From 197cb88523cf8580d3a38d13dd3c9a07ce001687 Mon Sep 17 00:00:00 2001 From: Piezo_ Date: Sun, 25 Nov 2018 13:49:26 -0800 Subject: merged https://github.com/kestral246/hangglider, changed a couple things --- README.md | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 README.md (limited to 'README.md') diff --git a/README.md b/README.md new file mode 100644 index 0000000..56c6a48 --- /dev/null +++ b/README.md @@ -0,0 +1,38 @@ +Hang Glider Mod for Minetest +---------------------------- +This is a fork of the minetest-hangglider mod by Piezo_ (orderofthefourthwall@gmail.com) + +Which is located at: + + +**This version is an experimental version that is not intended for general use.** + +It includes the following changes by David G (kestral246@gmail.com): + +- Give visual indication that hangglider is equiped. + - Display simple overlay with blurred struts when equiped. + - Issue: don't know how to disable overlay when using third person view. + +- Also unequip hangglider when landing on water. + +- Attempt to linearize parabolic flight path. + - Start gravity stronger, but gradually reduce it as descent velocity increases. + - Don't use airstopper when equipped from the ground (descent velocity is low). + - Slightly increase flight speed to 1.25. + +- Unequip/equip cycling mid-flight should not fly farther than continuous flight. + - When equipping mid-air (descent velocity higher), use airstopper but increase descent slope afterwards. + - Create airbreak flag so all equips mid-flight use faster descent. + - Reset airbreak flag only when land (canExist goes false). + - Issue: it wouldn't reset if land in water, use fly, and launch from air, before I added test for water, + - Not sure if there are other such cases. + +- Did another round of parameter tuning. + - Commented out hud debug display code with prefix "--debug:". + +- For Minetest 5.x the glider's set_attach point needs to be offset by 1 node. + - Provided alternate commented out version of this line that has the correct offset. + +- Discovered that sprint mod interferes with this mod's speed settings. + - It's likely that other mods that affect player_physics will have this same problem. + - May need to consider adding player_monoid support to this mod. -- cgit v1.2.3