing it, but don't reduce it to a number below double of targeted\n" "client number." msgstr "" "Maximaal aantal pakketen dat per server-stap verzonden wordt. Verminder dit " "aantal\n" "bij een langzame verbinding, maar niet lager dan het gewenste aantal " "cliënten\n" "dat gelijk verbonden kan zijn." #: src/settings_translation_file.cpp #, fuzzy msgid "Maximum number of players that can be connected simultaneously." msgstr "Maximaal aantal spelers dat tegelijk verbonden kan zijn." #: src/settings_translation_file.cpp #, fuzzy msgid "Maximum number of recent chat messages to show" msgstr "Maximaal aantal geforceerd geladen blokken." #: src/settings_translation_file.cpp msgid "Maximum number of statically stored objects in a block." msgstr "Maximaal aantal objecten per blok dat wordt opgeslagen." #: src/settings_translation_file.cpp msgid "Maximum objects per block" msgstr "Maximaal aantal objecten per blok" #: src/settings_translation_file.cpp msgid "" "Maximum proportion of current window to be used for hotbar.\n" "Useful if there's something to be displayed right or left of hotbar." msgstr "" "Maximale fractie van de breedte het window dat gebruikt mag worden voor de " "hotbar.\n" "Dit is nuttig als er iets links of rechts ervan getoond moet worden." #: src/settings_translation_file.cpp msgid "Maximum simultaneous block sends per client" msgstr "Maximaal simultaan verzonden blokken per cliënt" #: src/settings_translation_file.cpp msgid "Maximum size of the out chat queue" msgstr "" #: src/settings_translation_file.cpp msgid "" "Maximum size of the out chat queue.\n" "0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp msgid "Maximum time in ms a file download (e.g. a mod download) may take." msgstr "" "Maximale duur voor een download van een bestand (bijv. een mod). In " "milliseconden." #: src/settings_translation_file.cpp msgid "Maximum users" msgstr "Maximaal aantal gebruikers" #: src/settings_translation_file.cpp msgid "Menus" msgstr "Menu's" #: src/settings_translation_file.cpp msgid "Mesh cache" msgstr "Cache voor meshes" #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Bericht van de dag" #: src/settings_translation_file.cpp msgid "Message of the day displayed to players connecting." msgstr "Toon bericht aan spelers die verbinding maken." #: src/settings_translation_file.cpp msgid "Method used to highlight selected object." msgstr "" "Manier waarop het geselecteerde object zichtbaar wordt gemaakt.\n" "* box: node wordt omlijnd.\n" "* halo: node licht op." #: src/settings_translation_file.cpp msgid "Minimap" msgstr "Mini-kaart" #: src/settings_translation_file.cpp msgid "Minimap key" msgstr "Mini-kaart toets" #: src/settings_translation_file.cpp msgid "Minimap scan height" msgstr "Mini-kaart scan-hoogte" #: src/settings_translation_file.cpp msgid "Minimum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "Minimum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Minimum texture size" msgstr "Minimale textuur-grootte voor filters" #: src/settings_translation_file.cpp msgid "Mipmapping" msgstr "Mip-Mapping" #: src/settings_translation_file.cpp msgid "Mod channels" msgstr "" #: src/settings_translation_file.cpp msgid "Modifies the size of the hudbar elements." msgstr "Veranderd de grootte van de HUDbar elementen." #: src/settings_translation_file.cpp msgid "Monospace font path" msgstr "Vaste-breedte font pad" #: src/settings_translation_file.cpp msgid "Monospace font size" msgstr "Vaste-breedte font grootte" #: src/settings_translation_file.cpp #, fuzzy msgid "Mountain height noise" msgstr "Heuvel-hoogte ruisparameters" #: src/settings_translation_file.cpp msgid "Mountain noise" msgstr "Bergen ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Mountain variation noise" msgstr "Heuvel-hoogte ruisparameters" #: src/settings_translation_file.cpp #, fuzzy msgid "Mountain zero level" msgstr "Bergen ruis" #: src/settings_translation_file.cpp msgid "Mouse sensitivity" msgstr "Muis-gevoeligheid" #: src/settings_translation_file.cpp msgid "Mouse sensitivity multiplier." msgstr "Muis-gevoeligheidsfactor." #: src/settings_translation_file.cpp msgid "Mud noise" msgstr "Modder ruis" #: src/settings_translation_file.cpp msgid "" "Multiplier for fall bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" "Vermenigvuldigingsfactor van loopbeweging bij vallen.\n" "Bijvoorbeeld:\n" "0 voor geen loopbeweging.\n" "1.0 voor normale loopbeweging.\n" "2.0 voor twee keer grotere loopbeweging." #: src/settings_translation_file.cpp msgid "Mute key" msgstr "Demp toets" #: src/settings_translation_file.cpp msgid "Mute sound" msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of map generator to be used when creating a new world.\n" "Creating a world in the main menu will override this.\n" "Current mapgens in a highly unstable state:\n" "- The optional floatlands of v7 (disabled by default)." msgstr "" #: src/settings_translation_file.cpp msgid "" "Name of the player.\n" "When running a server, clients connecting with this name are admins.\n" "When starting from the main menu, this is overridden." msgstr "" "Naam van de speler.\n" "Voor servers: spelers met deze naam krijgen beheerdersrechten.\n" "Voor cliënten: standaardspelernaam voor verbindingen met een server\n" "(in het hoofdmenu kan een andere naam gekozen worden)." #: src/settings_translation_file.cpp msgid "" "Name of the server, to be displayed when players join and in the serverlist." msgstr "" "Naam van de server. Wordt getoond in de serverlijst, en wanneer spelers " "inloggen." #: src/settings_translation_file.cpp msgid "Near clipping plane" msgstr "" #: src/settings_translation_file.cpp msgid "Network" msgstr "Netwerk" #: src/settings_translation_file.cpp msgid "" "Network port to listen (UDP).\n" "This value will be overridden when starting from the main menu." msgstr "" "Netwerkpoort van de server (UDP).\n" "Bij starten vanuit het hoofdmenu kan een andere poort opgegeven worden." #: src/settings_translation_file.cpp msgid "New users need to input this password." msgstr "Nieuwe spelers dienen dit wachtwoord op te geven." #: src/settings_translation_file.cpp msgid "Noclip" msgstr "Noclip" #: src/settings_translation_file.cpp msgid "Noclip key" msgstr "Noclip-toets" #: src/settings_translation_file.cpp msgid "Node highlighting" msgstr "Geselecteerde node indicatie" #: src/settings_translation_file.cpp msgid "NodeTimer interval" msgstr "Interval voor node-timers" #: src/settings_translation_file.cpp msgid "Noises" msgstr "Ruis" #: src/settings_translation_file.cpp msgid "Normalmaps sampling" msgstr "Normal-maps bemonstering" #: src/settings_translation_file.cpp msgid "Normalmaps strength" msgstr "Sterkte van normal-maps" #: src/settings_translation_file.cpp msgid "Number of emerge threads" msgstr "Aantal 'emerge' threads" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" "WARNING: Currently there are multiple bugs that may cause crashes when\n" "'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" "strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" "Any other value:\n" "- Specifies the number of emerge threads, with a lower limit of 1.