-- Headshunt Controller -- Note: may need customising due to track layout local this_dir = true -- true = F.dir arrow points north. atc_arrow points towards yard if not F.yard_active() then return end __approach_callback_mode = 1 if event.approach and not event.has_entered then atc_set_ars_disable(true) atc_set_lzb_tsr(1) return end if event.train then if not atc_arrow then --train has entered headshunt from yard. bounce or depart atc_set_ars_disable(true) F.remove_rc({"TY_HEADSHUNT"}) if not F.has_rc("TY_FINAL_COLLECT") then if not F.has_rc("TY_DEPART") then schedule_in(";01",atc_id) return else local collect = F.get_rc_safe():match("TY_COLLECT_(%S+)") if collect then --train needs to collect a rake from the yard before departing F.add_rc({"TY_FINAL_COLLECT","TY_CLASS_"..collect}) schedule_in(";01",atc_id) return end end --else let train proceed forward to the exit controller without a rake end --else train has already collected rake. let it exit yard else --train has bounced if F.has_rc("TY_AROUND") then if this_dir == F.dir() then --send train to Classification F.remove_rc({"TY_AROUND"}) F.add_rc({"TY_PICKUP"}) atc_set_ars_disable(false) return end --if at wrong end, do nothing. train will follow TY_AROUND ARS to relevant headshunt end -- if doesn't have TY_AROUND then let ARS classify the train atc_set_ars_disable(false) end return end if event.schedule then if not atc_id then --bounce the train that just passed atc_send_to_train(event.msg,"B0WRD1S3A1") else if atc_id == event.msg then --train hasn't fully passed yet, wait a bit longer schedule_in(";01",atc_id) else -- somehow another train crossed the controller before the first one returned. Unlikely but possible atc_send_to_train(event.msg,"BBOL") atc_send("BBOL") F.error(true) end end return end