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author | kwolekr <kwolekr@minetest.net> | 2015-01-04 02:34:33 -0500 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-01-04 02:42:31 -0500 |
commit | 7233a1228eb161cbcbb46c6e801cabd89ef3d2ab (patch) | |
tree | af3b728cb6052e3bd409ac39cd6b2db7c633076d /src/mapgen_singlenode.cpp | |
parent | 060ae29eafbca089824cfbcedc9bc36b7fda5d5e (diff) | |
download | minetest-7233a1228eb161cbcbb46c6e801cabd89ef3d2ab.tar.gz minetest-7233a1228eb161cbcbb46c6e801cabd89ef3d2ab.tar.bz2 minetest-7233a1228eb161cbcbb46c6e801cabd89ef3d2ab.zip |
Lighting: Fix nearly all issues
The cause of a single light source seemingly being lit without spread
was due to its creation in the +Y mapblock boundary layer during map
generation, which was ignored as the overtop. This overtop explicitly
needs to be omitted during sunlight propagation, however. To accomplish
this, Mapgen::calcLighting() was split into separate functions taking
separate parameters.
Additionally, do not diminish light too early during spread. This fixes the
output inconsistency between Map::updateLighting and Mapgen::calcLighting.
Diffstat (limited to 'src/mapgen_singlenode.cpp')
-rw-r--r-- | src/mapgen_singlenode.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mapgen_singlenode.cpp b/src/mapgen_singlenode.cpp index 2e7b3dc88..5f81aba98 100644 --- a/src/mapgen_singlenode.cpp +++ b/src/mapgen_singlenode.cpp @@ -101,8 +101,7 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) // Calculate lighting if (flags & MG_LIGHT) - calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE, - node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE); + calcLighting(node_min, node_max); this->generating = false; } |