\n" "WARNING: Increasing the number of emerge threads increases engine mapgen\n" "speed, but this may harm game performance by interfering with other\n" "processes, especially in singleplayer and/or when running Lua code in\n" "'on_generated'. For many users the optimum setting may be '1'." msgstr "" #: src/settings_translation_file.cpp msgid "" "Number of extra blocks that can be loaded by /clearobjects at once.\n" "This is a trade-off between sqlite transaction overhead and\n" "memory consumption (4096=100MB, as a rule of thumb)." msgstr "" "Aantal extra blokken (van 16x16x16 nodes) dat door het commando '/" "clearobjects'\n" "tegelijk geladen mag worden.\n" "Dit aantal is een compromis tussen snelheid enerzijds (vanwege de overhead " "van een sqlite\n" "transactie), en geheugengebruik anderzijds (4096 = ca. 100MB)." #: src/settings_translation_file.cpp msgid "Number of parallax occlusion iterations." msgstr "Aantal parallax occlusie iteraties." #: src/settings_translation_file.cpp msgid "Online Content Repository" msgstr "" #: src/settings_translation_file.cpp msgid "Opaque liquids" msgstr "Ondoorschijnende vloeistoffen" #: src/settings_translation_file.cpp msgid "" "Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp msgid "" "Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255." msgstr "" #: src/settings_translation_file.cpp msgid "" "Open the pause menu when the window's focus is lost. Does not pause if a " "formspec is\n" "open." msgstr "" #: src/settings_translation_file.cpp msgid "Overall bias of parallax occlusion effect, usually scale/2." msgstr "" "Algemene afwijking van het parallax occlusie effect. Normaal: schaal/2." #: src/settings_translation_file.cpp msgid "Overall scale of parallax occlusion effect." msgstr "Algemene schaal van het parallax occlusie effect." #: src/settings_translation_file.cpp msgid "Parallax occlusion" msgstr "Parallax occlusie" #: src/settings_translation_file.cpp msgid "Parallax occlusion bias" msgstr "Parallax occlusie afwijking" #: src/settings_translation_file.cpp msgid "Parallax occlusion iterations" msgstr "Parallax occlusie iteraties" #: src/settings_translation_file.cpp msgid "Parallax occlusion mode" msgstr "Parallax occlusie modus" #: src/settings_translation_file.cpp #, fuzzy msgid "Parallax occlusion scale" msgstr "Parallax occlusie schaal" #: src/settings_translation_file.cpp msgid "Parallax occlusion strength" msgstr "Parallax occlusie sterkte" #: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" "If “freetype” setting is enabled: Must be a TrueType font.\n" "If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" "This font will be used for certain languages or if the default font is " "unavailable." msgstr "" #: src/settings_translation_file.cpp msgid "Path to save screenshots at." msgstr "Pad waar screenshots bewaard worden." #: src/settings_translation_file.cpp msgid "" "Path to shader directory. If no path is defined, default location will be " "used." msgstr "" "Pad naar de schader. Indien geen pad wordt gegeven zal de standaard locatie " "gebruikt worden." #: src/settings_translation_file.cpp msgid "Path to texture directory. All textures are first searched from here." msgstr "" "Pad van de texturen-map. Naar texturen wordt gezocht beginnend bij deze map." #: src/settings_translation_file.cpp msgid "" "Path to the default font.\n" "If “freetype” setting is enabled: Must be a TrueType font.\n" "If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" "The fallback font will be used if the font cannot be loaded." msgstr "" #: src/settings_translation_file.cpp msgid "" "Path to the monospace font.\n" "If “freetype” setting is enabled: Must be a TrueType font.\n" "If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n" "This font is used for e.g. the console and profiler screen." msgstr "" #: src/settings_translation_file.cpp msgid "Pause on lost window focus" msgstr "" #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fysica" #: src/settings_translation_file.cpp #, fuzzy msgid "Pitch move key" msgstr "Vliegen toets" #: src/settings_translation_file.cpp msgid "Pitch move mode" msgstr "" #: src/settings_translation_file.cpp msgid "" "Player is able to fly without being affected by gravity.\n" "This requires the \"fly\" privilege on the server." msgstr "" "Speler kan vliegen, zonder invloed van de zwaartekracht.\n" "De speler moet wel in het bezit zijn van het \"vliegen\" voorrecht." #: src/settings_translation_file.cpp msgid "Player name" msgstr "Spelernaam" #: src/settings_translation_file.cpp msgid "Player transfer distance" msgstr "Speler verplaatsingsafstand" #: src/settings_translation_file.cpp #, fuzzy msgid "Player versus player" msgstr "Speler-gevechten" #: src/settings_translation_file.cpp msgid "" "Port to connect to (UDP).\n" "Note that the port field in the main menu overrides this setting." msgstr "" "Netwerk-poort (UDP) waarmee verbinding gemaakt moet worden.\n" "In het hoofdmenu kan een andere waarde opgegeven worden." #: src/settings_translation_file.cpp msgid "" "Prevent digging and placing from repeating when holding the mouse buttons.\n" "Enable this when you dig or place too often by accident." msgstr "" #: src/settings_translation_file.cpp msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" "Voorkom dat mods onveilige commando's uitvoeren, zoals shell commando's." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Print the engine's profiling data in regular intervals (in seconds).\n" "0 = disable. Useful for developers." msgstr "" "Interval waarmee profiler-gegevens geprint worden. 0 = uitzetten. Dit is " "nuttig voor ontwikkelaars." #: src/settings_translation_file.cpp msgid "Privileges that players with basic_privs can grant" msgstr "Voorrechten die spelers met 'basic_privs' mogen toekennen" #: src/settings_translation_file.cpp msgid "Profiler" msgstr "Profiler" #: src/settings_translation_file.cpp msgid "Profiler toggle key" msgstr "Profiler aan/uit toets" #: src/settings_translation_file.cpp msgid "Profiling" msgstr "Profileren" #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "" #: src/settings_translation_file.cpp msgid "" "Radius of cloud area stated in number of 64 node cloud squares.\n" "Values larger than 26 will start to produce sharp cutoffs at cloud area " "corners." msgstr "" "Straal van wolken, in 64-node eenheden.