local punhash = elevator.punhash minetest.register_on_player_receive_fields(function(sender, formname, fields) if formname ~= "elevator:elevator" then return end local pos = elevator.formspecs[sender:get_player_name()] and elevator.formspecs[sender:get_player_name()][1] or nil if not pos then return true end local meta = minetest.get_meta(pos) if fields.setlabel then if minetest.is_protected(pos, sender:get_player_name()) then return true end meta:set_string("label", fields.label) meta:set_string("infotext", fields.label) -- Rebuild the elevator shaft so the other elevators can read this label. local motorhash = meta:get_string("motor") elevator.build_motor(elevator.motors[motorhash] and motorhash or elevator.locate_motor(pos)) return true end -- Double check if it's ok to go. if vector.distance(sender:getpos(), pos) > 1 then return true end if fields.target then local closeformspec = "" -- HACK: With player information extensions enabled, we can check if closing formspecs are now allowed. This is specifically used on Survival in Ethereal. local pi = minetest.get_player_information(sender:get_player_name()) if (not (pi.major == 0 and pi.minor == 4 and pi.patch == 15)) and (pi.protocol_version or 29) < 29 then closeformspec = "size[4,2] label[0,0;You are now using the elevator.\nUpgrade Minetest to avoid this dialog.] button_exit[0,1;4,1;close;Close]" end -- End hacky HACK. minetest.after(0.2, minetest.show_formspec, sender:get_player_name(), "elevator:elevator", closeformspec) -- Ensure we're connected to a motor. local motorhash = meta:get_string("motor") local motor = elevator.motors[motorhash] if not motor then motorhash = elevator.locate_motor(pos) motor = elevator.motors[motorhash] if motor then meta:set_string("motor", "") elevator.build_motor(motorhash) minetest.chat_send_player(sender:get_player_name(), "Recalibrated to a new motor, please try again.") return true end end if not motor then minetest.chat_send_player(sender:get_player_name(), "This elevator is not attached to a motor.") return true end if not elevator.formspecs[sender:get_player_name()][2] or not elevator.formspecs[sender:get_player_name()][2][minetest.explode_textlist_event(fields.target).index] then return true end -- Locate our target elevator. local target = nil local selected_target = elevator.formspecs[sender:get_player_name()][2][minetest.explode_textlist_event(fields.target).index] for i,v in ipairs(motor.pnames) do if v == selected_target then target = punhash(motor.elevators[i]) end end -- Found the elevator? Then go! if target then -- Final check. if elevator.boxes[motorhash] then minetest.chat_send_player(sender:get_player_name(), "This elevator is in use.") return true end local obj = elevator.create_box(motorhash, pos, target, sender) -- Teleport anyone standing within an on elevator out, or they'd fall through the off elevators. for _,p in ipairs(motor.elevators) do for _,object in ipairs(minetest.get_objects_inside_radius(punhash(p), 0.6)) do if object.is_player and object:is_player() then if object:get_player_name() ~= obj:get_luaentity().attached then elevator.teleport_player_from_elevator(object) end end end end else minetest.chat_send_player(sender:get_player_name(), "This target is invalid.") return true end return true end return true end)