/*
** $Id: lvm.c,v 2.63.1.5 2011/08/17 20:43:11 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lvm_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
/* limit for table tag-method chains (to avoid loops) */
#define MAXTAGLOOP 100
const TValue *luaV_tonumber (const TValue *obj, TValue *n) {
lua_Number num;
if (ttisnumber(obj)) return obj;
if (ttisstring(obj) && luaO_str2d(svalue(obj), &num)) {
setnvalue(n, num);
return n;
}
else
return NULL;
}
int luaV_tostring (lua_State *L, StkId obj) {
if (!ttisnumber(obj))
return 0;
else {
char s[LUAI_MAXNUMBER2STR];
lua_Number n = nvalue(obj);
lua_number2str(s, n);
setsvalue2s(L, obj, luaS_new(L, s));
return 1;
}
}
static void traceexec (lua_State *L, const Instruction *pc) {
lu_byte mask = L->hookmask;
const Instruction *oldpc = L->savedpc;
L->savedpc = pc;
if ((mask & LUA_MASKCOUNT) && L->hookcount == 0) {
resethookcount(L);
luaD_callhook(L, LUA_HOOKCOUNT, -1);
}
if (mask & LUA_MASKLINE) {
Proto *p = ci_func(L->ci)->l.p;
int npc = pcRel(pc, p);
int newline = getline(p, npc);
/* call linehook when enter a new function, when jump back (loop),
or when enter a new line */
if (npc == 0 || pc <= oldpc || newline != getline(p, pcRel(oldpc, p)))
luaD_callhook(L, LUA_HOOKLINE, newline);
}
}
static void callTMres (lua_State *L, StkId res, const TValue *f,
const TValue *p1, const TValue *p2) {
ptrdiff_t result = savestack(L, res);
setobj2s(L, L->top, f); /* push function */
setobj2s(L, L->top+1, p1); /* 1st argument */
setobj2s(L, L->top+2, p2); /* 2nd argument */
luaD_checkstack(L, 3);
L->top += 3;
luaD_call(L, L->top - 3, 1);
res = restorestack(L, result);
L->top--;
setobjs2s(L, res, L->top);
}
static void callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, const TValue *p3) {
setobj2s(L, L->top, f); /* push function */
setobj2s(L, L->top+1, p1); /* 1st argument */
setobj2s(L, L->top+2, p2); /* 2nd argument */
setobj2s(L, L->top+3, p3); /* 3th argument */
luaD_checkstack(L, 4);
L->top += 4;
luaD_call(L, L->top - 4, 0);
}
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