\n" "Waarden groter dan 26 hebben scherpe wolkenranden tot gevolg." #: src/settings_translation_file.cpp #, fuzzy msgid "Raises terrain to make valleys around the rivers." msgstr "Verhoogt het terrein om rond de rivieren valleien te maken" #: src/settings_translation_file.cpp msgid "Random input" msgstr "Willekeurige invoer" #: src/settings_translation_file.cpp msgid "Range select key" msgstr "Zichtafstand toets" #: src/settings_translation_file.cpp msgid "Recent Chat Messages" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Regular font path" msgstr "Rapport pad" #: src/settings_translation_file.cpp msgid "Remote media" msgstr "Externe media" #: src/settings_translation_file.cpp msgid "Remote port" msgstr "Poort van externe server" #: src/settings_translation_file.cpp msgid "" "Remove color codes from incoming chat messages\n" "Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp msgid "Replaces the default main menu with a custom one." msgstr "Vervangt het standaard hoofdmenu door een ander." #: src/settings_translation_file.cpp msgid "Report path" msgstr "Rapport pad" #: src/settings_translation_file.cpp msgid "" "Restricts the access of certain client-side functions on servers.\n" "Combine the byteflags below to restrict client-side features, or set to 0\n" "for no restrictions:\n" "LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" "CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" "READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" "READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" "LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" "csm_restriction_noderange)\n" "READ_PLAYERINFO: 32 (disable get_player_names call client-side)" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Ridge mountain spread noise" msgstr "Onderwater richel ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Ridge noise" msgstr "Rivier ruis parameters" #: src/settings_translation_file.cpp msgid "Ridge underwater noise" msgstr "Onderwater richel ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Ridged mountain size noise" msgstr "Onderwater richel ruis" #: src/settings_translation_file.cpp msgid "Right key" msgstr "Toets voor rechts" #: src/settings_translation_file.cpp msgid "Rightclick repetition interval" msgstr "Rechts-klik herhalingsinterval" #: src/settings_translation_file.cpp #, fuzzy msgid "River channel depth" msgstr "Diepte van rivieren" #: src/settings_translation_file.cpp #, fuzzy msgid "River channel width" msgstr "Diepte van rivieren" #: src/settings_translation_file.cpp #, fuzzy msgid "River depth" msgstr "Diepte van rivieren" #: src/settings_translation_file.cpp #, fuzzy msgid "River noise" msgstr "Rivier ruis parameters" #: src/settings_translation_file.cpp #, fuzzy msgid "River size" msgstr "Grootte van rivieren" #: src/settings_translation_file.cpp #, fuzzy msgid "River valley width" msgstr "Diepte van rivieren" #: src/settings_translation_file.cpp msgid "Rollback recording" msgstr "Opnemen terugrolgegevens" #: src/settings_translation_file.cpp msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp msgid "Rolling hills spread noise" msgstr "" #: src/settings_translation_file.cpp msgid "Round minimap" msgstr "Ronde mini-kaart" #: src/settings_translation_file.cpp msgid "Safe digging and placing" msgstr "" #: src/settings_translation_file.cpp msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "Zandstranden komen voor wanneer np_beach groter is dan deze waarde." #: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." msgstr "Bewaar de ontvangen wereld lokaal (op de cliënt)." #: src/settings_translation_file.cpp msgid "Save window size automatically when modified." msgstr "" #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "Lokaal bewaren van de server-wereld" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Scale GUI by a user specified value.\n" "Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" "This will smooth over some of the rough edges, and blend\n" "pixels when scaling down, at the cost of blurring some\n" "edge pixels when images are scaled by non-integer sizes." msgstr "" "Schaal de GUI met een bepaalde factor.\n" "Er wordt een dichtste-buur-anti-alias filter gebruikt om de GUI te schalen.\n" "Bij verkleinen worden sommige randen minder duidelijk, en worden\n" "pixels samengevoegd. Pixels bij randen kunnen vager worden als\n" "een niet-gehele schaalfactor gebruikt wordt." #: src/settings_translation_file.cpp msgid "Screen height" msgstr "Schermhoogte" #: src/settings_translation_file.cpp msgid "Screen width" msgstr "Schermbreedte" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "Map voor screenshots" #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "Formaat voor screenshots" #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "Screenshot kwaliteit" #: src/settings_translation_file.cpp msgid "" "Screenshot quality. Only used for JPEG format.\n" "1 means worst quality; 100 means best quality.\n" "Use 0 for default quality." msgstr "" "Kwaliteit van screenshots. Enkel voot JPEG.\n" "Van 1 (slechtst) tot 100 (best).\n" "0 = een redelijke standaardwaarde." #: src/settings_translation_file.cpp #, fuzzy msgid "Seabed noise" msgstr "Grot ruispatroon #1" #: src/settings_translation_file.cpp #, fuzzy msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "Tweede van 2 3d geluiden voor tunnels." #: src/settings_translation_file.cpp #, fuzzy msgid "Second of two 3D noises that together define tunnels." msgstr "Tweede van 2 3d geluiden voor tunnels." #: src/settings_translation_file.cpp msgid "Security" msgstr "Veiligheid" #: src/settings_translation_file.cpp #, fuzzy msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Zie http://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp msgid "Selection box border color (R,G,B)." msgstr "Kleur van selectie-randen (R,G,B)." #: src/settings_translation_file.cpp msgid "Selection box color" msgstr "Kleur van selectie-randen" #: src/settings_translation_file.cpp msgid "Selection box width" msgstr "Breedte van selectie-randen" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Selects one of 18 fractal types.\n" "1 = 4D \"Roundy\" Mandelbrot set.\n" "2 = 4D \"Roundy\" Julia set.\n" "3 = 4D \"Squarry\" Mandelbrot set.\n" "4 = 4D \"Squarry\" Julia set.\n" "5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" "6 = 4D \"Mandy Cousin\" Julia set.\n" "7 = 4D \"Variation\" Mandelbrot set.\n" "8 = 4D \"Variation\" Julia set.\n" "9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" "10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" "11 = 3D \"Christmas Tree\" Mandelbrot set.\n" "12 = 3D \"Christmas Tree\" Julia set.\n" "13 = 3D \"Mandelbulb\" Mandelbrot set.\n" "14 = 3D \"Mandelbulb\" Julia set.\n" "15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" "16 = 3D \"Cosine Mandelbulb\" Julia set.\n" "17 = 4D \"Mandelbulb\" Mandelbrot set.\n" "18 = 4D \"Mandelbulb\" Julia set." msgstr "" "Keuze uit 18 fractals op basis van 9 formules.