From a0ff37eabb4f9a1abc0dbd68b6ed71f290d93ca5 Mon Sep 17 00:00:00 2001 From: orwell96 Date: Tue, 29 May 2018 15:53:34 +0200 Subject: Fix bugs found while testing --- advtrains_train_industrial/init.lua | 4 ++++ advtrains_train_japan/init.lua | 2 ++ advtrains_train_steam/init.lua | 4 ++++ advtrains_train_subway/init.lua | 1 + 4 files changed, 11 insertions(+) diff --git a/advtrains_train_industrial/init.lua b/advtrains_train_industrial/init.lua index a60bf74..71154fb 100644 --- a/advtrains_train_industrial/init.lua +++ b/advtrains_train_industrial/init.lua @@ -41,6 +41,7 @@ advtrains.register_wagon("engine_industrial", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial Train Engine"), "advtrains_engine_industrial_inv.png") --big-- advtrains.register_wagon("engine_industrial_big", { @@ -78,6 +79,7 @@ advtrains.register_wagon("engine_industrial_big", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Big Industrial Train Engine"), "advtrains_engine_industrial_inv.png") advtrains.register_wagon("wagon_tank", { mesh="advtrains_wagon_tank.b3d", @@ -99,6 +101,7 @@ advtrains.register_wagon("wagon_tank", { inventory_list_sizes = { box=8*3, }, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial tank wagon"), "advtrains_wagon_tank_inv.png") advtrains.register_wagon("wagon_wood", { mesh="advtrains_wagon_wood.b3d", @@ -120,4 +123,5 @@ advtrains.register_wagon("wagon_wood", { inventory_list_sizes = { box=8*3, }, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial wood wagon"), "advtrains_wagon_wood_inv.png") diff --git a/advtrains_train_japan/init.lua b/advtrains_train_japan/init.lua index 23027db..e56f799 100644 --- a/advtrains_train_japan/init.lua +++ b/advtrains_train_japan/init.lua @@ -73,6 +73,7 @@ advtrains.register_wagon("engine_japan", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_japan_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Japanese Train Engine"), "advtrains_engine_japan_inv.png") advtrains.register_wagon("wagon_japan", { @@ -141,5 +142,6 @@ advtrains.register_wagon("wagon_japan", { wagon_span=2.3, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Japanese Train Wagon"), "advtrains_wagon_japan_inv.png") diff --git a/advtrains_train_steam/init.lua b/advtrains_train_steam/init.lua index 2afbe16..10982aa 100755 --- a/advtrains_train_steam/init.lua +++ b/advtrains_train_steam/init.lua @@ -72,6 +72,7 @@ advtrains.register_wagon("newlocomotive", { end, drops={"default:steelblock 4"}, horn_sound = "advtrains_steam_whistle", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Steam Engine"), "advtrains_engine_steam_inv.png") advtrains.register_wagon("detailed_steam_engine", { @@ -148,6 +149,7 @@ advtrains.register_wagon("detailed_steam_engine", { end, drops={"default:steelblock 4"}, horn_sound = "advtrains_steam_whistle", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Detailed Steam Engine"), "advtrains_detailed_engine_steam_inv.png") @@ -194,6 +196,7 @@ advtrains.register_wagon("wagon_default", { wagon_span=2.634, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Passenger Wagon"), "advtrains_wagon_inv.png") @@ -217,6 +220,7 @@ advtrains.register_wagon("wagon_box", { inventory_list_sizes = { box=8*3, }, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Box Wagon"), "advtrains_wagon_box_inv.png") minetest.register_craft({ diff --git a/advtrains_train_subway/init.lua b/advtrains_train_subway/init.lua index 4a5f4d7..62bcc41 100644 --- a/advtrains_train_subway/init.lua +++ b/advtrains_train_subway/init.lua @@ -76,6 +76,7 @@ advtrains.register_wagon("subway_wagon", { is_locomotive=true, drops={"default:steelblock 4"}, horn_sound = "advtrains_subway_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright custom_on_velocity_change = function(self, velocity, old_velocity, dtime) if not velocity or not old_velocity then return end if old_velocity == 0 and velocity > 0 then -- cgit v1.2.3