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authorVitaliy <silverunicorn2011@yandex.ru>2017-10-15 10:34:14 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-10-15 09:34:14 +0200
commit75320e7e88ab5088a46c9e42c1e789cbdacb13b0 (patch)
treeda71a3134f8b42bdabf25ef1df14c5e1a77a439e /src/network/networkprotocol.h
parent6bab695479d42ac2b051b8a35639c32b22efbf8d (diff)
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Real global textures (#6105)
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
Diffstat (limited to 'src/network/networkprotocol.h')
-rw-r--r--src/network/networkprotocol.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h
index 76e90b560..ba3926492 100644
--- a/src/network/networkprotocol.h
+++ b/src/network/networkprotocol.h
@@ -180,6 +180,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Backwards compatibility drop
Add 'can_zoom' to player object properties
Add glow to object properties
+ Change TileDef serialization format.
+ Add world-aligned tiles.
Mod channels
*/