\n" "1 = 4D \"Roundy\" mandelbrot verzameling.\n" "2 = 4D \"Roundy\" julia verzameling.\n" "3 = 4D \"Squarry\" mandelbrot verzameling.\n" "4 = 4D \"Squarry\" julia verzameling.\n" "5 = 4D \"Mandy Cousin\" mandelbrot verzameling.\n" "6 = 4D \"Mandy Cousin\" julia verzameling.\n" "7 = 4D \"Variatie\" mandelbrot verzameling.\n" "8 = 4D \"Variatie\" julia verzameling.\n" "9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot verzameling.\n" "10 = 3D \"Mandelbrot/Mandelbar\" julia verzameling.\n" "11 = 3D \"Kerstboom\" mandelbrot verzameling.\n" "12 = 3D \"Kerstboom\" julia verzameling.\n" "13 = 3D \"Mandelbulb\" mandelbrot verzameling.\n" "14 = 3D \"Mandelbulb\" julia verzameling.\n" "15 = 3D \"Cosinus Mandelbulb\" mandelbrot verzameling.\n" "16 = 3D \"Cosinus Mandelbulb\" julia verzameling.\n" "17 = 4D \"Mandelbulb\" mandelbrot verzameling.\n" "18 = 4D \"Mandelbulb\" julia verzameling." #: src/settings_translation_file.cpp msgid "Server / Singleplayer" msgstr "Server / Singleplayer" #: src/settings_translation_file.cpp msgid "Server URL" msgstr "Server URL" #: src/settings_translation_file.cpp msgid "Server address" msgstr "Adres van de server" #: src/settings_translation_file.cpp msgid "Server description" msgstr "Omschrijving van de server" #: src/settings_translation_file.cpp msgid "Server name" msgstr "Naam van de server" #: src/settings_translation_file.cpp msgid "Server port" msgstr "Netwerkpoort van de server" #: src/settings_translation_file.cpp msgid "Server side occlusion culling" msgstr "Door server worden onzichtbare nodes niet doorgegeven" #: src/settings_translation_file.cpp msgid "Serverlist URL" msgstr "URL van de publieke serverlijst" #: src/settings_translation_file.cpp msgid "Serverlist file" msgstr "Bestand met publieke serverlijst" #: src/settings_translation_file.cpp msgid "" "Set the language. Leave empty to use the system language.\n" "A restart is required after changing this." msgstr "" "Stel de taal in. De systeem-taal wordt gebruikt indien leeg.\n" "Een herstart is noodzakelijk om de nieuwe taal te activeren." #: src/settings_translation_file.cpp msgid "Set the maximum character length of a chat message sent by clients." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set to true to enable waving leaves.\n" "Requires shaders to be enabled." msgstr "" "Bewegende bladeren staan aan indien 'true'.Dit vereist dat 'shaders' ook " "aanstaan." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set to true to enable waving liquids (like water).\n" "Requires shaders to be enabled." msgstr "" "Golvend water staat aan indien 'true'Dit vereist dat 'shaders' ook aanstaan." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set to true to enable waving plants.\n" "Requires shaders to be enabled." msgstr "" "Bewegende planten staan aan indien 'true'Dit vereist dat 'shaders' ook " "aanstaan." #: src/settings_translation_file.cpp msgid "Shader path" msgstr "Shader pad" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Shaders allow advanced visual effects and may increase performance on some " "video\n" "cards.\n" "This only works with the OpenGL video backend." msgstr "" "Shaders maken bijzondere visuele effecten mogelijk, en kunnen op sommige\n" "videokaarten de prestaties verbeteren.\n" "Alleen mogelijk met OpenGL." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Shadow offset (in pixels) of the default font. If 0, then shadow will not be " "drawn." msgstr "Fontschaduw afstand. Indien 0, dan wordt geen schaduw getekend." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Shadow offset (in pixels) of the fallback font. If 0, then shadow will not " "be drawn." msgstr "Fontschaduw afstand. Indien 0, dan wordt geen schaduw getekend." #: src/settings_translation_file.cpp msgid "Shape of the minimap. Enabled = round, disabled = square." msgstr "Vorm van de mini-kaart. Aan = rond, uit = vierkant." #: src/settings_translation_file.cpp msgid "Show debug info" msgstr "Toon debug informatie" #: src/settings_translation_file.cpp msgid "Show entity selection boxes" msgstr "Toon selectie-box voor objecten" #: src/settings_translation_file.cpp msgid "Shutdown message" msgstr "Afsluitbericht van server" #: src/settings_translation_file.cpp msgid "" "Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" "WARNING!: There is no benefit, and there are several dangers, in\n" "increasing this value above 5.\n" "Reducing this value increases cave and dungeon density.\n" "Altering this value is for special usage, leaving it unchanged is\n" "recommended." msgstr "" #: src/settings_translation_file.cpp msgid "" "Size of the MapBlock cache of the mesh generator. Increasing this will\n" "increase the cache hit %, reducing the data being copied from the main\n" "thread, thus reducing jitter." msgstr "" "Grootte van de MapBlock cache voor de maas generator. Dit verhogen vergroot\n" "de kans op een cache hit, waardoor minder data van de main thread\n" "wordt gekopieerd waardoor flikkeren verminderd." #: src/settings_translation_file.cpp #, fuzzy msgid "Slice w" msgstr "Slice w" #: src/settings_translation_file.cpp #, fuzzy msgid "Slope and fill work together to modify the heights." msgstr "Helling en vulling bepalen in combinatie de hoogte" #: src/settings_translation_file.cpp msgid "Small cave maximum number" msgstr "" #: src/settings_translation_file.cpp msgid "Small cave minimum number" msgstr "" #: src/settings_translation_file.cpp msgid "Small-scale humidity variation for blending biomes on borders." msgstr "Kleinschalig vochtigheidsvariatie voor de overgang van biomen." #: src/settings_translation_file.cpp msgid "Small-scale temperature variation for blending biomes on borders." msgstr "Kleinschalig temperatuursvariatie voor de overgang van biomen." #: src/settings_translation_file.cpp msgid "Smooth lighting" msgstr "Vloeiende verlichting" #: src/settings_translation_file.cpp msgid "" "Smooths camera when looking around. Also called look or mouse smoothing.\n" "Useful for recording videos." msgstr "" "Maakt camerabewegingen vloeiender bij het rondkijken.\n" "Wordt ook wel zicht- of muis-smoothing genoemd.\n" "Nuttig bij het opnemen van videos." #: src/settings_translation_file.cpp msgid "Smooths rotation of camera in cinematic mode. 0 to disable." msgstr "" "Maakt camera-rotatie vloeiender in cintematic modus. 0 om uit te zetten." #: src/settings_translation_file.cpp msgid "Smooths rotation of camera. 