local function escape_texture(str) return str:gsub("[%[%()^:]", "\\%1") end function render_depboard(pos, objref) local font = font_api.get_font("metro") local line = font:render("10", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"}) local dest = font:render("Origin Marcuse", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"}) local remark = font:render("5 minutes Delay", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ff0000"}) local m = font:render("10", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"}) local s = font:render("40", font:get_height(1)*15, font:get_height(1), {halign="left", color="#ffffff"}) local line_color = "#00ffff" objref:set_properties({ textures= {"[combine:256x256:0,0=station_sign.png\\^(line_bg.png\\^\\[colorize\\:"..line_color.."\\:150)\\^\\[resize\\:256x256:200,100="..escape_texture(line)..":10,100="..escape_texture(dest)..":200,127="..escape_texture(m)..":228,127="..escape_texture(s)..":10,127="..escape_texture(remark)}, visual_size = {x=3, y=3} }) end display_api.register_display_entity("departureboards:display") minetest.register_node("departureboards:departureboard", { sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", node_box = { type = "fixed", fixed = {-3/2, -1/2, 0.5, 3/2, 1/2, 0.5 - 0.1}, }, tiles = { "signs_road_sides.png", "signs_road_sides.png", "signs_road_sides.png", "signs_road_sides.png", "signs_road_sides.png", "signs_road_sides.png" }, groups = {choppy=2, dig_immediate=2, not_blocking_trains=1, display_api=1}, sounds = default.node_sound_defaults(), display_entities = { ["departureboards:display"] = { on_display_update = render_depboard, depth = 0.5 - display_api.entity_spacing - 0.1, size = { x = 3, y = 1 }, aspect_ratio = 1/2, maxlines = 1, }, }, light_source = 3, on_place = display_api.on_place, on_construct = function(pos) local ndef = minetest.registered_nodes[minetest.get_node(pos).name] local meta = minetest.get_meta(pos) meta:set_string("font", ndef.display_entities.font_name or font_api.get_default_font_name()) signs_api.set_formspec(pos) display_api.on_construct(pos) end, on_destruct = display_api.on_destruct, on_rotate = signs_api.on_rotate, on_receive_fields = signs_api.on_receive_fields, on_punch = function(pos, node, player, pointed_thing) signs_api.set_formspec(pos) display_api.update_entities(pos) end, })