function signs.set_formspec(pos) local meta = minetest.get_meta(pos) local ndef = minetest.registered_nodes[minetest.get_node(pos).name] if ndef and ndef.display_entities and ndef.display_entities["signs:text"] then local maxlines = ndef.display_entities["signs:text"].maxlines local formspec if maxlines == 1 then formspec = "size[6,3]".. "field[0.5,0.7;5.5,1;display_text;Displayed text;${display_text}]".. "button_exit[2,2;2,1;ok;Write]" else local extralabel = "" if maxlines then extralabel = " (first "..maxlines.." lines only)" end formspec = "size[6,4]".. "textarea[0.5,0.7;5.5,2;display_text;Displayed text"..extralabel..";${display_text}]".. "button_exit[2,3;2,1;ok;Write]" end meta:set_string("formspec", formspec) end end function signs.on_receive_fields(pos, formname, fields, player) if not minetest.is_protected(pos, player:get_player_name()) then local meta = minetest.get_meta(pos) if fields and fields.ok then meta:set_string("display_text", fields.display_text) meta:set_string("infotext", "\""..fields.display_text.."\"") display_lib.update_entities(pos) end end end -- On place callback for direction signs -- (chooses which sign according to look direction) function signs.on_place_direction(itemstack, placer, pointed_thing) local above = pointed_thing.above local under = pointed_thing.under local wdir = minetest.dir_to_wallmounted( {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}) local dir = placer:get_look_dir() if wdir == 0 or wdir == 1 then wdir = minetest.dir_to_wallmounted({x=dir.x, y=0, z=dir.z}) end local name = itemstack:get_name() -- Only for direction signs (ending with _right) if name:sub(-string.len("_right")) == "_right" then name = name:sub(1, -string.len("_right")) local test = {0, dir.z, -dir.z, -dir.x, dir.x} if test[wdir] > 0 then itemstack:set_name(name.."left") end itemstack = minetest.item_place(itemstack, placer, pointed_thing, wdir) itemstack:set_name(name.."right") return itemstack else return minetest.item_place(itemstack, placer, pointed_thing, wdir) end end -- On_rotate (screwdriver) callback for direction signs function signs.on_rotate_direction(pos, node, user, mode, new_param2) if mode == screwdriver.ROTATE_AXIS then local name if node.name:sub(-string.len("_right")) == "_right" then name = node.name:sub(1, -string.len("_right")).."left" end if node.name:sub(-string.len("_left")) == "_left" then name = node.name:sub(1, -string.len("_left")).."right" end if name then minetest.swap_node(pos, {name = name, param1 = node.param1, param2 = node.param2}) end return false else return display_lib.on_rotate(pos, node, user, mode, new_param2) end end -- Generic callback for show_formspec displayed formspecs minetest.register_on_player_receive_fields(function(player, formname, fields) local found, _, mod, node_name, pos = formname:find("([%w_]+):([%w_]+)@(.+)") if found then if mod ~= 'signs' then return end local ndef = minetest.registered_nodes[mod..":"..node_name] if ndef and ndef.on_receive_fields then ndef.on_receive_fields(minetest.string_to_pos(pos), formname, fields, player) end end end) function signs.register_sign(mod, name, model) -- Default fields local fields = { sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", drawtype = "nodebox", node_box = { type = "wallmounted", wall_side = {-0.5, -model.height/2, -model.width/2, -0.5 + model.depth, model.height/2, model.width/2}, wall_bottom = {-model.width/2, -0.5, -model.height/2, model.width/2, -0.5 + model.depth, model.height/2}, wall_top = {-model.width/2, 0.5, -model.height/2, model.width/2, 0.5 - model.depth, model.height/2}, }, groups = {choppy=2,dig_immediate=2,attached_node=1}, sounds = default.node_sound_defaults(), display_entities = { ["signs:text"] = { on_display_update = font_lib.on_display_update, depth = 0.499 - model.depth, size = { x = 1, y = 1 }, resolution = { x = 64, y = 64 }, maxlines = 1, }, }, on_place = display_lib.on_place, on_construct = function(pos) signs.set_formspec(pos) display_lib.on_construct(pos) end, on_destruct = display_lib.on_destruct, on_rotate = display_lib.on_rotate, on_receive_fields = signs.on_receive_fields, } -- Node fields override for key, value in pairs(model.node_fields) do fields[key] = value end if not fields.wield_image then fields.wield_image = fields.inventory_image end -- Entity fields override for key, value in pairs(model.entity_fields) do fields.display_entities["signs:text"][key] = value end minetest.register_node(mod..":"..name, fields) end