0 to disable." msgstr "Maakt camera-rotatie vloeiender. O om uit te zetten." #: src/settings_translation_file.cpp msgid "Sneak key" msgstr "Sluipen toets" #: src/settings_translation_file.cpp #, fuzzy msgid "Sneaking speed" msgstr "Loopsnelheid" #: src/settings_translation_file.cpp msgid "Sneaking speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Sound" msgstr "Geluid" #: src/settings_translation_file.cpp #, fuzzy msgid "Special key" msgstr "Sluipen toets" #: src/settings_translation_file.cpp #, fuzzy msgid "Special key for climbing/descending" msgstr "Gebruik de 'gebruiken'-toets voor klimmen en dalen" #: src/settings_translation_file.cpp msgid "" "Specifies URL from which client fetches media instead of using UDP.\n" "$filename should be accessible from $remote_media$filename via cURL\n" "(obviously, remote_media should end with a slash).\n" "Files that are not present will be fetched the usual way." msgstr "" "URL waar de cliënt media kan ophalen, in plaats van deze over UDP\n" "van de server te ontvangen.\n" "$filenaam moet via cURL beschikbaar zijn met adres $remote_media$filename\n" "(remote_media moet dus eindigen in een slash ('/')).\n" "Bestanden die niet gevonden worden, worden op de normale manier opgehaald." #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" "Controls the width of the range to be boosted.\n" "Standard deviation of the light curve boost Gaussian." msgstr "" #: src/settings_translation_file.cpp msgid "Static spawnpoint" msgstr "Vast geboortepunt" #: src/settings_translation_file.cpp msgid "Steepness noise" msgstr "Steilte ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Step mountain size noise" msgstr "Bergen ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Step mountain spread noise" msgstr "Bergen ruis" #: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Sterkte van de normal-maps." #: src/settings_translation_file.cpp msgid "" "Strength of light curve boost.\n" "The 3 'boost' parameters define a range of the light\n" "curve that is boosted in brightness." msgstr "" #: src/settings_translation_file.cpp msgid "Strength of parallax." msgstr "Sterkte van de parallax." #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Stricte protocolcontrole" #: src/settings_translation_file.cpp msgid "Strip color codes" msgstr "" #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Sqlite synchrone modus" #: src/settings_translation_file.cpp msgid "Temperature variation for biomes." msgstr "Temperatuurvariatie voor biomen." #: src/settings_translation_file.cpp #, fuzzy msgid "Terrain alternative noise" msgstr "Terrain_alt ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Terrain base noise" msgstr "Terrein hoogte" #: src/settings_translation_file.cpp #, fuzzy msgid "Terrain height" msgstr "Terrein hoogte" #: src/settings_translation_file.cpp #, fuzzy msgid "Terrain higher noise" msgstr "Terrein hoogte" #: src/settings_translation_file.cpp #, fuzzy msgid "Terrain noise" msgstr "Terrein hoogte" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for hills.\n" "Controls proportion of world area covered by hills.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" "Terrein ruis-grens voor heuvels.\n" "Bepaalt hoeveel van de wereld bedekt is met heuvels.\n" "Een lagere waarde (richting 0.0) geeft meer heuvels." #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for lakes.\n" "Controls proportion of world area covered by lakes.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" "Terrein ruis-grens voor meren.\n" "Bepaalt hoeveel van de wereld bedekt is met meren.\n" "Een lagere waarde (richting 0.0) geeft meer meren." #: src/settings_translation_file.cpp msgid "Terrain persistence noise" msgstr "Terrein persistentie ruis" #: src/settings_translation_file.cpp msgid "Texture path" msgstr "Textuur pad" #: src/settings_translation_file.cpp msgid "" "Textures on a node may be aligned either to the node or to the world.\n" "The former mode suits better things like machines, furniture, etc., while\n" "the latter makes stairs and microblocks fit surroundings better.\n" "However, as this possibility is new, thus may not be used by older servers,\n" "this option allows enforcing it for certain node types. Note though that\n" "that is considered EXPERIMENTAL and may not work properly." msgstr "" #: src/settings_translation_file.cpp msgid "The URL for the content repository" msgstr "" #: src/settings_translation_file.cpp msgid "" "The default format in which profiles are being saved,\n" "when calling `/profiler save [format]` without format." msgstr "" "Het standaardformaat waarin profileringsgegevens worden bewaard,\n" " als '/profiler save' wordt aangeroepen zonder expliciet formaat." #: src/settings_translation_file.cpp #, fuzzy msgid "The depth of dirt or other biome filler node." msgstr "De diepte van aarde of andersoortige toplaag" #: src/settings_translation_file.cpp #, fuzzy msgid "" "The file path relative to your worldpath in which profiles will be saved to." msgstr "" "Het pad, ten opzichte van het wereld-pad, waar profilerings-gegevens worden " "opgeslagen.\n" #: src/settings_translation_file.cpp msgid "The identifier of the joystick to use" msgstr "De identificatie van de stuurknuppel die u gebruikt" #: src/settings_translation_file.cpp msgid "The length in pixels it takes for touch screen interaction to start." msgstr "" #: src/settings_translation_file.cpp msgid "" "The maximum height of the surface of waving liquids.\n" "4.0 = Wave height is two nodes.\n" "0.0 = Wave doesn't move at all.\n" "Default is 1.0 (1/2 node).\n" "Requires waving liquids to be enabled." msgstr "" #: src/settings_translation_file.cpp msgid "The network interface that the server listens on." msgstr "Het netwerk-adres waar de server op verbindingen wacht." #: src/settings_translation_file.cpp msgid "" "The privileges that new users automatically get.\n" "See /privs in game for a full list on your server and mod configuration." msgstr "" "De voorrechten standaard gegund aan nieuwe spelers.\n" "Gebruik het server-commando '/privs' in het spel voor een volledige lijst\n" "van beschikbare voorrechten op de server." #: src/settings_translation_file.cpp msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" "active block stuff, stated in mapblocks (16 nodes).\n" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" "This should be configured together with active_object_range." msgstr "" #: src/settings_translation_file.cpp msgid "" "The rendering back-end for Irrlicht.\n" "A restart is required after changing this.\n" "Note: On Android, stick with OGLES1 if unsure! App may fail to start " "otherwise.\n" "On other platforms, OpenGL is recommended, and it’s the only driver with\n" "shader support currently." msgstr "" #: src/settings_translation_file.cpp msgid "" "The sensitivity of the joystick axes for moving the\n" "ingame view frustum around." msgstr "" "De gevoeligheid van de assen van de joystick voor het bewegen van de " "frustrum in het spel." #: src/settings_translation_file.cpp msgid "" "The strength (darkness) of node ambient-occlusion shading.