minetest.log("info", " Currency mod loading... ") local modpath = minetest.get_modpath("currency") dofile(modpath.."/craftitems.lua") minetest.log("info", "[Currency] Craft_items Loaded!") dofile(modpath.."/shop.lua") minetest.log("info", "[Currency] Shop Loaded!") dofile(modpath.."/barter.lua") minetest.log("info", "[Currency] Barter Loaded!") dofile(modpath.."/safe.lua") minetest.log("info", "[Currency] Safe Loaded!") dofile(modpath.."/crafting.lua") minetest.log("info", "[Currency] Crafting Loaded!") if minetest.setting_getbool("creative_mode") then minetest.log("info", "[Currency] Creative mode in use, skipping basic income.") else dofile(modpath.."/income.lua") minetest.log("info", "[Currency] Income Loaded!") end