--[[ font_api mod for Minetest - Library to add font display capability to display_api mod. (c) Pierre-Yves Rollo This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . --]] local modname = minetest.get_current_modname() local contexts = {} minetest.register_on_leaveplayer(function(player) if minetest.is_player(player) then contexts[player:get_player_name()] = nil end end) local function get_context(playername) if not contexts[playername] then contexts[playername] = { playername = playername } end return contexts[playername] end -- Show node formspec functions local function show_node_formspec(playername, pos) local meta = minetest.get_meta(pos) -- Decontextualize formspec local fs = meta:get_string('formspec') if not fs then return end -- Change context and currrent_name references to nodemeta references -- Change context and currrent_name references to nodemeta references local nodemeta = string.format("nodemeta:%i,%i,%i", pos.x, pos.y ,pos.z) fs = fs:gsub("current_name", nodemeta) fs = fs:gsub("context", nodemeta) -- Change all ${} to their corresponding metadata values local s, e repeat s, e = fs:find('%${.*}') if s and e then fs = fs:sub(1, s-1).. minetest.formspec_escape(meta:get_string(fs:sub(s+2,e-1))).. fs:sub(e+1) end until s == nil local context = get_context(playername) context.node_pos = pos -- Find node on_receive_fields local ndef = minetest.registered_nodes[minetest.get_node(pos).name] if ndef and ndef.on_receive_fields then context.on_receive_fields = ndef.on_receive_fields end -- Show formspec minetest.show_formspec(playername, modname..':context_formspec', fs) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= modname..':context_formspec' then return end if not minetest.is_player(player) then return true end local context = get_context(player:get_player_name()) if context.on_receive_fields then context.on_receive_fields(context.pos, '', fields, player) end return true end) -- Specific functions local function show_font_formspec(playername) local context = get_context(playername) local fonts = {} for name, _ in pairs(font_api.registered_fonts) do fonts[#fonts+1] = name end table.sort(fonts) local fs = string.format( "size[4,%s]%s%s%sbutton_exit[0,%s;4,1;cancel;Cancel]", #fonts + 0.8, default.gui_bg, default.gui_bg_img, default.gui_slots, #fonts) for line = 1, #fonts do local font = font_api.get_font(fonts[line]) local texture = font:make_text_texture(font.name, font:get_height()*5, font:get_height()*1.2, 1, "center", "top", "#fff") fs = string.format( "%simage[0.1,%s;4.5,0.8;%s]button_exit[0,%s;4,1;font_%s;]", fs, line-0.9, texture, line-1, font.name) end minetest.show_formspec(context.playername, modname..':font_list', fs) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= modname..':font_list' then return end if not minetest.is_player(player) then return true end local playername = player:get_player_name() local context = get_context(playername) if not context.pos or minetest.is_protected(context.pos, playername) then return true end if fields.quit == 'true' then for name, _ in pairs(font_api.registered_fonts) do if fields['font_'..name] then local meta = minetest.get_meta(context.pos) meta:set_string("font", name) display_api.update_entities(context.pos) end end if context.callback and type(context.callback) == "function" then -- Using after to avoid the "double close" bug minetest.after(0, context.callback, playername, context.pos) else -- Using after to avoid the "double close" bug minetest.after(0, show_node_formspec, playername, context.pos) end end return true end) -- @param player Player viewing the form -- @param pos Node pos -- @param callback function(playername, pos) to be called on form close function font_api.show_font_list(player, pos, callback) if minetest.is_player(player) then local context = get_context(player:get_player_name()) context.pos = pos context.callback = callback show_font_formspec(player:get_player_name()) end end