\n" "Lower is darker, Higher is lighter. The valid range of values for this\n" "setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" "set to the nearest valid value." msgstr "" "De sterke van node ambient-occlusie shading effect.\n" "Lagere waarden geven een donkerder effect. Hoger is lichter.\n" "Geldige waarden zijn van 0.25 tot 4.0. Een ongeldige waarde wordt\n" "aangepast naar de dichtstbijzijnde geldige waarde." #: src/settings_translation_file.cpp msgid "" "The time (in seconds) that the liquids queue may grow beyond processing\n" "capacity until an attempt is made to decrease its size by dumping old queue\n" "items. A value of 0 disables the functionality." msgstr "" "Het aantal seconden dat de vloeistof-verspreidingswachtrij mag groeien\n" "terwijl die al te lang is. Bij overschrijding van deze tijd worden oude " "items\n" "uit de rij verwijderd. Gebruik 0 om dit uit te zetten." #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated events\n" "when holding down a joystick button combination." msgstr "" "De tijd in seconden tussen herhaalde klikken als de joystick-knop ingedrukt " "gehouden wordt." #: src/settings_translation_file.cpp #, fuzzy msgid "" "The time in seconds it takes between repeated right clicks when holding the " "right\n" "mouse button." msgstr "" "De tijd in seconden tussen herhaalde rechts-klikken als de rechter muisknop\n" "ingedrukt gehouden wordt." #: src/settings_translation_file.cpp msgid "The type of joystick" msgstr "Het type van stuurknuppel" #: src/settings_translation_file.cpp msgid "" "The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" "enabled. Also the vertical distance over which humidity drops by 10 if\n" "'altitude_dry' is enabled." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "Eerste van 2 3D geluiden voor tunnels." #: src/settings_translation_file.cpp msgid "" "Time in seconds for item entity (dropped items) to live.\n" "Setting it to -1 disables the feature." msgstr "" "De tijd in seconden dat weggegooide of gevallen objecten bestaan.\n" "Gebruik -1 voor een onbeperkte bestaansduur." #: src/settings_translation_file.cpp msgid "Time of day when a new world is started, in millihours (0-23999)." msgstr "" #: src/settings_translation_file.cpp msgid "Time send interval" msgstr "Kloktijd verstuur-interval" #: src/settings_translation_file.cpp msgid "Time speed" msgstr "Tijdsnelheid" #: src/settings_translation_file.cpp msgid "Timeout for client to remove unused map data from memory." msgstr "" "Tijdsduur waarna de cliënt ongebruikte wereldgegevens uit het geheugen " "verwijdert." #: src/settings_translation_file.cpp msgid "" "To reduce lag, block transfers are slowed down when a player is building " "something.\n" "This determines how long they are slowed down after placing or removing a " "node." msgstr "" "Om vertraging te verminderen worden blokken minder snel verstuurd als een\n" "speler aan het bouwen is.\n" "Deze instelling bepaalt hoelang ze achtergehouden worden nadat een speler\n" "een node geplaatst of verwijderd heeft." #: src/settings_translation_file.cpp msgid "Toggle camera mode key" msgstr "Camera-modus veranderen toets" #: src/settings_translation_file.cpp msgid "Tooltip delay" msgstr "Tooltip tijdsduur" #: src/settings_translation_file.cpp #, fuzzy msgid "Touch screen threshold" msgstr "Strand geluid grenswaarde" #: src/settings_translation_file.cpp msgid "Trees noise" msgstr "Bomen ruis" #: src/settings_translation_file.cpp msgid "Trilinear filtering" msgstr "Tri-Lineare Filtering" #: src/settings_translation_file.cpp #, fuzzy msgid "" "True = 256\n" "False = 128\n" "Usable to make minimap smoother on slower machines." msgstr "" "Aan = 256\n" "Uit = 128\n" "Gebruik dit om de mini-kaart sneller te maken op langzamere machines." #: src/settings_translation_file.cpp msgid "Trusted mods" msgstr "Vertrouwde mods" #: src/settings_translation_file.cpp msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "URL voor de serverlijst in de multiplayer tab." #: src/settings_translation_file.cpp #, fuzzy msgid "Undersampling" msgstr "Rendering:" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Undersampling is similar to using a lower screen resolution, but it applies\n" "to the game world only, keeping the GUI intact.\n" "It should give a significant performance boost at the cost of less detailed " "image.\n" "Higher values result in a less detailed image." msgstr "" "Onderbemonstering is gelijkaardig aan het gebruik van een lagere " "schermresolutie,\n" "maar het behelst enkel de spel wereld. De GUI resolutie blijft intact.\n" "Dit zou een gewichtige prestatie verbetering moeten geven ten koste van een " "verminderde detailweergave." #: src/settings_translation_file.cpp msgid "Unlimited player transfer distance" msgstr "Onbeperkte speler zichtbaarheidsafstand" #: src/settings_translation_file.cpp msgid "Unload unused server data" msgstr "Vergeet ongebruikte server gegevens" #: src/settings_translation_file.cpp msgid "Upper Y limit of dungeons." msgstr "" #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Toon 3D wolken in plaats van platte wolken." #: src/settings_translation_file.cpp msgid "Use a cloud animation for the main menu background." msgstr "Toon wolken in de achtergrond van het hoofdmenu." #: src/settings_translation_file.cpp msgid "Use anisotropic filtering when viewing at textures from an angle." msgstr "Gebruik anisotropische filtering voor texturen getoond onder een hoek." #: src/settings_translation_file.cpp msgid "Use bilinear filtering when scaling textures." msgstr "Gebruik bi-lineaire filtering bij het schalen van texturen." #: src/settings_translation_file.cpp msgid "" "Use mip mapping to scale textures. May slightly increase performance,\n" "especially when using a high resolution texture pack.\n" "Gamma correct downscaling is not supported." msgstr "" #: src/settings_translation_file.cpp msgid "Use trilinear filtering when scaling textures." msgstr "Gebruik tri-lineaire filtering om texturen te schalen." #: src/settings_translation_file.cpp msgid "VBO" msgstr "VBO" #: src/settings_translation_file.cpp #, fuzzy msgid "VSync" msgstr "V-Sync" #: src/settings_translation_file.cpp #, fuzzy msgid "Valley depth" msgstr "Vallei-diepte" #: src/settings_translation_file.cpp #, fuzzy msgid "Valley fill" msgstr "Vallei-vulling" #: src/settings_translation_file.cpp #, fuzzy msgid "Valley profile" msgstr "Vallei-profiel" #: src/settings_translation_file.cpp #, fuzzy msgid "Valley slope" msgstr "Vallei-helling" #: src/settings_translation_file.cpp msgid "Variation of biome filler depth." msgstr "Variatie van de biome vullingsdiepte." #: src/settings_translation_file.cpp msgid "Variation of maximum mountain height (in nodes)." msgstr "Variatie van de maximum berg hoogte (in noden)." #: src/settings_translation_file.cpp msgid "Variation of number of caves." msgstr "Variatie van het aantal grotten." #: src/settings_translation_file.cpp msgid "" "Variation of terrain vertical scale.