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author | Perttu Ahola <celeron55@gmail.com> | 2013-04-23 23:19:36 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2013-04-23 23:19:36 +0300 |
commit | 36747794ab981e5d1cc085075979ef981e783b55 (patch) | |
tree | 7efdd3f17369865d4f1861e0a7f8c3b4583b21f5 /src/camera.cpp | |
parent | c03c296dc7afe0e4ded65484221072ad6715e2be (diff) | |
download | minetest-36747794ab981e5d1cc085075979ef981e783b55.tar.gz minetest-36747794ab981e5d1cc085075979ef981e783b55.tar.bz2 minetest-36747794ab981e5d1cc085075979ef981e783b55.zip |
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Diffstat (limited to 'src/camera.cpp')
-rw-r--r-- | src/camera.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/camera.cpp b/src/camera.cpp index 211ecfd70..6224a2b8e 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -263,6 +263,8 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize, fall_bobbing = sin(fall_bobbing * 0.5 * M_PI) * -1; // Amplify according to the intensity of the impact fall_bobbing *= (1 - rangelim(50 / player->camera_impact, 0, 1)) * 5; + + fall_bobbing *= g_settings->getFloat("fall_bobbing_amount"); } // Set head node transformation |