\n" "When noise is < -0.55 terrain is near-flat." msgstr "" "Variatie in de verticale schaal van het terrein.\n" "Indien ruis < -0.55 is het terrein haast vlak." #: src/settings_translation_file.cpp msgid "Varies depth of biome surface nodes." msgstr "Varieert de diepte van de biome oppervlakte noden." #: src/settings_translation_file.cpp msgid "" "Varies roughness of terrain.\n" "Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" "Varieert de ruwheid van het terrein.\n" "Definieert de 'persistence' waarde voor terrain_base en terrain_alt ruis." #: src/settings_translation_file.cpp #, fuzzy msgid "Varies steepness of cliffs." msgstr "Bepaalt steilheid/hoogte van heuvels." #: src/settings_translation_file.cpp msgid "Vertical climbing speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Vertical screen synchronization." msgstr "Vertikale scherm-synchronisatie." #: src/settings_translation_file.cpp msgid "Video driver" msgstr "Video driver" #: src/settings_translation_file.cpp #, fuzzy msgid "View bobbing factor" msgstr "Loopbeweging" #: src/settings_translation_file.cpp msgid "View distance in nodes." msgstr "Zichtafstand in nodes." #: src/settings_translation_file.cpp msgid "View range decrease key" msgstr "Toets voor verkleinen zichtafstand" #: src/settings_translation_file.cpp msgid "View range increase key" msgstr "Toets voor vergroten zichtafstand" #: src/settings_translation_file.cpp msgid "View zoom key" msgstr "Toets voor het inzoomen" #: src/settings_translation_file.cpp msgid "Viewing range" msgstr "Zichtafstand" #: src/settings_translation_file.cpp msgid "Virtual joystick triggers aux button" msgstr "" #: src/settings_translation_file.cpp msgid "Volume" msgstr "Geluidsniveau" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Volume of all sounds.\n" "Requires the sound system to be enabled." msgstr "" "Schakelt parallax occlusie mappen in.\n" "Dit vereist dat shaders ook aanstaan." #: src/settings_translation_file.cpp #, fuzzy msgid "" "W coordinate of the generated 3D slice of a 4D fractal.\n" "Determines which 3D slice of the 4D shape is generated.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" "W-coördinaat van de 3D doorsnede van de 4D vorm.\n" "Bepaalt welke 3D-doorsnelde van de 4D-vorm gegenereerd wordt.\n" "Heeft geen effect voor 3D-fractals.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp msgid "Walking and flying speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Walking speed" msgstr "Loopsnelheid" #: src/settings_translation_file.cpp msgid "Walking, flying and climbing speed in fast mode, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "Water level" msgstr "Waterniveau" #: src/settings_translation_file.cpp msgid "Water surface level of the world." msgstr "Waterniveau van de wereld." #: src/settings_translation_file.cpp msgid "Waving Nodes" msgstr "Bewegende nodes" #: src/settings_translation_file.cpp msgid "Waving leaves" msgstr "Bewegende bladeren" #: src/settings_translation_file.cpp #, fuzzy msgid "Waving liquids" msgstr "Bewegende nodes" #: src/settings_translation_file.cpp #, fuzzy msgid "Waving liquids wave height" msgstr "Golfhoogte van water" #: src/settings_translation_file.cpp #, fuzzy msgid "Waving liquids wave speed" msgstr "Golfsnelheid van water" #: src/settings_translation_file.cpp #, fuzzy msgid "Waving liquids wavelength" msgstr "Golflengte van water" #: src/settings_translation_file.cpp msgid "Waving plants" msgstr "Bewegende planten" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter is true, all GUI images need to be\n" "filtered in software, but some images are generated directly\n" "to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" "Als gui_scaling_filter aan staat worden alle GUI-plaatjes\n" "softwarematig gefilterd. Sommige plaatjes worden wel direct\n" "in hardware gegenereerd (bijv. render-to-texture voor nodes\n" "in de rugzak)." #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter_txr2img is true, copy those images\n" "from hardware to software for scaling. When false, fall back\n" "to the old scaling method, for video drivers that don't\n" "properly support downloading textures back from hardware." msgstr "" "Als gui_scaling_filter_txr2img aan staat, worden plaatjes\n" "van de GPU naar het werkgeheugen gekopiëerd voor schalen.\n" "Anders wordt de oude methode gebruikt, voor video-kaarten\n" "die geen ondersteuning hebben voor het kopiëren van texturen\n" "terug naar het werkgeheugen." #: src/settings_translation_file.cpp #, fuzzy msgid "" "When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" "can be blurred, so automatically upscale them with nearest-neighbor\n" "interpolation to preserve crisp pixels. This sets the minimum texture size\n" "for the upscaled textures; higher values look sharper, but require more\n" "memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" "have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" "enabled.\n" "This is also used as the base node texture size for world-aligned\n" "texture autoscaling." msgstr "" "Als bi-lineaire, tri-lineaire of anisotropische filters gebruikt worden, " "dan\n" "kunnen lage-resolutie texturen vaag worden. Verhoog hun resolutie dmv\n" "naaste-buur-interpolatie zodat de scherpte behouden blijft. Deze optie\n" "bepaalt de minimale textuurgroote na het verhogen van de resolutie. Hogere\n" "waarden geven een scherper beeld, maar kosten meer geheugen. Het is " "aanbevolen\n" "machten van 2 te gebruiken. Een waarde groter dan 1 heeft wellicht geen " "zichtbaar\n" "effect indien bi-lineaire, tri-lineaire of anisotropische filtering niet aan " "staan." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Whether FreeType fonts are used, requires FreeType support to be compiled " "in.\n" "If disabled, bitmap and XML vectors fonts are used instead." msgstr "Gebruik freetype fonts. Dit vereist dat freetype ingecompileerd is." #: src/settings_translation_file.cpp msgid "Whether node texture animations should be desynchronized per mapblock." msgstr "Node-animaties in wereldblokken niet synchroniseren." #: src/settings_translation_file.cpp msgid "" "Whether players are shown to clients without any range limit.\n" "Deprecated, use the setting player_transfer_distance instead." msgstr "" "Geef de locatie van spelers door aan cliënten ongeacht de afstand.\n" "Verouderd. Gebruik 'player_transfer_distance'." #: src/settings_translation_file.cpp msgid "Whether to allow players to damage and kill each other." msgstr "Maak het mogelijk dat spelers elkaar kunnen verwonden en doden." #: src/settings_translation_file.cpp msgid "" "Whether to ask clients to reconnect after a (Lua) crash.\n" "Set this to true if your server is set up to restart automatically." msgstr "" "Verzoek de cliënten om na een (Lua) crash automatisch opnieuw te verbinden.\n" "Zet dit aan als de server na een crash automatisch herstart." #: src/settings_translation_file.cpp msgid "Whether to fog out the end of the visible area." msgstr "" "Maak het einde van het zichtbereik mistig, zodat het einde niet opvalt." #: src/settings_translation_file.cpp msgid "" "Whether to mute sounds. You can unmute sounds at any time, unless the\n" "sound system is disabled (enable_sound=false).\n" "In-game, you can toggle the mute state with the mute key or by using the\n" "pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" "Laat debug informatie zien in de cliënt (heeft hetzelfde effect als de F5 " "toets)." #: src/settings_translation_file.cpp msgid "Width component of the initial window size." msgstr "Aanvangsbreedte van het venster." #: src/settings_translation_file.cpp #, fuzzy msgid "Width of the selection box lines around nodes." msgstr "Breedte van de lijnen om een geselecteerde node." #: src/settings_translation_file.cpp msgid "" "Windows systems only: Start Minetest with the command line window in the " "background.\n" "Contains the same information as the file debug.txt (default name)." msgstr "" "Enkel Windows systemen: Start Minetest met een commando (DOS-prompt) window " "in de achtergrond.\n" "Bevat dezelfde informatie als het bestand debug.txt (standaard naam)." #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" "Not needed if starting from the main menu." msgstr "" "Wereld-map (alle informatie over de wereld staat in deze map).\n" "Deze instelling is niet nodig als de server vanuit het hoofdmenu wordt " "gestart." #: src/settings_translation_file.cpp #, fuzzy msgid "World start time" msgstr "Wereld naam" #: src/settings_translation_file.cpp msgid "" "World-aligned textures may be scaled to span several nodes. However,\n" "the server may not send the scale you want, especially if you use\n" "a specially-designed texture pack; with this option, the client tries\n" "to determine the scale automatically basing on the texture size.\n" "See also texture_min_size.\n" "Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp msgid "World-aligned textures mode" msgstr "" #: src/settings_translation_file.cpp msgid "Y of flat ground." msgstr "Niveau van de oppervlakte (Y-coördinaat)." #: src/settings_translation_file.cpp msgid "" "Y of mountain density gradient zero level. Used to shift mountains " "vertically." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Y of upper limit of large caves." msgstr "Minimale diepte van grote semi-willekeurige grotten." #: src/settings_translation_file.cpp msgid "Y-distance over which caverns expand to full size." msgstr "Y-afstand waar over grotten uitbreiden tot volle grootte." #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-niveau van gemiddeld terrein oppervlak." #: src/settings_translation_file.cpp msgid "Y-level of cavern upper limit." msgstr "Y-niveau van hoogste limiet voor grotten." #: src/settings_translation_file.cpp #, fuzzy msgid "Y-level of higher terrain that creates cliffs." msgstr "Y-niveau van lager terrein en vijver bodems." #: src/settings_translation_file.cpp #, fuzzy msgid "Y-level of lower terrain and seabed." msgstr "Y-niveau van lager terrein en vijver bodems." #: src/settings_translation_file.cpp msgid "Y-level of seabed." msgstr "Y-niveau van zee bodem." #: src/settings_translation_file.cpp msgid "cURL file download timeout" msgstr "timeout voor cURL download" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "Maximaal parallellisme in cURL" #: src/settings_translation_file.cpp msgid "cURL timeout" msgstr "cURL timeout" #~ msgid "Toggle Cinematic" #~ msgstr "Cinematic modus aan/uit" #, fuzzy #~ msgid "Select Package File:" #~ msgstr "Selecteer Modbestand:" #, fuzzy #~ msgid "Y of upper limit of lava in large caves." #~ msgstr "Minimale diepte van grote semi-willekeurige grotten." #~ msgid "Waving Water" #~ msgstr "Golvend water" #~ msgid "Y-level to which floatland shadows extend." #~ msgstr "Y-niveau tot waar de schaduw van drijvend land reikt." #~ msgid "Y-level of floatland midpoint and lake surface." #~ msgstr "Y-niveau van drijvend land middelpunt en vijver oppervlak." #~ msgid "Waving water" #~ msgstr "Golvend water" #~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" #~ "Variatie van de heuvel hoogte en vijver diepte op drijvend egaal terrein." #, fuzzy #~ msgid "" #~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" #~ "Typisch maximum hoogte, boven en onder het middelpunt van drijvend berg " #~ "terrein." #~ msgid "This font will be used for certain languages." #~ msgstr "Dit font wordt gebruikt voor bepaalde talen." #~ msgid "Shadow limit" #~ msgstr "Schaduw limiet" #~ msgid "Path to TrueTypeFont or bitmap." #~ msgstr "Pad van TrueType font of bitmap." #, fuzzy #~ msgid "Lava depth" #~ msgstr "Diepte van grote grotten" #~ msgid "IPv6 support." #~ msgstr "IPv6 ondersteuning." #, fuzzy #~ msgid "Gamma" #~ msgstr "Gamma" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Fontschaduw alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #~ msgid "Floatland mountain height" #~ msgstr "Drijvend gebergte hoogte" #, fuzzy #~ msgid "Floatland mountain exponent" #~ msgstr "Drijvend gebergte dichtheid" #~ msgid "Floatland mountain density" #~ msgstr "Drijvend gebergte dichtheid" #, fuzzy #~ msgid "Floatland level" #~ msgstr "Waterniveau" #~ msgid "Floatland base noise" #~ msgstr "Drijvend land basis ruis" #~ msgid "Floatland base height noise" #~ msgstr "Drijvend land basis hoogte ruis" #~ msgid "Enables filmic tone mapping" #~ msgstr "Schakelt filmisch tone-mapping in" #~ msgid "Enable VBO" #~ msgstr "VBO aanzetten" #~ msgid "" #~ "Defines areas of floatland smooth terrain.\n" #~ "Smooth floatlands occur when noise > 0." #~ msgstr "" #~ "Bepaalt gebieden van drijvend glijdend terrein.\n" #~ "Drijvend glijdend terrein ontstaat wanneer ruis > 0." #, fuzzy #~ msgid "Darkness sharpness" #~ msgstr "Steilheid Van de meren" #~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" #~ "Bepaalt breedte van tunnels, een kleinere waarde maakt bredere tunnels." #, fuzzy #~ msgid "" #~ "Controls the density of mountain-type floatlands.\n" #~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" #~ "Bepaalt de dichtheid van drijvende bergen.\n" #~ "Dit wordt bijgevoegd bij de 'np_mountain' ruis waarde." #, fuzzy #~ msgid "" #~ "Adjust the gamma encoding for the light tables. Higher numbers are " #~ "brighter.\n" #~ "This setting is for the client only and is ignored by the server." #~ msgstr "" #~ "Aangepaste gamma voor de licht-tabellen. Lagere waardes zijn helderder.\n" #~ "Deze instelling wordt enkel gebruikt door de cliënt, en wordt genegeerd " #~ "door de server."